Highlights

  • Project Sirius aims to create a thriving in-game economy like GTA Online to keep players engaged and immersed in The Witcher universe.
  • CD Projekt Red needs to ensure Project Sirius offers enough content and events to satisfy players for years to come in the online multiplayer game.
  • A well-crafted in-game economy in Project Sirius could be the key to creating a competitive and rewarding experience for players as Witchers.

The Witcher multiplayer game, codenamed Project Sirius, is set to be an online multiplayer version of the beloved series. This exciting take on The Witcher franchise is a bold new direction for CD Projekt Red and its subsidiary, The Molasses Flood. Although there isn't much known about the project yet, an online version of The Witcher would be smart to take note of an in-game feature that has kept GTA Online thriving for years.

When it comes to games that have spawned incredibly successful online modes, GTA Online is king. For over 10 years, GTA Online has managed to thrive despite its age, and just one of the many reasons the game continues to keep players engaged is because of its in-game currency. GTA Online has built its own in-game economy that has been at the heart of the mode, and Project Sirius would be smart to do the same.

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Project Sirius Building Its Own Economy

Project Sirius offering a multiplayer game set in The Witcher universe means a whole new level of immersion in the world CD Projekt Red has built. There are many immersive features that Project Sirius could embrace, but an in-game economy is an important mechanic that can really give the game some serious longevity.

GTA Online Is A Blueprint For Online Games

GTA Online has continued to succeed for over a decade, and although the imminent arrival of GTA 6 raises questions about the game's future, GTA Online being able to be just as popular as its base game is impressive. One of the most addictive parts about playing GTA Online is that its in-game money is tied to purchasing some incredible items, whether it be new vehicles or a high-end apartment. These purchases bring immersion to the next level, and The Witcher would benefit from studying how Rockstar implements this in-game economy to make the world of Project Sirius feel like there's a lot to be gained by playing.

With Witchers being monster slayers for hire, having a strongly crafted economy featured in the game would be a great way to make players feel like they're truly doing the hard work of a Witcher. GTA Online's money is a great reward for completing heists and missions, and if players are going to become truly immersed in the role of a Witcher, the rewards need to be worth it.

The Key To Project Sirius' Longevity

Although the prospect of an online Witcher game is exciting, it can be quite difficult to keep players coming back. There is some seriously stiff competition in the world of online titles, and if some players get bored, it's hard to get them to return. Project Sirius is going to be a daring adaptation of the game's world, and Projekt CD Red and The Molasses Flood need to ensure the game contains enough content and events to keep players satisfied for years to come.

A game that finally allows players to create their own Witcher is a fun idea, but to truly live out one's fantasies as a Witcher, players must be rewarded like one. Offering players the chance to work for money to buy better weapons or even a house for their character would be a great experience. The amount of money a player has in Project Sirius creates an exciting level of competition between players that could make Project Sirius a fun race against other Witchers in order to get the biggest payout for kills. It may seem like a small feature on the surface, but including a well-crafted in-game economy could actually be the key to Project Sirius' longtime success.