Game ZXC

11 Bit Studios

Page 2

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The Thaumaturge's Concept Art Shows How Its Overarching Design Has Evolved

Concept artwork for upcoming CRPG The Thaumaturge gives players a window into what they might expect from its world and characters.

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How the Inclusion of Rasputin Shaped CRPG The Thaumaturge

Game ZXC speaks with The Thaumaturge's design director to learn how the involvement of Rasputin influenced the game's development.

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The Thaumaturge Dev Talks Challenges of Making a New IP

Game ZXC speaks to The Thaumaturge developer Fool's Theory about developing its original universe and using it to tell meaningful stories.

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The Thaumaturge Dev Talks Salutors, Thaumaturgy, and More

In a Game ZXC interview, Fool's Theory Design Director Karolina Kuzia-Rokosz talks about The Thaumaturge's Salutors, magic, and more.

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How The Thaumaturge's Investigations Add to Gameplay and Worldbuilding

The Thaumaturge's design director tells Game ZXC how investigations fit into Wiktor's skillset, and how they differ from the ones in The Witcher.

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Why The Thaumaturge's Poland Setting is so Important to Fool's Theory

Game ZXC speaks with The Thaumaturge's design director about the upcoming CRPG's setting and why it is so important to Fool's Theory.

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The Thaumaturge Dev Gives Deep Dive into Gameplay Mechanics and More

During a recent Game ZXC interview, The Thaumaturge's design director explains the various elements that define the supernatural CRPG's gameplay.

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The Thaumaturge Dev Dives into Early Development, Influences, and More

The Thaumaturge's design director details the earliest days of the game's development, as well as how its past work has influenced it.

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The Thaumaturge's Word, Heart, Deed, and Mind Mechanics Explained

A Game ZXC interview unveils more about The Thaumaturge's Word, Heart, Deed, and Mind mechanics and how they impact Salutors and gameplay.

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The Thaumaturge: Meet Protagonist Wiktor

Fool's Theory provides a new glimpse at The Thaumaturge's protagonist Wiktor Szulski, his story, and his abilities in a Game ZXC interview.

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The Thaumaturge Reveals New Salutor Morana [EXCLUSIVE]

As part of this Game ZXC Advance, we exclusively reveal the new Salutor Morana who's coming to story-driven RPG The Thaumaturge.

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How The Thaumaturge's Salutors Blend History with the Supernatural

The Thaumaturge's most impressive element is how its roster of supernatural Salutors is worked into a narrative surrounding real-world history.

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The Invincible Review

The Invincible delivers a gorgeous and thought-provoking adaptation of Stanislaw Lem’s novel, but it feels like it still has some editing to do.

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How The Invincible's Atompunk Sci-Fi Approach Differs From Starfield's Nasapunk Aesthetic

As The Invincible aims to adapt the world of science fiction author Stanislaw Lem, it has an atompunk aesthetic that could rival Starfield's Nasapunk.

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How The Invincible Embraces the Irony of Its Title

Game ZXC speaks with one writer working on The Invincible about the title's inherent irony, in associated with Stanislaw Lem's writings.

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The Invincible Dev Explains That It Isn't a Walking Simulator

In a Game ZXC interview, one Starward Industries developer explains why The Invincible isn't a 'walking simulator' and what type of game it is.

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The Invincible Devs Talk Development, Adapting Stanislaw Lem's Work, and More

Developers at Starward Industries discuss the development of The Invincible, as well as adapting the title from Stanislaw Lem's namesake novel.

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The Invincible: The World of Regis III Explained

A Game ZXC interview with the Starward Industries development team reveals more about The Invincible's world of Regis III, the sci-fi game's setting.

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Why The Invincible Created New Characters Instead of Using Rohan

Game ZXC speaks with Starward Industries' art director, Wojciech Ostrycharz, about Yasna, modernization, and leveraging video games as a medium.

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The Invincible: How Player Choice Impacts the Story

A Game ZXC interview reveals more about how player choice impacts the overarching story and more in Starward Industries' sci-fi game The Invincible.