Highlights

  • Sonic games have become more accessible and easier to play over time, making them suitable for a wider audience.
  • The 3D era of Sonic games, especially Sonic Generations, have simplified controls and grading systems, making them easier to complete.
  • Classic Sonic games like Sonic 3 & Knuckles still offer some challenges but provide an abundance of resources and forgiving level design.

Back in the day, Sonic was often seen as the more challenging platformer series compared to its rival Mario, but as time has gone on and the series has exploded in popularity, Sega has tried to make a lot of the games a little more accessible to a wider audience. This isn't to say that they still don't have their challenges, but just that they're a little easier to jump into and play compared to some of the classics that were well-known for their difficulty.

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The 3D era of Sonic especially has tended to feel a little easier to grasp in terms of controls and movement, but there's also been a handful of 2D games that have scaled back the difficulty a little bit to ensure they don't come across as too intimidating for newcomers. Anyone who's new to the series and just wants a fun and fast-paced platformer to run through should consider these Sonic games listed below.

7 Sonic And The Secret Rings

Stages Are Straightforward & Easy To Master

Sonic running through a desert
Sonic And The Secret Rings

Platform(s)
Wii
Released
February 20, 2007
Developer(s)
Sonic Team , Sega
Genre(s)
Platformer , Narrative , Action-Adventure , Fantasy

The "Storybook Trilogy" of Sonic games that were released on the Nintendo Wii received mixed reviews when they were each released, but one thing that can't be taken away from them is the sheer amount of creativity that's gone into the gameplay. Sonic and the Secret Rings is the first entry in this series, and while it can initially be a little difficult getting to grips with the motion controls, the stages in this game are very straightforward and almost feel like tutorials.

A big change to this game from previous entries was how, if Sonic ran into an enemy without any Rings, he would simply respawn at the last checkpoint, which means there's no Game Over screen to speak of. Still, there are some very tricky objectives and a few troublesome bosses that ramp up the challenge now and again, but for the most part, it's quite easygoing.

6 Sonic Generations

Sonic's Boost Mechanic Makes The 3D Stages Easy

Sonic grinding on a rail
Sonic Generations

Platform(s)
3DS , PC , PS3 , Xbox 360
Released
November 1, 2011
Developer(s)
Sonic Team
Genre(s)
Platformer

The Boost mechanic has always been a controversial feature of the modern Sonic games, and while it had been toned down a little from Unleashed, it was still extremely strong in Generations and could easily make an otherwise difficult stage easy to complete. In stark contrast to a game like Sonic Adventure 2 which forced the player to run through a stage without making a single mistake to achieve an S rank, Sonic Generations is a lot more lenient with its grading system, which still provides a challenge while also ditching the absurd difficulty featured in the other games.

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It does need to be said that while the modern 3D Sonic stages are more or less a cakewalk, the 2D ones are a little harder, especially since a lot of the levels have plenty of shortcuts and secret passageways to find. If players want a carefree experience where they can blast through a stage at lightning speed, then modern Sonic is the way to go, but anyone looking for a bit more of a challenge should try out classic Sonic instead.

5 Sonic 3 & Knuckles

Forgiving Due To The Abundance Of Extra Lives, Rings, And Shields

Sonic with a shield around her
Sonic the Hedgehog 3

Platform(s)
Genesis , PC
Released
February 2, 1994
Developer(s)
Sonic Team
Genre(s)
Platformer

There's always been a debate among fans about what the best classic Sonic game is, but by far the most lenient one in terms of difficulty has to be Sonic 3, primarily because of just how many resources are granted to the player. It's extremely easy to run into extra lives and shields across the 14 zones, and the bosses are noticeably a lot easier than their predecessors.

That's not to say that a few stages don't still stick out for their challenge, with the biggest culprits being Launch Base and Death Egg, but on the whole, the level design in this game is a lot easier to run through and memorize. Just like all Sonic games, learning the best routes on each stage will take some time, but this only adds to the replay value of this classic Genesis title.

4 Sonic Lost World

Slower Pace That Makes The Gameplay Much Easier To Follow

Sonic jumping over enemies in Sonic Lost World
Sonic Lost World

Platform(s)
Nintendo Wii U , PC , 3DS
Released
October 29, 2013
Developer(s)
Sonic Team , Dimps
Genre(s)
Platformer

When Sonic Lost World launched in 2013, it was immediately clear to players that Sonic Team had decided to put the majority of their focus on actual platforming as opposed to the speed of the character. Therefore, the game can feel extremely slow, and while there are still plenty of hidden collectibles to find and some truly gorgeous stages to admire, it does make navigating the levels a little more forgiving than it has been before.

The truth is, Sonic Lost World is a game that can be as hard as the player wants it to be since it is possible to ramp up Sonic's speeds to complete a level much faster, but this takes a lot of practice and is also very risky. While there is therefore a learning curve for players who want to be the very best and acquire an S on every stage, anyone taking their time won't have too much trouble with Lost World.

3 Sonic The Hedgehog 4: Episode 1

The Short Length Doesn't Provide Much Difficulty

Sonic jumping off a bumper
Sonic the Hedgehog 4: Episode 1

Platform(s)
Android , PC , PS3 , Wii , Xbox 360
Released
October 7, 2010
Developer(s)
Dimps , Sonic Team
Genre(s)
Platformer

Despite being a fully-fledged sequel to the classics, Sonic 4 was a lot easier than those games, especially for longtime fans who are already familiar with how the momentum and movement of classic Sonic feels. There are only four zones in this episode which does make the game fairly short, and while the bosses do have a few tricks up their sleeve to catch the player off-guard, it will only take a few hits before they're defeated.

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A lot of the classic hazards that would spike the difficulty in the previous games, such as the water sections, have also been streamlined this time around to be a lot easier to get out of. It does need to be said that the final boss can be extremely difficult to take down, almost to the point of being unfair, but this is the only time that Sonic 4 feels truly challenging.

2 Sonic Colors

Powerful Wisp Abilities And Lenient Bosses Make Things Simple

Sonic running through Eggland
Sonic Colors

Platform(s)
PS4 , Xbox One , Switch , Wii , Nintendo DS , PC
Released
November 16, 2010
Developer(s)
Sonic Team , Dimps
Genre(s)
Platformer

There's no doubt that Sonic Colors is a shining point in the era of modern Sonic, and it's clear from the marketing and trailers that the game was being directed towards the younger fans of the series, which does end up making it quite simple to complete. The linear gameplay that was borrowed from Sonic Unleashed means that players will have plenty of time to react to any obstacles or enemies that are coming their way, but the extra 2D sections still help to keep the experience fresh and fun.

This was also the game that introduced Wisps, small aliens that can provide Sonic with different buffs to help him navigate the stages. Most of these are pretty fair in how they work, but there's a handful of them that are too powerful for their own good such as the Jade Wisp that allows Sonic to move through solid objects, which can lessen the difficulty at certain points.

1 Sonic Forces

Severe Lack Of Obstacles & Enemies

Sonic running down a ramp in a city
Sonic Forces

Platform(s)
PC , PS4 , Switch , Xbox One , iOS , Android , Microsoft Windows , Nintendo Switch
Released
November 7, 2017
Developer(s)
Sonic Team
Genre(s)
Platformer , Shooter , Fighting , Adventure

Sonic Forces came at a time when Sonic Team was struggling to think of ways to push the series forward, and what came out of this was a game that often felt like it was an auto-runner that required barely any skill to play. The lack of enemies and environmental hazards in each of the stages removes any challenge, to the point where the game feels more like a relaxing running simulator rather than a tricky platformer.

Getting an S rank on the stages, which is usually one of the hardest challenges in a Sonic game, is also incredibly easy since it's difficult for the character to ever slow down, and since there are no lives in the game, it means there's never any risk of dying, if that were to ever happen. Finding all the Red Rings can take a little bit of time, but it's only these collectibles that add any kind of challenge to Sonic Forces.

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