The Outer Worlds has an impressive variety of weapons, including many melee options. The game also features unique-grade weapons, akin to what other genres refer to as "legendary" gear. The base game already offers plenty of melee weapons to choose from, yet The Outer Worlds’ two expansions double down on unique weapon offerings. Since The Outer Worlds’ expansions have added plenty of unique weapons, there’s a good mix of weapons to collect for their rarity as well as must-haves for melee characters.
What makes most of the unique melee weapons worthwhile is their special effect, which can't be replicated with basic weapon mods. Unique gear in The Outer Worlds can't be modded with attachments, so the best unique gear comprises items that are both pre-modded and have a special effect. There are still strong unique weapons that don't have special effects, but the worst unique weapons have no mods or special effects at all.
S-Tier
The best melee weapons in The Outer Worlds’ unique weapons offer the deadliest combinations of damage types and weapon effects. Since unique weapons can have additional hidden quirks, the weapons in this tier are definitely worth putting to use for their passive effects alone. Even though not all of the weapons in this tier come with both mod slots filled out, they are still the best options for dealing straight damage, applying status effects, or both.
Acqua Regia
- 15% increased swing speed
- Damage type: Corrosion
- Weapon effect: Burn
- Hits occasionally weaken targets
Blad on Stik
- Weapon effect: Bleed
- Critical hits deal extra damage
Latinus
- Damage type: Shock
- Weapon effect: Bleed
- Sneak attacks deal increased damage
Piledriver
- Weapon effect: Knockout
- Attacks pierce enemies
Shock and Awe
- 15% increased attack speed
- 20% increased power attack damage
- Weapon effect: Stun
- Damage type: Shock
Soft Speaker
- Attack noise reduced by 90%
- Intimidate Skill +10
- Weapon effect: Knockdown
Thunderclap
- Weapon effect: Knockdown
- Killing an enemy causes Concussions to nearby targets
Wall of Swords
- 25% increased weapon durability
- Damage type: N-Ray
- Weapon effect: Bleed
- Attacking multiple enemies grants temporary armor
A-Tier
Not all of these unique melee weapons have special effects, but the ones that don’t make up for that with high damage and status effect applications. The special effects on some of these weapons can be plenty useful, even though they can be outclassed by a select few. For the weapons that don’t have special effects, they still pack strong punches with combinations of elemental effects, like Shock or N-Ray elemental damage mixed with Bleed, Burn, or Stun on 2-handed hitters.
Hall of Famer Tossball Stick
- 25% increased weapon durability
- Weapon effect: Stagger
- Repeated attacks push targets backward
Sublight Plasma Knife
- Damage type: Plasma
- Weapon effect: Burn
- Sneak attacks deal increased damage
Supper Time
- Damage Type: Corrosion
- Weapon effect: Bleed
Tanaka's Peacekeeper
- 10% critical hit chance
- 20% increased power attack damage
- Damage Type: Shock
- Weapon Effect: Bleed
The Candy Cane
- Damage type: N-ray
- Weapon effect: Burn
The Hammer of Olympus
- Damage type: Shock
- Weapon effect: Stun
B-Tier
The B-Tier of unique melee weapons are still reliable options for dishing out damage, though sometimes normal melee weapons can be modified to produce better results. These weapons still have some merit as unique gear, but they generally rely on having a melee character build in The Outer Worlds to shine. The few weapons in this tier that have unique effects can mostly be replicated by other, better unique melee weapons.
Aerial Assault
- 15% increased swing speed
- Damage type: Corrosion
- Weapon effect: Bleed
- Mid-air attacks cause knockback
Brontide
- Weapon effect: Bleed
- Killing an enemy causes Knockdown to nearby targets
Signed Tossball Stick
- 15% increased attack speed
- Damage type: Plasma
- Weapon effect: Stagger
Silencer
- 15% increased attack speed
- Weapon effect: Bleed
- Attacks are nearly silent
C-Tier
A good way to think of the C-Tier unique melee weapons is as stepping stones in the meantime of tracking down some of the better melee weapons. It’s generally more practical to utilize the best ranged weapons in The Outer Worlds instead of melee weapons of this grade. These weapons are still distinguishable as unique gear, but they can be outperformed by a wide variety of other options.
The one redeeming quality of the weapons in this tier is that, while the player may want to replace them asap, they could be granted to companions to still benefit from the better parts of their unique traits. A majority of the companions can be instructed to use specific types of weaponry in The Outer Worlds, so giving them unique gear to utilize is a good way to passively get an upper edge and make the most of their existing character traits. Although, the same applies to the better half of the unique weapons as much as these C-Tier underdogs.
Adelaide's Gardening Shears
- Weapon effect: Bleed
- Critical hits cause bleeding
Captain Robin's Spine
- Weapon effect: Bleed
Clive's Cleaver
- Weapon effect: Bleed
- Increased hit chance
Grimm's Tossball Blocker
- 15% increased attack speed
- 20% increased power attack damage
- Weapon effect: Stagger
Grinder
- 20% increased power attack damage
- Weapon effect: Knockdown
Ionized Paper Knife
- 15% increased attack speed
- Damage type: Plasma
- Weapon effect: Burn
Landing Pad Cutter
- Damage type: Plasma
- Weapon effect: Bleed
Maxwell
- Weapon effect: Knockdown
Rapti-prod
- Damage type: Shock
- Deals increased damage against Raptidon enemies
Shock-Stick
- 15% increased attack speed
- 20% increased power attack damage
- Weapon effect: Stun
- Damage type: Shock
D-Tier
The majority of the D-Tier unique melee weapons are what's known in The Outer Worlds as improvised weapons, signifying that these are novelty items that aren’t fully intended for use in combat. The sparse amount of improvised weapons in the game makes them collectible items, though even the pieces that are unique gear are underwhelming. These items can prove to be effective props for roleplaying in The Outer Worlds, otherwise intentionally bringing improvised weapons into combat is high risk with no reward.
A Spade
- Weapon effect: Bleed
Gravedigger
Handy Deconstruction
- Increased damage against automechanical targets
Man Splitter
- Attacks deal increased damage to human targets
Perfect Game
- Weapon effect: Stagger
Primal Tamer's Baton
- Weapon effect: Stagger
Quick and Dirty
The Outer Worlds: Spacer's Choice Edition is available on PC, PS5, and Xbox Series X/S.