Superfuse throws players into all kinds of situations. Some minions are ranged, some bosses deal elemental damage, and most situations mix opponents of different styles together. Gamers will need to handle every kind of situation by the time they hit the endgame. Thankfully, no specialization covers all its bases like the Combat Berserker.
For gamers who are enjoying a different build in Superfuse, do not take this as a mandate. Even at the hardest difficulties, the Comat Berserker has many different functional builds that are fun to play and effective against opponents. This guide is simply one way that the community is experiencing success with, other builds for the specialization are perfectly valid.
This article was written during the Early Access period. Updates and patches may have altered the overall experience.
Talent Tree
Combat Mastery | 12 |
Raw Strength | 5 |
Commotion | 1 |
Bloodlust | 3 |
Precise Strikes | 1 |
Unwavering | 3 |
Footwork | 5 |
The goal of the Combat Berserker should be to tank, deal area-of-effect damage to mobs, and deal single-target damage to bosses. Flatly, other Berserker classes get new skills that are better at specializing against one area of combat; the reason to use the specialization is to be good at every aspect.
Players that haven't picked up Tornado yet should probably respec for free. This is the primary skill used to handle mobs and it has no cooldown, just like its opposite, Heavy Strike, which will be the move used to take out bosses. Rally is a defensive shout that is wise to use before combat. It also works when used on allies, so players who intend to do some online co-op can help their groups get a bit tankier.
Fuse Allocation
Skill | Fuse | Quantity | Effect | Fuse Cost |
Tornado | Impact Radius | 1 | Increase the radius of your Area of Effect. | 10 |
Tornado | Add Lightning Damage | 1 | Add a percentage of physical damage as extra lightning damage. | 10 |
Tornado | Add Fire Damage | 1 | Add a percentage of physical damage as extra fire damage. | 10 |
Tornado | Add Poison Damage | 1 | Add a percentage of physical damage as extra poison damage. | 10 |
Tornado | Add Ice Damage | 1 | Add a percentage of physical damage as extra ice damage. | 10 |
Tornado | Crush | 1 | Hitting an enemy can cause a shockwave, dealing full ability damage to enemies hit. | 15 |
Tornado | Stun | 1 | Hitting an enemy with your skill will stun them | 15 |
Heavy Strike | Add Lightning Damage | 1 | Add a percentage of physical damage as extra lightning damage. | 10 |
Heavy Strike | Add Fire Damage | 1 | Add a percentage of physical damage as extra fire damage. | 10 |
Heavy Strike | Add Poison Damage | 1 | Add a percentage of physical damage as extra poison damage. | 10 |
Heavy Strike | Add Ice Damage | 1 | Add a percentage of physical damage as extra ice damage. | 10 |
Heavy Strike | Stun | 1 | Hitting an enemy with your skill will stun them | 15 |
Tornado | Sequence | 1 | Restore energy on kill. | 15 |
Between elemental resistance, armor, and evasion, tanks have too many areas to cover. Instead of trying to be good at all of them, use the Stun fuse. Equipping this fuse will keep most mobs permanently locked down while getting hit by Tornado. If they can't attack, there isn't much they can do.
Both Tornado and Heavy Stike get fuses that diversify their damage. During the endgame, enemies will start to gain immunities and resistances that can be tough to cut through. By doing every kind of damage, the COmbat Berserker will always be dealing a type of damage that elites and bosses aren't prepared for.
Gear Stat Priority
S-Tier | Energy, Max Health, Health Regeneration, Energy Regeneration, Health Restore On Kill, Energy Restore On Kill, Life Leech, Energy Leech |
A-Tier | Strength, Reflexes, Power, Evasion, Accuracy, All Damage Reduction, Movement Speed |
B-Tier | Armor, Evasion, Elemental Resistances, Dodge Chance, Attack Speed, Loot Drop Chance, Credits Drop Amount, Experience On Kill, Luck |
C-Tier | Critical Hit Chance, Critical Hit Damage, Sight Range |
F-Tier | Block Chance, Block Amount, Cast Speed, Cooldown Reduction |
All players will be trying to get better gear when they first get to the max level. To that end, Luck moves up to an S-Tier attribute. Once geared, however, it moves down to F-Tier and becomes irrelevant. It's important to note this change as the value will change at different stages of the endgame.
As long as the Combat Berserker has health and energy, it's going to win the fight, so anything that keeps both of those topped off should be valued highly. The Combat Berserker is not often thought of as one of the best class specializations in the game but that's often because of the grind. Once the hero is geared up, the character is one of the most complete out there, ready for any challenge.
Superfuse is available in Early Access for PC.