Highlights

  • Marvel's Wolverine might feature real-time damage and regeneration, similar to Logan's abilities in the comics, according to a rumor following the Insomniac data breach.
  • The leaked gameplay reveals severe injuries and a bloody skeleton, showcasing Wolverine's healing factor, a primary power in the comics.
  • While the leaked information should be taken with a grain of salt, Logan's healing factor will likely be implemented in some capacity in Marvel's Wolverine.

According to a new rumor brought on by the recent Insomniac data breach, the upcoming Marvel’s Wolverine could have real-time damage and regeneration in line with Logan’s abilities in the comics. Insomniac had already built goodwill among Marvel gaming fans with its critically acclaimed Spider-Man titles when it announced a new game centered around the one and only Wolverine in 2021. Rumors hinted that Marvel’s Wolverine would embrace the darker aspects of the popular mutant hero, complete with some more brutal combat in comparison to Insomniac’s past superhero offerings.

Last month, Insomniac found itself the victim of a massive ransomware attack that resulted in major sales and development data being leaked to the public. A great deal of this was centered around Marvel’s Wolverine, with its plot, characters, and voice cast revealed alongside early alpha build footage of the game in action. To make matters worse, a fully playable PC build of Wolverine was released a short while after, much to the dismay of the developers working on it and fans hoping to jump into Insomniac’s next superhero blockbuster unspoiled.

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An M-Rating For Marvel’s Wolverine Seems Likelier Than Ever

Thanks to the leaked gameplay for Marvel’s Wolverine, a Mature ESRB rating for the Insomniac project seems almost guaranteed.

Insomniac has since given a response to the recent data breach and DMCA notices are being issued to some who downloaded the aforementioned PC build, but it appears that even more information about Marvel’s Wolverine is being unearthed as dataminers continue to dig through the leaked data. The Gamer reports that a video was pulled from the Wolverine data files showing what appears to be Logan’s mutant healing factor in action, featuring a humanoid figure being damaged and regenerating in real-time. The levels of injury displayed in this video include severe wounds and an exposed ribcage, a figure with their skin completely ripped off, and even a bloody skeleton.

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These are all things Wolverine has survived in countless Marvel comics over the years, as one of his primary powers is an accelerated healing ability that lets him recover from virtually any life-threatening injury. Before Marvel’s Wolverine, the 2009 X-Men Origins: Wolverine tie-in game implemented this to much praise, allowing a digitized Hugh Jackman to suffer bone-exposing wounds - only to quickly heal once the player stopped taking damage. This year’s Marvel’s Spider-Man 2 featured a slightly similar damage system for Peter and Miles, though this naturally only affected their superhero outfits rather than their skin and muscle.

Like all other information surfaced from the Insomniac ransomware attack, this leak surrounding Logan’s healing factor in Wolverine should be taken with a grain of salt for the time being. After all, Wolverine is still deep in development, and anything shown in these leaks could always be altered or taken out entirely - something that the developer pointed out while addressing them shortly after the breach. That being said, Logan’s healing factor is a defining trait of the character, and will almost certainly be implemented in some capacity in Marvel’s Wolverine.