Mobile and Nintendo Switch players are experiencing a new look at an iconic sci-fi franchise with Star Wars: Hunters introducing brand-new characters inspired by the series and its many planets and races. The game features a fairly robust selection of personalities, each with their own unique skills and abilities, particularly when you consider this is a free-to-play game.

At its core, Star Wars: Hunters is a competitive game that will pit two teams of four against each other in a PvP battle arena where only one team can reign supreme. To ensure that it's your team that takes home the W, you may want to differentiate the awesome from the average with a Star Wars: Hunters character tier list.

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Star Wars: Hunters Tier List

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Here is how the 13 members of the Star Wars: Hunters roster stack up against each other, from the top-level S-tier, to the average C-Tier.

Tier

Characters

S

Sentinel, Rieve, Slingshot

A

Diago, Aran Tal, Imara Vex, Skora

B

Zaina, Utooni, Charr, Grozz

C

J-3DI, Sprocket

S-Tier

Sentinel firing his heavy weapon in the Ewok Village in Star Wars: Hunters

The S-Tier characters in Star Wars: Hunters are the cream of the crop and will be the most likely to get you consistently good performances, no matter what game mode you are playing. In this tier are the Tank-class Sentinel and Slingshot, and Damage-class Rieve.

Sentinel is one of the first characters you will encounter in Star Wars: Hunters, given he is unlocked within the first couple of matches you play. Considering how early he is unlocked in a progression system that requires a lot of playtime to get all characters, his loadout is arguably the most overpowered in the game. While he won't have the ability to heal himself or any friends you are playing with, this Tank's support comes from an incredible amount of durability and power. With his shield active, Sentinel is able to mow down enemies with ease and, if he gets overwhelmed, his Ultimate enables him to enlist the help of two Stormtroopers.

In contrast to Sentinel, Slingshot is the last character you will unlock in Star Wars: Hunters, so by the time you can use him as a playable character, you'll be pretty well versed in the game. This character also doesn't have any healing abilities, but instead relies on his speed and shielding to get the upper hand in battle. Slingshot has a pretty damaging arsenal that includes an explosive shield that will detonate when destroyed or manually triggered, and their Ultimate is nearly inescapable as the large droid bounces up and down with devastating consequences.

As one might imagine for a force wielder with an iconic red lightsaber in hand, Rieve is a true force to be reckoned with in the Damage-class, and is generally the last character you want to encounter in a close-quarter combat engagement. Naturally, as a lightsaber user, she can deflect projectiles from most characters, and has the ability to cover ground quickly and unleash a barrage of offense that will overwhelm most opponents. Her Ultimate is great for crowd control, as it temporarily stuns anyone unfortunate enough to be within its area of effect.

A-Tier

The A-Tier of characters for Star Wars: Hunters are a solid mix that cover all character classes, and are quite reliable options for those who've got a bit of a feel for the game and are reasonably well-versed in the various locations that the battles take place in.

Diago certainly makes a case for the S-Tier, but in some ways is limited by the size of the maps in Star Wars: Hunters. He operates as the closest thing to a sniper in the game, meaning he is most effective from range. Unfortunately, the majority of battle arenas in the game aren't exactly big enough to really take advantage of his abilities. With that said, he's still an excellent all-rounder and can boast being the only one with the firepower to avoid being deflected by lightsabers. His ability to reveal the location of all other players in the field make him a great option for the Trophy Chase game mode.

Also featured in the A-Tier is Imara Vex, who is the first character players will unlock when they are just beginning their Star Wars: Hunters journey. Considering you need only start the game to unlock her, players are gifted with a really strong starting character. Her weapons are potent, she has excellent maneuverability (especially with her Grapple ability) and she can zoom in on targets to take down adversaries from a distance. She's a really well balanced character that will cater to most playstyles, whether aggressive or more tactical.

B-Tier

Grozz and his teammates in a victory pose in Star Wars: Hunters

The B-Tier characters are by no means slouches, but they may have some limitations that make it difficult for those who haven't really mastered their abilities. One such character is Grozz, who is up there with Rieve as adevastating close-quarter combat specialist. However, given his size, he's not particularly agile, meaning he can be taken down with relative ease if he can't close the gap between him and his target. With that said, his healing ability bolsters his already high-level health, his charge can cover distance in short spurts, and his melee attacks are sure to get you a knockout if enemies aren't fast enough to avoid them.

Another player that could be ranked higher if utilized properly is Zaina, who is a great choice for players who prefer to take on supporting roles in their team. She is best utilized alongside a solid Tank or Damage character like Sentinel or Grozz, as her healing abilities can keep their teammates alive long enough to turn the tide of a combat exchange in their favor. In saying that, when left alone, her weaknesses are more obvious. Of the cast of Star Wars: Hunters, Zaina is one of the worst characters when it comes to dealing damage. Her pistol has a slow fire rate and can take a while to get the hang of, so many players will struggle to hit the any of the agile opponents in the game.

C-Tier

The remaining characters in Star Wars: Hunters are going to be the most difficult for some players to get the hang of, let alone be a top-scorer in a winning team. While they have a decent loadout of skills and abilities, they are often overshadowed and overlooked in comparison to other characters with similar abilities.

The latter is particularly true when it comes to the Jedi droid J-3DI, who, while they are able to mimick force abilities, can't stand up to the skillset of the other lightsaber wielder, Rieve. J-3DI has a mostly melee playstyle that does come with some useful skills, namely the grappling arm that pulls enemies in closer and the rotating Ultimate attack that is nearly unavoidable. In saying that, his skillset is rather simplistic, which will generally lead to players searching for another option with a bit more depth and versatility.

The same could be said for Sprocket, who is the final unlockable Support character. While his speed increase when low on health can come in handy, it won't save him if the attacker has a true enough aim. He has some handy abilities associated with his droids, but given he doesn't have a particularly high damage output, players are likely going to prefer Skora's skillset when it comes to picking a reliable Support character.