Highlights

  • The Season of Discovery in World of Warcraft Classic will introduce new content and features. Players can expect new zones with secrets to explore and new skills for every class, changing the gameplay.
  • The level capped periods will start at level 25 and increase gradually, and there will be new raids, PvP events, and loot.
  • The Rune Engraving system will allow players to discover new abilities, adding a new layer to the game. There will be more raids and discoveries to come in the future.

During this year's BlizzCon, fans were stunned to hear that World of WarcraftClassic is getting new content. The Classic team took to the stage and announced that World of WarcraftClassic will have an entirely new season called Season of Discovery, where players will get to explore the sacred zones of Azeroth on fresh servers. The plus is that the zones players know and love will harbor new secrets for them to discover, making the already exciting journey even more exhilarating this time around. What's more, the Classic team also announced the season will feature new, and often familiar, skills for every class, completely altering the tried-and-true gameplay across the board.

What's coming with World of Warcraft Classic Season of Discovery is a lot of what players expected and a lot of what players never would have expected. The biggest feature that Season of Discovery will bring is the Rune Engraving system. This system lets players discover new class abilities in the form of runes, opening up new roles and specializations. The season will also have level capped periods, starting at level 25 and increasing gradually every few weeks. Each of these capped periods will have a handful of new content, like 10-man raids and open world PvP events with plenty of new loot for players to stock up on - and that's not even the best part. Season of Discovery isn't a year, a half a year, or even a few months away. Season of Discovery is mere weeks away and will be available to players worldwide on November 30, 2023.

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Breaking Down World of Warcraft Classic Season of Discovery

wow classic world of warcraft season of discovery blackfathom deeps raid

Classic developers confirmed that there will be a lot of content for players to enjoy right from the start of the new season. There are also a lot of things that they said are still up in the air, and there are plenty of things that will change as the season goes on. This is important because the new spells and items coming with Season of Discovery will make players much stronger, worrying many that the open world may become harmless and make some of the top causes of death in World of Warcraft Classic a thing of the past. Thankfully, Classic developers reassured players that they will constantly tune the world to match players' new powers.

Level Brackets for Season of Discovery

Season of Discovery will roll out in four level capped phases, similar to how raid tiers were released World of Warcraft Season of Mastery. When players flood the new servers on November 30, they'll level as they normally do until level 25, which will be the first level cap during the season. Right now, the time between level capped periods isn't set in stone. The Classic developers gave a general time frame for these periods, stating it as a few weeks but no less than a month and no more than three months.

  • Phase 1: Level 25
  • Phase 2: Level 40
  • Phase 3: Level 50
  • Phase 4: Level 60

All Known New Content for Season of Discovery

Coming with the first phase of World of Warcraft Classic Season of Discovery is a new 10-man raid and an open world PvP event. Though, "new" may not be the best way to frame these pieces of content, since they're simply upgrades to already existing content. The first raid coming with Season of Discovery is a revamped version of Blackfathom Deeps with fresh mechanics, stronger mobs, and a whole list of new gear for players to power up with. The Classic team also said that there will be a new world buff to gain from the raid.

The new world PvP event will take place in the same zone as the popular instance, Ashenvale. The Horde and Alliance will face off in the wooded glades of Ashenvale to defeat one another's Battlemaster and claim victory. This PvP event will also have new loot for players to obtain, as well as a zone-exclusive mount that players can use without mount training, but it's exclusive only to Ashenvale. The World of Warcraft Classic PvP ranking system will remain unchanged during the phases, so players won't be able to get past Sergeant during the initial level 25 cap.

These two major pieces of content are only a taste of what Season of Discovery will bring. The Classic team confirmed there will be more raids in the future and possibly other content that hasn't been mentioned yet. At the end of the Classic panel, the team even hinted at a Kharazan Crypts instance, which is a popular piece of Warcraft lore and history. Aside from the bigger content, there will be plenty of smaller content, too. And no, there won't be any new races in World of Warcraft Classic - at least not yet. What will be there, according to Classic developers, are new hidden secrets, aptly named discoveries. These secrets will be peppered throughout the world and offer new ways for players to enjoy the game. Some of these secrets will be as simple as a chest with new gear or as expansive as a full quest line for bigger unlocks, like runes for the new Rune Engraving system.

  • Blackfathom Depths 10-man raid
  • Ashenvale open world PvP event
  • Discoveries
  • Future raid content
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All Known Runes for Season of Discovery

wow season of discovery world of warcraft classic plus announced

Instead of changing the talent tree system like many players expected, the World of Warcraft Classic team took a different approach by adding new skills and abilities to each class through an entirely new system known as Rune Engraving, which acts sort of like World of Warcraft's enchanting profession but with abilities instead of stat improvements. Starting as soon as level two, players will be able to find and engrave runes into their equipment, unlocking tons of new spell options for each class. Some runes will be as easy to discover as finding an item in the open world. Other, often more powerful, runes can be locked behind more difficult challenges, such as a quest chain. There will be 108 runes available across all nine classes when Season of Discovery first releases. There will be 12 runes per class with engravings for players' chest, gloves, and leg slots. More runes will become available for more equipment slots as the season progresses.

Druid

Rune

Slot

Description

Fury of Stormrage

Chest

Reduces the mana cost of Wrath by 100% and each time you deal damage with Wrath, you have a 12% chance for your next cast of Healing Touch within 15 seconds to be instant.

Living Seed

Chest

When you critically heal your target with any healing spell, you plant a Living Seed on the target for 30% of the amount healed. The Living Seed will bloom when the target is next attacked. Lasts 15 seconds.

Survival of the Fittest

Chest

Reduces the chance you'll be critically hit by melee attacks by 6% and reduces all damage taken by 10%. Damage taken is reduced by an additional 10% while in Bear Form or Dire Bear Form.

Wild Strikes

Chest

While you are in Cat Form, Bear Form, or Dire Bear Form, party members within 20 yards gain increased combat ferocity. Each melee hit has a 20% chance of granting the attacker an extra attack with 20% additional Attack Power. No effect if the party member is already benefitting from Windfury Totem.

Lacerate

Gloves

Lacerates the enemy target, making them bleed for 42 damage over 15 seconds plus 20% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.

Mangle

Gloves

Mangle the target for 160% normal damage and cause the target to take 30% additional damage from Bleed effects and Shred for 1 min. This ability benefits from and triggers all effects associated with Claw and Maul.

Sunfire

Gloves

Burns the enemy for 55 to 65 Nature damage and then an additional 110 Nature damage over 12 seconds. In addition, while in Bear Form, Cat Form, or Dire Bear Form, your Moonfire is replaced with Sunfire (Bear) or Sunfire (Cat). This spell benefits from and triggers all effects associated with Moonfire.

Wild Growth

Gloves

Heals all of target player's party members within 15 yards of the target player for 156 over 7 seconds. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

Lifebloom

Legs

Reduces the global cooldown on your Rejuvenation and Lifebloom abilities by 0.5 seconds, and you gain the Lifebloom ability. Lifebloom - Heals the target for 45 over 7 seconds. When Lifebloom completes its duration or is dispelled, the target instantly heals for 91 and the Druid regains half the cost of the spell. This effect can stack up to 3 times on the same target.

Savage Roar

Legs

Finishing move that increases physical damage done by 30% while in Cat Form. Lasts longer per combo point:

  • 1 point: 14 seconds
  • 2 points: 19 seconds
  • 3 points: 24 seconds
  • 4 points: 29 seconds
  • 5 points: 34 seconds

Skull Bash

Legs

Charge to a target within 13 yards and bash the target's skull, interrupting spellcasting and preventing any spell in that school from being cast for 2 seconds.

Starsurge

Legs

Launch surging stellar energies that cause 57 to 70 Arcane damage. Starsurge benefits from and triggers most talents and effects that trigger or benefit from Wrath or Starfire.

Hunter

Rune

Slot

Description

Cobra Strikes

Chest

Your critical hits with Shot abilities cause your pet's next 2 special attacks to critically hit.

Expose Weakness

Chest

Your ranged criticals increase your attack power by 40% of your current Agility for 7 seconds.

Lone Wolf

Chest

You deal 25% increased damage with all attacks while you do not have an active pet.

Master Marksman

Chest

Increases your critical strike chance by 5%, and reduces the Mana cost of all your shot abilities by 25%.

Beast Mastery

Gloves

Your pet's damage and health are increased by 30% and its Focus regeneration by 80%. In addition, your pet's Growl now also Taunts the target to attack it for 3 seconds.

Carve

Gloves

A sweeping attack that strikes all enemies in front of you for 50% weapon damage.

Chimera Shot

Gloves

You deal 125% weapon damage, refreshing the current sting on your target and triggering an effect: Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting. Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by Viper Sting. Scorpid Sting - Attempts to Disarm the target for 10 seconds. This effect cannot occur more than once per 1 minute.

Explosive Shot

Gloves

You fire an explosive charge into the enemy target, dealing 74-91 Fire damage. The charge will blast the target every second for an additional 2 seconds. Cooldown shared with Arcane Shot.

Flanking Strike

Legs

You and your pet deal simultaneous instant 100% melee damage. Afterward, your Mongoose Bite and Raptor Strike deal 10% increased damage for 10 seconds, stacking up to 3 times. Raptor Strike has a 20% chance to reset the cooldown on Flanking Strike.

Kill Command

Legs

Give the command to kill, increasing your pet's damage done from special attacks by 60% for 30 seconds. Each special attack done by the pet reduces the damage bonus by 20%.

Serpent Spread

Legs

Targets hit by your Multi-Shot are also afflicted by your Serpent Sting for 6 seconds.

Sniper Training

Legs

Your Shot abilities gain 30% increased critical strike chance while you have not moved for the last 6 seconds.

Mage

Rune

Slot

Description

Burnout

Chest

Increases your spell critical strike chance with all spells by 15%, but your non-periodic spell critical strikes now have an additional mana cost of 1% of your base mana.

Enlightenment

Chest

You deal 10% more damage while you have more than 70% mana. While below 30% mana, 10% of your mana regeneration continues while casting.

Fingers of Frost

Chest

Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 seconds.

Regeneration

Chest

Heals the target for 485 health over 3 seconds and applies Temporal Beacon for 30 seconds. Records the subject's space-time position. 100% of all Arcane damage done by the caster will be converted to chronomatic healing and divided among the caster's current Temporal Beacon targets.

Arcane Blast

Gloves

Blasts the target with energy, dealing 190 to 221 Arcane damage. Each time you cast Arcane Blast, the damage and healing of all other Arcane spells is increased by 15% and mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 6 seconds or until any other Arcane damage or healing spell is cast.

Ice Lance

Gloves

Deals 23 to 27 Frost damage to an enemy target. Causes triple damage against Frozen targets.

Living Bomb

Gloves

The target becomes a Living Bomb, taking 142 Fire damage over 12 seconds. After 12 seconds or when the spell is dispelled, the target explodes dealing 72 Fire damage to all enemies within 10 yards.

Rewind Time

Gloves

Your current target with your Temporal beacon instantly heals all damage taken over the last 5 seconds. Ineffective on targets that did not have a Temporal beacon 5 seconds ago.

Arcane Surge

Legs

Unleash all of your remaining mana in a surge of energy focused at the target dealing 95 to 111 Arcane damage, increased by up to 300% based on your mana remaining. Afterward, your normal mana regeneration is activated and increased by 300% for 8 seconds.

Icy Veins

Legs

Hastens your spellcasting, increasing spell casting speed by 20% and reduces the pushback suffered from damaging attacks while casting by 100%. Lasts 20 seconds.

Living Flame

Legs

Summons a spellfire flame that moves toward the target, leaving a trail of spellfire. This trail deals 42 Spellfire damage every second to nearby enemies. Lasts 20 seconds.

Mass Regeneration

Legs

Heals all of target player's party members within 15 yards of target player for 262 health over 3 seconds and applies Temporal beacon to each target for 15 seconds. Records the subject's space-time position. 100% of all Arcane damage done by the caster will be converted to chronomattic healing and divided among the caster's current Temporal Beacon targets.

Paladin

Rune

Slot

Description

Aegis

Chest

Increase your block value by 30% and damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 seconds or 5 blocks. Effect not cumulative with Redoubt.

Divine Storm

Chest

An instant weapon attack that causes 110% of weapon damage to up to 4 enemies within 8 yards. The Divine Storm heals up to 3 party or raid members totaling 25% of the damage caused.

Horn of Lordaeron

Chest

The Paladin blows the Horn of Lordaeron, which increases total Strength and Agility of all party members within 30 yards by 17. Lasts 2 min. Exclusive with Blessing of Might.

Seal of Martyrdom

Chest

Fills you with holy spirit for 30 seconds, causing each of your melee attacks to deal 30% weapon damage to up to 3 nearby targets, but you lose health equal to 10% of the damage inflicted. While this seal is active, your party members within 40 yards each gain mana equal to all damge you take. Unleashing the seal's energy will judge an enemy, instantly causing 70% weapon damage at the cost of health equal to 10% damage inflicted.

Beacon of Light

Gloves

The target becomes a Beacon of Light to all members of your party or raid within a 60 yard radius. Any heals you cast on party or raid members will also heal the Beacon of Light for 100% amount healed. Only one target can be the Beacon of Light at a time. Lasts 1 min.

Crusader Strike

Gloves

An instant strike that causes 75% weapon damage and regenerates 2% of your maximum mana.

Hand of Reckoning

Gloves

Taunts the target to attack you, but has no effect if the target is already attacking you. While you know this ability, the threat bonus from Righteous Fury is increased to 80% and Righteous Fury causes you gain mana when healed by others equal to 25% of the amount healed. Additionally, while Righteous Fury is active, damage which takes you below 35% health is reduced by 20%. Righteous Fury will remain active until cancelled.

Avenger's Shield

Legs

Hurls a holy shield at the enemy, dealing 165 to 197 Holy damage. Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 10 seconds.

Divine Sacrifice

Legs

30% of all damage taken by party members within 30 yards is redirected to the Paladin for 10 seconds. Damage which reduces the Paladin below 20% health will break the effect and grant the paladin 10% increased damage and healing done over 10 seconds.

Exorcist

Legs

Exorcism can now be cast on any target and has 100% increased critical strike chance against Undead and Demons.

Inspiration Exemplar

Legs

Your inspiring presence periodically dispels fear and sleep effects on nearby party members.

Rebuke

Legs

Interrupts spellcasting and prevents any spell in that school from being cast for 2 seconds.

Priest

Rune

Slot

Description

Serendipity

Chest

Healing with Flash Heal reduces the cast time of your next Lesser Heal, Heal, Greater Heal, or Prayer of healing by 20% for 20 seconds, stacking up to 3 times.

Strength of Soul

Chest

Lesser Heal, Heal, Greater Heal, and Flash Heal reduce the remaining duration of Weakened Soul on targets they heal by 4 seconds.

Twisted Faith

Chest

Mind Flay and Mind Blast deal 20% increased damage to targets afflicted with your Shadow Word: Pain.

Void Plague

Chest

Afflicts the target with a disease that causes 116 Shadow damage over 18 seconds.

Circle of Healing

Gloves

Heals all of target player's party members within 15 yards of target player for 82 to 92.

Mind Sear

Gloves

Causes an explosion of shadow magic around the enemy target, causing 35 to 39 Shadow damage every 1 second for 5 seconds to all enemies within 10 yards around the target.

Penance

Gloves

Launches a volley of holy light at the target, causing 64 Holy damage to an enemy, or 171 healing to an ally, instantly and every 1 second for 2 seconds.

Shadow Word: Death

Gloves

A word of dark binding that inflicts 130 to 152 Shadow damage to the target. If the target is not killed by a Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target.

Homunculi

Legs

Break off splinters of your soul to animated 3 miniature copies of yourself that attempt to attack your current target with a mace, sword, and axe, reducing the attack speed, attack power, and armor respectively of any target they hit.

Power Word: Barrier

Legs

Summons a holy barrier to protect all party members at the target location for 10 seconds, reducing all damage taken by 25% and preventing damage from delaying spellcasting.

Prayer of Mending

Legs

Places a spell on the target that heals them for 150 the next time they take damage or receive healing. When the heal occurs, Prayer of mending jumps to a party member or raid member within 20 yards. Jumps up to 5 times and lasts 30 seconds after each jump. This spell can only be placed on one target at a time.

Shared Pain

Legs

Your Shadow Word: Pain now also afflicts up to 2 additional nearby targets within 15 yards.

Rogue

Rune

Slot

Description

Deadly Brew

Chest

When you inflict any other poison on a target, you also inflict Deadly Poison.

Just a Flesh Wound

Chest

You take 20% reduced Physical damage while Blade Dance is Active. Additionally, you have 6% reduced chance to be Critically Hit by melee attacks, the threat generated by all your actions is massively increased, and your Feint abilities is replaced with Tease, which taunts the target to attack you. Tease - Taunts the target to attack you, but has no effect if the target is already attacking you.

Quick Draw

Chest

Draw your ranged weapon and fire a quick shot at an enemy, causing normal ranged weapon damage and reducing the target's movement speed by 50% for 6 seconds. Awards 1 combo point. Quick Draw benefits from all talents and effects that trigger from or modify Sinister Strike.

Slaughter from the Shadows

Chest

Reduces the Energy cost of your Backstab and Ambush abilities by 20. Does not apply to Mutilate.

Main Gauche

Gloves

Instantly strike with your off-hand weapon for normal off-hand weapon damage and increase your chance to parry by 10% for 10 seconds. Main Gauche benefits from all talents and effects that trigger or modify Sinister Strike.

Mutilate

Gloves

Instantly attacks with both weapons for 100% weapon damage plus an additional 20 with each weapon. Damage is increased by 20% against Poisoned targets. Awards 2 combo points. Mutilate benefits from all talents and effects that trigger from or modify Backstab unless otherwise specified.

Saber Slash

Gloves

Viciously slash an enemy for 130% weapon damage, and cause the target to bleed for 11 damage every 2 seconds for 12 seconds, stacking up to 3 times. Awards 1 combo point. Saber Slash benefits from all talents and effects that trigger from or modify Sinister Strike.

Shadowstrike

Gloves

Teleport behind your target and strike, causing 150% weapon damage to the target. Must be stealthed. Awards 1 combo point.

Shiv

Gloves

Instantly attack with your off-hand weapon to deal normal off-hand weapon damage with a 100% chance to apply the poison from your off-hand weapon to the target. Slower weapons require more energy. Awards 1 combo point. Shiv benefits from all talents and effects that trigger from or modify Sinister Strike.

Between the Eyes

Legs

Ranged Finishing move that causes damage per combo point, increased by Attack Power, and stuns the target:

  • 1 point: 27 to 41 damage, 1 second Stun
  • 2 points: 43 to 66 damage, 2 second Stun
  • 3 points: 59 to 91 damage, 3 second Stun
  • 4 points: 76 to 116 damage, 4 second Stun
  • 5 points: 92 to 141 damage, 5 second Stun

Blade Dance

Legs

Finishing move that increases your Parry chance. Lasts longer and grants more parry chance per combo point:

  • 1 point: 14 seconds, 6% Parry
  • 2 points: 18 seconds, 7% Parry
  • 3 points: 22 seconds, 8% Parry
  • 4 points: 26 seconds, 9% Parry
  • 5 points: 30 seconds, 10% Parry

Envenom

Legs

Finishing move that deals instant poison damage based on your Deadly Poison doses on the target. Following the Envenom attack you have a 75% increased frequency of applying Instant Poison for 1 second plus an additional 1 second per combo point. One dose is activated per combo point:

  • 1 point: 40 damage
  • 2 points: 80 damage
  • 3 points: 120 damage
  • 4 points: 160 damage
  • 5 points: 200 damage

Shaman

Rune

Slot

Description

Dual Wield Specialization

Chest

Increases your chance to hit with both spells and melee attacks by 5% while dual wielding and your Stormstrike ability now hits with both weapons while dual wielding.

Healing Rain

Chest

Selects the area 15 yards around target player, and heals all of target player's party members within that area for 20 seconds.

Overload

Chest

Gives your Lightning Bolt, Chain Lightning, Chain heal, healing Wave, and lava Burst spells a 33% chance to cast a second, similar spell on the same target at no additional cost that causes half the damage or healing and no threat.

Shield Mastery

Chest

Each time you block, you regenerate mana equal to 4% of your maximum mana and you gain Armor equal to 30% of your shield's armor value, stacking up to 5 times. You also always gain 10% increased chance to block and 15% increased block value.

Lava Burst

Gloves

You hurl molten lava at the target, dealing 198 to 256 Fire damage. If your Flame Shock is on the target, Lava Burst will deal a critical strike.

Lava Lash

Gloves

You charge your off-hand weapon with lava, instantly dealing 100% off-hand Weapon damage. Damage is increased by 20% if your off-hand weapon is enchanted with Flametongue.

Molten Blast

Gloves

Blast enemies in a cone in front of you for 39 to 54 Fire damage. This ability generated a high amount of threat. Flame Shock periodic damage has a 10% chance to reset the cooldown on Molten Blast.

Water Shield

Gloves

The caster is surrounded by 3 globes of water, granting 1% of your maximum mana per 5 seconds. When a spell, melee, or ranged attack hits the caster, 4% of maximum mana is restored to the caster. This expends on water globe. Only one glove will be activated every few seconds, lasts 10 min. Only one elemental shield can be active on the Shaman at any time.

Ancestral Guidance

Legs

For the next 10 seconds, 25% of your damage is converted to healing on up to 3 nearby party, and 100% of your healing is converted to damage on your most recent Flame Shock target.

Earth Shield

Legs

Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30%, and causing attacks to heal the shielded target by 100. This effect can only occur once every few seconds. 3 charges, lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.

Way of Earth

Legs

While Rockbiter Weapon is active on your main hand weapon, you deal 100% increased threat, gain 30% increased health, take 10% reduced damage, gain 6% reduced chance to be critically hit by melee attacks, and Earth Shock taunts targets to attack you and has a separate cooldown from other Shock spells but has its range reduced to melee range.

Shamanistic Rage

Legs

Reduces all damage you take by 20% and you regenerate mana every second for 15 seconds. Mana regenerated per second is equal to 15% of your Attack Power, 10% of your Spell Power, or 6% of your healing power, whichever value is greatest.

Warlock

Rune

Slot

Description

Demonic Tactics

Chest

Increase the melee and spell critical strike chance of you and your pet by 10%.

Lake of Fire

Chest

Rain of Fire also leaves a Lake of Fire on the ground that increases all Fire damage you deal and your Demon pet deals to affected enemies by 40% for 15 seconds.

Master Channeler

Chest

Your Drain Life is no longer channeled, lasts 15 seconds with a 15 seconds cooldown, costs 100% more mana, and heals you for 50% more each time it deals damage.

Soul Siphon

Chest

Increases the amount drained by your Drain Life and Drain Soul spells by an additional 6% for each of your Warlock Shadow effects afflicting the target, up to a maximum of 18% additional effect.

Chaos Bolt

Gloves

Sends a bolt of chaotic fire at the enemy, dealing 225 to 286 Fire damage. Chaos Bolt always hits, cannot be resisted, and its knowledge causes all your Fire spells to pierce through absorption effects.

Haunt

Gloves

Unleash a ghostly soul on an enemy, dealing 108 to 127 damage, and increasing all Shadow damage over time you deal to that target by 20%. When the Haunt ends or is dispelled, you will be healed for all the damage it dealt to your target.

Metamorphosis

Gloves

Transform into a Demon, increasing Armor by 500%, reducing the chance you will be critically hit by 6%, increasing your threat by 100%, increasing mana gained from Life Tap by 100%, transforming the functionality of some of your abilities: Searing Pain: Now instant. Shadow Bolt: Becomes Shadow Cleave, a Shadow melee attack that hits up to 3 nearby enemies, but has a 6 seconds cooldown. Curse of Recklessness: Now also taunts your target to attack you for 3 seconds, but gains 10 seconds cooldown and range is reduced to melee. Demon Charge: Charge an enemy and stun it for 1 seconds. Cannot be used in combat. Demonic Howl: Forces all nearby enemies to focus attacks on you for 6 seconds.

Shadow Bolt Volley

Gloves

Your Shadow Bolt now strikes up to 5 targets within a chain distance of 10 yards, but for 20 reduced damage.

Demonic Grace

Legs

Surge with fel energy, increasing your pet's and your own dodge chance by 30%, and your chance to critically strike with all attacks by 30%. Lasts 6 seconds.

Demonic Pact

Legs

Your pet's critical strikes apply the Demonic Pact effect to your party members for 45 seconds. Demonic Pact increases spell damage and healing by 10% of your spell damage or 13, whichever is higher. Does not work on Subjugated demons.

Everlasting Affliction

Legs

Drain Life, Drain Soul, Shadowbolt, Shadow Cleave, Searing Pain, Incinerate, and Haunt refresh the duration of your Corruption on the target back to its maximum duration.

Incinerate

Legs

Burn your enemy for 96 to 111 damage and increase all Fire damage you deal by 25% for the next 15 seconds.

Warrior

Rune

Slot

Description

Blood Frenzy

Chest

Each time you deal Bleed damage, you gain 3 rage.

Flagellation

Chest

Gain a 25% bonus to physical damage done for 12 second after activating Bloodrage or Berserker Rage.

Raging Blow

Chest

A ferocious strike that deals 100% weapon damage, but can only be used while Enrage, Berserker Rage, or Bloodrage is active.

Warbringer

Chest

Your Charge, Intercept, and Intervene abilities are now usable while in combat and in any stance, and will all remove movement impairing effects when activated.

Devastate

Gloves

While you are in Defensive Stance and have a shield equipped, Sunder Armor also deals 100% weapon damage, increased by 10% per application of Sunder Armor already on the target.

Endless Rage

Gloves

You generate 25% more Rage from all damage you deal.

Quick Strike

Gloves

A reckless instant melee attack with your two-handed weapon dealing 50 to 83 physical damage. This ability benefits from and triggers all effects associated with Heroic Strike.

Single-Minded Fury

Gloves

While dual-wielding, your Physical damage and movement speed are increased by 10%.

Victory Rush

Gloves

Instantly attack the target causing 151 damage and healing you for 10% of your maximum health. Only usable within 20 seconds after you kill an enemy that yields experience or honor.

Consumed by Rage

Legs

Enrages you and grants you a 25% melee damage bonus for 12 seconds or up to a maximum of 12 swings after you exceed 80 Rage.

Frenzied Assault

Legs

While wielding 2-handed weapons, your attack speed is increased by 20%.

Furious Thunder

Legs

Thunder Clap now increases the time between attacks by an additional 6% and can be used in any stance.

All Known Class Roles for Season of Discovery

wow-classic Troll Hunter

With all the new runes comes a handful of new class roles for some classes. One of the biggest qualms many have with Classic is that certain classes are locked to very specific specializations and can't effectively play outside those roles. For some, this adds to the nostalgia of Vanilla World of Warcraft. For others, it's a roadblock for new players to jump in and enjoy the game. Regardless of opinions, the new runes coming in Season of Discovery will flip the game on its head. Classes like Paladins and Shamans will now be able to act as effective tanks alongside Warriors and Druids. What's even more interesting is that there will be entirely new roles for some classes in the season. Rogues and Warlocks will be able to specialize as tanks, and Mages will gain the ability to heal through chronomancy spells.

Role

Druid

Hunter

Mage

Paladin

Priest

Rogue

Shaman

Warlock

Warrior

DPS

x

x

x

x

x

x

Healer

x

x

x

x

x

x

x

x

x

Tank

x

x

x

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There were many surprises at BlizzCon this year, but Season of Discovery was definitely one of the most exciting. This new adventure will reshape World of Warcraft Classic, adding new ways to experience the legendary game when it was in its famed infancy. Classic's development team wanted to ensure people that Season of Discovery is a place for them to experiment with the game, mix up the meta, and offer new player experiences. And experiment it did, because some of the "hashtag changes" it's bringing to the game are truly monumental. It's an exciting time to be a Classic fan, and as the Season of Discovery goes on, it's certain to get much more exciting. Who knows — maybe this is simply a testing ground for a true Classic Plus release.

World of Warcraft Classic is available now on PC.

world of warcraft box art
World of Warcraft

World of Warcraft is an incredibly successful MMORPG that has been going strong for almost two decades. It's one of the highest-grossing franchises in history and is widely considered the most popular MMORPG ever made.