The Outer Worlds has been out for almost a week now and players are still busy adventuring across Halcyon and seeing what the game has to offer. Scouring the galaxy, players will come across mods for their weapons and armor that will add abilities and skill buffs to pieces of gear. So what are the best weapon and armor mods in The Outer Worlds?
In Obsidian's new space RPG The Outer Worlds, players can equip their character and companions with weapons and armor. Mods can be attached to a piece of gear to give bonuses to stats like carrying capacity and stealth or will enhance the weapon by attaching a scope or extended magazine for example. Mods can be installed at a workbench, but once mods are installed on an item, they cannot be uninstalled. So, it's very important to know what the best mods are in the game in order to determine which ones to attach to the best gear.
In the game each weapon has different mod slots for different types of mods, but for the sake of this list the mods in Outer Worlds can be divided into three categories: armor, melee weapons, and ranged weapons.
Best Armor Mods
Backpack
- Mod type: Utility.
- Mod effect: Carrying capacity +20kg.
Getting weighed down with junk type of game that Outer Worlds is. But if becoming over-encumbered is an issue and players didn't put points into the right attribute, this mod is a winner. The Backpack mod ups player character's carrying capacity by 20kg, which can make a huge difference in the early game. Luckily this one is pretty easy to find.
Chrono-Field Aggregator
- Mod type: Gadget.
- Mod effect: Restores some TTD meter when players land a critical hit.
The Chrono-Field Aggregator is a great gadget mod for armor that benefits players who invest heavily in the game's combat and critical hit abilities. This mod restores TTD whenever players land a crit.
Nightingale Step
- Mod type: Utility.
- Mod effect: Volume of footsteps -25%, Radius of Footstep sound -25%.
Players love to go all out stealth in the Fallout and Elder Scrolls games and The Outer Worlds is no exception. If players are focusing on leveling up the stealth skill tree the Nightingale Step mod is absolutely required, reducing footstep volume and radius 25%.
Leaper Injections
- Mod type: Utility.
- Mod effect: Dodge distance +30.
Dodging feels very cool and good in The Outer Worlds. The Leaper Injections armor mod allows players to add 30 points to their dodge distance. This is some serious distance. The mod is great for players focusing on defense or just anyone who likes to get a little silly in their open world RPG.
Reactive Kinematic
- Mod type: Gadget.
- Mod effect: Shield Projector.
The Reactive Kinematic mod is perfect for players who are having a tough time in combat, or playing the game on hard or supernova difficulty. The mod gives players an extra shield when they become low on health. The mod can only be found at T&L’s exotic assets vending machine at Edgewater Landing Pad.
Best Melee Weapon Mods
Mr. Ouch
- Mod type: Attack.
- Damage type: Power attack damage +20%.
For players looking to kill everyone in The Outer Worlds with the variety of weird and cool melee weapons acquired in the game, there is Mr. Ouch. This mod gives melee weapon Power Attack's an extra 20% damage boost. This mod can be found in Edgewater cemetery early on in the game.
- Mod type: Grip.
- Mod Effect: Melee weapon attack speed +15%
- Mod type: Grip.
- Mod Effect: Melee weapon Durability +25%.
Best Ranged Weapon Mods
FunTimes Barrel- Barrel Mod type.
- Critical Damage +25.
![outer worlds science weapon shrink ray](https://static0.gamerantimages.com/wordpress/wp-content/uploads/2019/10/outer-worlds-shrink-ray.jpg)
- Sight Mod type.
- Post armor damage dealt +15%.
- Sight Mod type.
- It is a 6x scope.
- Barrel Mod type.
- Firing Noise -66.6%.
- Barrel Mod Type.
- Ranged weapon Spread -25%, ranged weapon sway -80%