Star Wars has been dominating pop culture since its inception, and there seems to be no end in sight for adventures within the galaxy far, far away. Not only is Lucasfilm churning out TV shows for Disney Plus, but there are also countless Star Wars video games on the horizon. It seems like a great time to be a fan of this franchise, but there is one genre that the series has not tried yet.

Star Wars games have covered a wide range of genres across the years, but it has yet to delve into the simulation or management genres. These genres would allow the franchise to explore entirely new concepts within its universe and give fans experiences unlike any other. While the market may be a bit more niche, offering experiences like this could lead to some fantastic new adventures for fans to enjoy.

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A Star Wars Sim Game Could Be a Fantastically Unique Experience

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Star Wars games have mostly stayed within the same set of genres, and have seldom deviated. Recently, fans have been treated to the FPS Star Wars: Battlefront 2, the action-adventure Star Wars Jedi: Fallen Order, the fast-paced Star Wars: Squadrons, and the puzzle platformer LEGO Star Wars: The Skywalker Saga. Fans can also look forward to upcoming projects like Star Wars Jedi: Survivor and Star Wars: Eclipse, and many more unannounced projects. There is no shortage of Star Wars video games on the horizon, but none of them seem to be trying to blaze any new trails in terms of genre.

Star Wars video games offer a large variety of projects for players to enjoy, but modern-day titles have still played it relatively safe. If Star Wars really wants to take its video games to the next level, then it should consider going after some unlikely genres. While the strategy or RTS genre would be fantastic places to explore, a studio may want to also consider bringing the franchise to the simulation and management genres.

The closest that Star Wars has gotten to the sim genre is through a DLC for The Sims 4 and the mobile game Star Wars: Tiny Death Star. Both titles served as nice little crossovers, but they were hardly a fully-fledged Star Wars sim game. The Sims 4: Journey to Batuu was simply an exploration of Galaxy's Edge, and Star Wars: Tiny Death Star was a mobile title that is no longer accessible. Neither experience went all in on the genre's potential, but an actual Star Wars sim game could.

A Star Wars sim management title could put players in control of all sorts of different things. Players might build up their own version of the Death Star, manage a trading vessel, control their own Coruscant-like planet, take charge of a town on Tatooine, or control the day-to-day life of a criminal enterprise. There is a ton of potential for some wild scenarios in this franchise, and hopefully a studio delivers on that potential.

Most fans would probably prefer to take control of a Force user or be a part of pivotal moments in the galaxy, but that does not mean that a Star Wars sim game would be a waste of time. Some players love to micromanage virtual worlds, and putting a Star Wars skin on that could lead to an exciting experience. It would likely not be as big of a hit as a game like Star Wars Jedi: Fallen Order is, but it would be well worth it. While it is unlikely to happen, the sim genre is waiting for Star Wars.

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