Although the Brute Force Berserker is not the best solo class in Superfuse, the specialization takes off when it is unleashed in co-op situations. By utilizing a certain build, this is easily the tank that teammates will most want on their team.

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For gamers who are enjoying a different build in Superfuse, do not take this as a mandate. Even at the hardest difficulties, the Brute Force Berserker has many different functional builds that are fun to play and effective against opponents. This guide is simply one way that the community is experiencing success with, other builds for the specialization are perfectly valid.

This article was written during the Early Access period. Updates and patches may have altered the overall experience.

Talent Tree

Superfuse Best Brute Force Berserker Talent Tree

Brute Force Mastery

12

Fisticuffs

1

Superhuman Strength

5

Accelerated Healing

2

Thick Skin

5

Resilience

5

Although getting new skills at the end of the talent tree can be tempting, the best passives and active talents for tanking are right at the start. After getting Leap, there isn't a reason to sacrifice better durability to get to the end of the chain. Besides, the purpose of the Brute Force Berserker is to taunt and tank, the damage and support needs should fall to teammates that have better specializations for it.

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By picking up some of the best Brute Force Berserker talents, this class becomes difficult to kill, even by a boss or elite mob. Nobody in the game can tank an opponent forever, but when the danger gets too high, simply use Leap to get out of the danger, heal up, then pop back in. With Provoke used to taunt, opponents will chase the Berserker as he leaps away, leaving teammates free to attack without risk.

Fuse Allocation

Superfuse Brute Force Berserker Power Punch Fuse Screen

Skill

Fuse

Quantity

Effect

Fuse Cost

Provoke

Cooldown Reduction

10

Reduce the cooldown of your skill.

10

Leap

Stun

1

Hitting an enemy with your skill will stun them.

15

Leap

Crush

1

Hitting an enemy can cause a shockwave, dealing full ability damage to enemies hit.

15

Leap

Trauma

1

Adds an on hit chance to cause Trauma.

10

Leap

Impact Radius

1

Increase the radius of your Area of Effect.

10

It should be noted that Lucky Looter and Additional Credits are great new fuses to pick up, but once players have all the gear they need, these are the best fuses for actual combat. Also, beware of fuses like Pierce and Ricochet which have nice effects but decrease the skill's damage.

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The most notable of all of the fuses are the ten Cooldown Reduction fuses that, when attached to provoke, take the cooldown to nothing. This is important since the Berserker will need to hold the attention of many minions. In boss fights, these minions will spawn with regularity, meaning any cooldown time will be a time the team is in danger.

If players get better gear with some cooldown reduction already on it, feel free to switch out some of the Cooldown Reduction fuses with Trauma fuses on Leap, increasing the odds of applying the slow effect, making the targets easier to hit.

Gear Stat Priority

Superfuse Brute Force Berserker Punching

S-Tier

Accuracy, Energy, Energy Regeneration, Energy Restore On Kill, Energy Leech

A-Tier

Strength, Reflexes, Power, Armor, Block Chance, Evasion, Elemental Resistances, All Damage Reduction, BLock Amount, Dodge Chance

B-Tier

Max Health, Health Regeneration, Health Restore On Kill, Life Leech, Loot Drop Chance, Credits Drop Amount, Experience On Kill, Luck

C-Tier

Movement Speed, Sight Range

F-Tier

Attack Speed, Cast Speed, Critical Hit Chance, Critical Hit Damage

All players will be trying to get better gear when they first get to the max level. To that end, Luck moves up to an S-Tier attribute. Once geared, however, it moves down to F-Tier and becomes irrelevant. It's important to note this change as the value will change at different stages of the endgame.

The Brute Force Berserker is often considered the worst hero in the game because of its inability to solo situations. Taunting is fine, but its ability to finish is low. The reason this build works is because of how great the Berserker can be when playing online.

Because friends will be dealing damage and maybe helping out with support, this hero only has to focus on energy when it comes to gear. Fuses are helping out with the cooldown for Provoke and Leap doesn't have a cooldown, so as long as the energy pool is up, the Berserker can leap around, stunning and taunting enemies without ever being in danger.

Superfuse is available in Early Access for PC.

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