The Legend of Zelda franchise has always had a strong showing of bosses in its games, dating all the way back to the original 1986 game. While they may not be each entry's strongest suit, every Zelda game has at least a handful of memorable boss fights, each of which usually brings some kind of new mechanic to the table, and requires a unique strategy to defeat. The Legend of Zelda: Tears of the Kingdom is no different.

The Legend of Zelda: Tears of the Kingdom follows in its predecessors' footsteps carefully, and hearkens back to just about every popular entry in Zelda's long history. One of the ways in which it does this is through its bosses, with some of them directly referencing past Legend of Zelda titles. But of all Zelda: Tears of the Kingdom's bosses, it's actually a brand new boss type that takes the crown for being the perfect fit for all of the game's new mechanics.

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Zelda: Tears of the Kingdom's Flux Constructs Compliment its Mechanics Perfectly

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The Legend of Zelda: Tears of the Kingdom has some pretty excellent bosses. While some of the game's best boss encounters can be found right at the end of the game's several dungeons, there are a plethora of additional bosses strewn across Tears of the Kingdom's world, some of which will provide the player with a real challenge and require them to use some of the game's new mechanics in some creative ways.

Dotted across Hyrule, players will find a number of Gleeoks, three-headed dragons imbued with various elemental powers. And in the Depths underneath Hyrule, players will run into hulking Froxes, huge enemies capable of squishing Link with ease. These overworld bosses usually require quite a bit of preparation from the player, encouraging the use of elixirs and basically requiring the player to complete side content like the Shrines in order to have enough hearts and stamina to even attempt the fight. But, Gleeoks and Froxes don't really require the use of Zelda: Tears of the Kingdom's new abilities. Though players can certainly use Fused weapons and makeshift death machines to defeat these bosses, it's not necessary.

But The Legend of Zelda: Tears of the Kingdom does have one boss type that requires the player to use not just one or two of the game's new abilities, but all of them, often all during one battle. Called Flux Constructs, these Zonai-created bosses can appear throughout Tears of the Kingdom's open-world, though they're most commonly found in the Sky Islands and in the Depths in Zonai ruins. Appearing as an amalgamation of heavy metal blocks fused together, these bosses hit hard but slow, and give the player plenty of opportunities to use all of their new abilities.

The greatest tool the player has against a Flux Construct is their Ultrahand ability. Each Flux Construct has a weak spot that appears as a glowing green box. Players can use Ultrahand on this box to shake it free from the rest of the Construct, leaving the boss vulnerable for a few seconds. During tougher fights against the upgraded versions of the Flux Construct boss, players will have to use the Ascend ability to reach the boss as it hovers in the sky above them. Occasionally, a Flux Construct boss will also launch out some of its boxy body while in the sky.

Players can dodge this attack and use the Recall ability to ride the box back to the rest of the Construct's body. And finally, after the Flux Construct is defeated, players are rewarded with an exclusive material that can be Fused to create an extremely powerful Zonai weapon. Of all Zelda: Tears of the Kingdom's bosses, none encourage the use of the game's core mechanics quite like the Flux Construct.

The Legend of Zelda: Tears of the Kingdom is currently available on Switch.

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