- Franchise:
- Warcraft
- Platform:
- PC
- Developer:
- Blizzard, Activision
- Publisher:
- Blizzard, Activision
- Genre:
- MMORPG
- Released:
- 2022-11-28
The Grimtotem clan still has an in-game presence in World of Warcraft: Dragonflight. The Vault of the Incarnates raid has you come face to face with Kurog, a former prized pupil of Magatha Grimtotem. Now, he is a master of the primal elements and intends on wreaking havoc across Azeroth. Our guide will cover Kurog's abilities and help you defeat the challenging encounter. There's a lot to cover, so let's get to it.
Kurog Abilities
Kurog gains new abilities while near an elemental altar in The Primal Convergence. There are many different abilities listed below. Note that any numerical values are based on the raid’s Normal Mode.
Stage One: Elemental Dominance
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Primal Break
- Increases damage taken from Primal Shift by 300% for 20 sec. This effect stacks.
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Sundering Strike
- Kurog unleashes an attack at his current target, inflicting 235,226 Physical damage to players in a frontal cone and knocking them back. Additionally, players suffer 20,909 Physical damage every 1 sec for 35 sec. This effect stacks.
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Elemental Surge
- Kurog periodically surges with the power of all four altars while standing in the center of the chamber, inflicting 5,227 Elemental damage to all players every 0.5 sec. This effect stacks.
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Searing Carnage
- The caster infuses players with fire, causing them to mark their current location every 1 sec for 5 sec. The marked location explodes after 2 sec, inflicting 324,784 Fire damage to players within 5 yards.
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Flame Dominance
- Kurog inflicts 24,394 Fire damage to all players every 4 sec while attuned to the Altar of Flame. Increases the damage of Flame Dominance by 10%. This effect stacks.
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Magma Burst
- Kurog hurls magma at random players, inflicting 43,560 Fire damage and causes a Magma Pool to form at their destination.
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Magma Pool
- Molten magma inflicts 78,409 Fire damage every 1 sec to players standing within it.
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Frost Dominance
- Kurog inflicts 19,167 Frost damage to all players every 4 sec while attuned to the Altar of Frost. Increases the damage of Frost Dominance by 10%. This effect stacks.
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Flame Smite
- The caster unleashes flames at its current target, inflicting 139,393 Fire damage to players in a frontal cone. Flames land nearby, inflicting 130,681 Fire damage to players within 4 yards of impact locations.
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Raging Inferno
- The Flamewrought Eradicator ignites Magma Pools within the chamber, creating Raging Infernos. Players who stand within a Raging Inferno suffer 29,621 Fire damage every 1 sec and reduce its flame. After 15 sec a Smoldering Hellion emerges from each Raging Inferno.
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Flame Bolt
- The Smoldering Hellion flings a bolt of flame at a player, inflicting 55,757 Fire damage.
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Biting Chill
- Kurog afflicts all players with a biting chill that inflicts 8,712 Frost damage every 1 sec for 10 sec.
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Absolute Zero
- The caster hurls a chunk of ice at a player, inflicting 522,725 Frost damage split evenly among players within 8 yards upon impact.
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Frost Bite
- The impact of Absolute Zero chills players to the bone. Upon reaching 2 applications, the player becomes Frozen Solid (more on this later).
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Frost Smite
- The caster unleashes frost at its current target, inflicting 139,393 Frost damage to players in a frontal cone. Additionally, players' movement speed is reduced by 75% for 10 sec.
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Icy Tempest
- The air turns to ice, drastically reducing the temperature and requiring players to remain within 10 yards of at least 2 other players or they gain Frozen Solid.
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Frozen Solid
- The chill causes the player to become incapacitated and inflicts 26,136 Frost damage every 1 sec for 10 sec. This effect cannot be mitigated or avoided.
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Frigid Torrent
- The caster creates waves of frozen orbs every 2 sec for 4 sec, knocking players within 4 yard away as they form. Each orb inflicts 130,681 Frost damage to any player in its path and stuns them for 6 sec.
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Earth Dominance
- Kurog inflicts 29,621 Nature damage to all players every 4 sec while attuned to the Altar of Earth. Increases the damage of Earth Dominance by 10%. This effect stacks.
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Erupting Bedrock
- The caster sends a tectonic ripple through the earth, inflicting 209,090 Nature damage to players struck by the ripple.
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Seismic Rupture
- The caster pulls Earth Breakers from the ground, inflicting 156,817 Nature damage to players with 10 yards of the eruptions and knocking them back.
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Skeletal Fractures
- Earth Breaker attacks fracture bones, increasing the player's Physical damage taken by 6% for 10 sec. This effect stacks.
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Earth Smite
- The caster unleashes earth at its current target, inflicting 139,393 Nature damage to players in a frontal cone and causing their next 334,917 healing to be absorbed.
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Storm Dominance
- Kurog inflicts 19,167 Nature damage to all players every 4 sec while attuned to the Altar of Storm. Increases the damage of Storm Dominance by 10%. This effect stacks.
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Shocking Burst
- Kurog charges several players with electricity for 5 sec. Upon expiration, charged players inflict 121,969 Nature damage to players within 12 yards.
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Thunder Strike
- The caster calls down thunder, inflicting 60,984 Nature damage to players within 4 yards of the impact locations. Impacts that fail to hit a player inflict 158,389 Nature damage to all players.
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Storm Smite
- The caster unleashes thunder at its current target, inflicting 139,393 Nature damage to players in a frontal cone. Victims are electrified and inflict 121,969 Nature damage to players within 12 yards after 5 sec.
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Orb Lightning
- Lightning orbs form at nearby locations, inflicting 60,985 Nature damage to players within 7 yards of the impact locations and knocking them away. Touching an orb electrifies the player, destroying the orb but inflicting 7,405 Nature damage every 1 sec for 10 min. This effect stacks. After 10 sec the orb explodes, inflicting 156,817 Nature damage to all players.
Stage Two: Elemental Creations
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Primal Gains
- Absorbs all stacks from an elemental's buff when it dies.
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Primal Barrier
- Kurog surrounds himself with a barrier of elemental energy, reducing damage taken by 99%.
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Blazing Fiend
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Blistering Presence
- The elemental surges with power, inflicting 1,742 Fire damage every 1 sec. This effect stacks.
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Magma Flow
- Magma seeps from the elemental as it is struck, creating lava pools at random locations that inflict 78,409 Fire damage every 1 sec.
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Magma Pool
- Molten magma inflicts 78,409 Fire damage every 1 sec to players standing within it.
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Reignite
- With its heat expelled, the elemental becomes stunned while it reabsorbs lava pools, returning it to full energy over 0 sec.
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Frozen Destroyer
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Chilling Presence
- The elemental surges with power, inflicting 1,742 Frost damage every 1 sec. This effect stacks.
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Frost Binds
- The Frozen Destroyer unleashes a nova of frost that inflicts 52,272 Frost damage to all players and an additional 12,197 Frost damage every 2 sec for 20 sec. The chilling blast also reduces movement speed by 10%. This effect stacks.
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Freezing Tempest
- The Frozen Destroyer conjures violent winds centered on itself for 8 sec, inflicting 69,696 Frost damage every 1 sec to players farther than 10 yards away. The winds are slower within 10 yards, inflicting 17,603 Frost damage every 1 sec .
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Tectonic Crusher
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Shattering Presence
- The elemental surges with power, inflicting 1,742 Nature damage every 1 sec. This effect stacks.
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Breaking Gravel
- Each consecutive melee attack against the same target increases the elemental's Physical damage by 3%. This effect stacks. Breaking Gravel is removed when the elemental melee attacks a new target.
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Ground Shatter
- The Tectonic Crusher infuses several players with volatile earth for 5 sec. Upon expiration, infused players inflict 121,969 Nature damage to players within 10 yards.
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Violent Upheaval
- Slams the earth, causing rocks to erupt from nearby locations, inflicting 156,817 Nature damage to players within 10 yards and knocking them away.
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Thundering Ravager
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Thundering Presence
- The elemental surges with power, inflicting 1,742 Nature damage every 1 sec. This effect stacks.
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Storm Break
- Vanishes and appears behind a random enemy to unleash Lethal Current.
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Lethal Current
- Channels a lethal current into the closest player, inflicting 29,621 Nature damage to all players within 8 yards of the target every 1 sec for 6 sec.
Stage Three: The Primal End
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Primal Attunement
- At full power Kurog achieves total attunement with the primal elements gaining all the altar abilities at once. In addition, Grimtotem surges with elemental power, inflicting 5,227 Elemental damage every 0.5 sec. This effect stacks.
Kurog Strategy Guide
Okay, you got all of those abilities memorized? Good.
The fight will alternate between phases, which change once Kurog reaches 100 energy. Make sure you bring him to two altars before the second phase begins. The longer you stay at an altar, the more damage you'll take from Dominance Auras. Use that as a guideline for when you should start moving to a new altar. You'll want to hit up two altars in P1, then do P2, hit the other two altars in P1, and once again finish up P2. At this point, you've hit all four altars, so P1 will feature the combined power of every altar-specific ability. Still with me? Good.
Kurog Phase 1
Star by taking Kurog to the Altar of Flame. Make sure you dodge the swirlies on the ground from Magma Burst and Searing Carnage. At around 15+ stacks of Flame Dominance, move Kurog to the Altar of Frost. Healers will need to power through Biting Chill. The raid will need to soak both applications of Asbolute Zero.
Kurog Phase 2
You've hit two altars which means Kurog is about to become immune and begin phase two. The Frozen Destroyer add will cast Freezing Tempest, which the raid will need to soak. Dodge the Magma Flow pools from the Blazing Fiend. Kill the adds, and we're back at phase one.
Kurog Phase 1.2
To the Altar of Stone we go. Dodge the Erupting Bedrock to avoid damage. Off tanks will need to pick up the Seismic Rupture adds. They deal damage, knockback players, and apply a stacking 6% Physical vulnerability debuff. They spawn from the ground, so dodge the swirlies, pick them up, and kill them. Around 15+ stacks of Earth Dominance, head to the final altar. The Altar of Storms has two main things to look out for. Soak the Thunder Strike swirlies, otherwise the raid takes a lot of damage. Stay away from anyone affected by Shocking Burst. Once Kurog reaches full energy, we're back in phase two.
Kurog Phase 2.2
The Tectonic Crusher will cast Ground Shatter. Move away from those affected with it. The Thundering Ravager teleports to a random player and channels them. They'll need heavy healing. The channel also damages those that are close to the targeted player, so stay away from them.
Kurog Final Phase
Once the adds are down, Kurog is back, and he's pretty pissed. Every mechanic from the four altars are now online. You've done these mechanics already in this fight. Do it again, and he'll go down.
Kurog Heroic Mode
- Numerical values for boss health and damage from abilities increases.
- When Kurog activates an altar, Primal Shift deals damage to the raid and gives you a debuff.
- Molten Rupture is a swirlie you'll need to avoid.
- Frigid Torrent is a projectile that deals a lot of damage to anyone that gets it. They are stunned too, but you can dispel the stun.
- For Absolute Zero, never soak more than one player. You'll be frozen if you do.
- Enveloping Earth is a healing absorb that takes place during the Altar of Stone.
- Lightning Crash gives multiple players a debuff. They inflict nature damage to nearby allies and give them a stacking vulnerability debuff.
- Magma Flow is cast by the Blazing Fiend. It spawns adds that must be kicked.
Kurog Loot Table
The ilvl for Kurog's Loot Table varies by the raid's difficulty. Normal loot has an ilvl of 389, Heroic 402, and Mythic 415.