Highlights

  • Suicide Squad: Kill the Justice League is set in the Arkhamverse and will allow players to explore more of the ongoing world and continuity of the Arkham games, which fans have loved since 2009.
  • The game will at least feature Superman, Batman, Green Lantern, and Flash as antagonists, but specific boss fights from the game have not been shown yet.
  • Gameplay footage revealed so far has focused on the core gameplay experience of fighting Brainiac aliens while stylishly navigating various environments, and boss fights against the League will hopefully remain under wraps until Suicide Squad is out.

Because Suicide Squad: Kill the Justice League belongs within the Arkhamverse canon that fans have relished since 2009, it’s unsurprising that the reception to Kill the Justice League was as immediately averse as it is and that Batman himself is what a lot of the game’s excitement is enveloped in. Even if the multiplayer shooter gameplay isn’t someone’s jam, they might be tempted to give it a try if that’d mean they get to explore more of the Arkham games’ ongoing world and continuity. Likewise, a part of that means getting to finally see Rocksteady’s take on the Justice League.

DC mythology characters were teased throughout the Arkhamverse before Suicide Squad: Kill the Justice League in Origins, Asylum, City, and Knight. That said, Knight had arguably the most explicit references, including an actual voicemail monologue from Lex Luthor addressed to Bruce Wayne. Now, fans have seen the entire Justice League team as it’s been presented to them in Suicide Squad: Kill the Justice League—Superman, Batman, Wonder Woman, Green Lantern, and Flash. No boss fights from the game have been shown yet, though, and that will hopefully be the case until the game is in players’ hands.

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Batman’s Boss Fight May Need a Huge Retcon in Suicide Squad: Kill the Justice League

Suicide Squad: Kill the Justice League might require a blatant retcon for Batman when it comes to balancing him for an upcoming boss fight.

Suicide Squad’s Justice League Boss Fights Need to Be Its Crowning Achievements

Suicide Squad’s Pre-Release Gameplay Footage Can Afford to Be Repetitive

So far, almost all of the gameplay revealed for Suicide Squad: Kill the Justice League has revolved around the same shooter action with packs of Brainiac aliens on or around Metropolis rooftops. Players probably have a decent idea of what the core gameplay will be like for the entirety of the game, likely with the added element of different weapons manufacturers or status effects to help make it feel a bit more dynamic in different encounters. Otherwise, players can expect to be shooting endlessly at purple aliens while stylishly navigating every environment.

To be fair, Suicide Squad: Kill the Justice League ’s first Suicide Squad Insider did show a slower, narrative-driven sequence with Task Force X exploring the Hall of Justice, but these moments are probably going to be eclipsed by open-world shooter portions.

Like Arkham games before it, Suicide Squad: Kill the Justice League will hopefully have more to its gameplay than that. Riddler challenges in Suicide Squad: Kill the Justice League could help satisfy that diversity, for example, though it’s hard to presume that Task Force X will have many puzzles to solve between bouts of chaotically blasting away at Brainiac’s horde. However, the game can also afford to hide away its more exciting and anticipated moments for now if they are truly going to stun players and be worth the wait.

Rocksteady’s Efforts Hopefully Make Justice League Bosses the Game’s Zenith

Rocksteady would be egregious to show any gameplay from a Justice League member’s boss fight before release unless it was a seconds-long snippet. Otherwise, if players already have an idea of what boss fights could look like, that could be yet another part of the game they have preconceived biases about and mistakenly judge before they experience it themselves.

The Justice League boss fights are clearly Suicide Squad’s most tantalizing premise, yet it would be unwise to lay them out on the table for transparency’s sake unless Rocksteady has kept something secret in the plot that would be even more epic and startling to discover thereafter. In the meantime, additional Insiders will hopefully shed more light on the game before launch while intentionally skirting around the League in gameplay.