Highlights

  • Suicide Squad: Kill the Justice League maintains a strong emphasis on story and character development, despite being a live-service multiplayer shooter.
  • The inclusion of a revived or regrown Ivy in the game suggests potential long-term implications for the larger Arkhamverse. Likewise, parallels between it and Arkham Knight are prevalent, such as the Hall of Justice HQ mirroring Arkham Knight's GCPD.
  • The game will feature dialogue and interaction with various NPCs, including named characters like Penguin, Gizmo, Ivy, and Toyman, who act as merchants or vendors.

Suicide Squad: Kill the Justice League may be a live-service multiplayer shooter, and yet that substantial pivot from its preceding Arkhamverse games doesn’t mean it’ll be any less story-driven or any less prominent as Arkham Knight’s sequel. The recent reveal that a regrown Ivy debuts in Suicide Squad: Kill the Justice League is enough to make that clear and the implications such a choice makes for the larger Arkhamverse are now potentially unending. Likewise, it’ll be interesting to see how much Rocksteady learned from Arkham Knight’s Gotham City when it came to Suicide Squad’s Metropolis, especially with all the verticality and charm it has already displayed.

Gameplay footage for Suicide Squad: Kill the Justice League thus far has shown that Task Force X will be working closely with ARGUS and a few named NPCs in order to take down the Justice League. Wonder Woman will also seemingly play a role in aiding Task Force X regardless of how reluctant she is to help a batch of criminals. If the Justice League’s Hall of Justice becomes a location where all these characters congregate, then it may be true that Suicide Squad: Kill the Justice League has made a terrific decision in adapting a hub of sorts not unlike the GCPD hub from Arkham Knight.

Related
Rocksteady’s Suicide Squad Can Atone for the Arkhamverse’s New Game Plus Sins

The Arkham games are limiting in what their New Game Plus modes allow and this could hopefully be corrected in Suicide Squad: Kill the Justice League.

ARGUS’ Hall of Justice HQ Looks a Lot Like Arkham Knight’s GCPD

Suicide Squad: Kill the Justice League’s Bounces a Lot of Dialogue Off ARGUS

The second Suicide Squad Insider made it seem clear that Task Force X will have a dedicated team behind them as they procure weaponry and strategize. It’s already been revealed that Penguin, Gizmo, Ivy, and Toyman all behave as NPC merchants or vendors in Suicide Squad: Kill the Justice League. It’s possible they’re all found and spoken to in separate locations, but keeping them all together would make sense, too.

If so, players probably get quite a few chances to talk to these companion characters and ARGUS NPCs and that’s important because that’ll likely be where a huge portion of the game’s dialogue is heard beyond Task Force X’s banter in the open world. Because Green Lantern is seen capturing Task Force X briefly and the Flash shares a lot of dialogue with the squad it’s also possible that the Justice League will be around enough to be a storytelling backbone, but ARGUS seems like the natural choice so long as Amanda Waller is getting the outcome she and ARGUS desire.

Suicide Squad: Kill the Justice League’s ARGUS Should Recruit Arkham Origins’ Branden

DC characters like Rick Flag will be intriguing to interact with, for example, as well as anyone else ARGUS advises Task Force X to get help from. Because ARGUS is an organization that the Arkham games never delved into, it could also be where certain characters from previous titles found new employment, giving them an excuse to be reprised again.

SWAT Officer Lieutenant Howard Scott Branden from Arkham Origins, for example, would be a perfect candidate as a crooked character who could play a role in making the squad’s time in Metropolis more grueling if he was a part of ARGUS now. Branden led SWAT in an effort to kill Batman and earn the $50 million bounty he believed Black Mask had put up when in actuality it was Joker, and Branden’s moral compass already being askew could make for an engaging subplot in Suicide Squad: Kill the Justice League.