Table of contents

Chapter 14 is the penultimate chapter of the Street Fighter 6World Tour mode and sees players learning more about the resistance's plans for Bosch and the history of Nayshall. They'll also come face to face with the game's main antagonist for the first time as well as square off against an old rival one last time.

RELATED: Street Fighter 6: The Best Master Gifts in World Tour Mode

In total, players should expect to spend around an hour completing Chapter 14 of World Tour mode, with the bulk of that time spent dealing with the scavenger hunt-style mission at the very beginning. There'll be frequent fights and encounters throughout the chapter too though, so players should make sure to stock up on healing items before they get started.

Chapter 14 - 1: From One Friend to Another Walkthrough

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When Chapter 14 of World Tour mode first begins, Street Fighter 6 players will receive a message containing a list of items that they need to collect. As they're already in Metro City, it makes sense to get started at the Red Steel Factory in the Urban Park area, which is where players can find both the Spring and the Connector. If they already unlocked the gate earlier on then they can head straight up the ladder near the entrance. If not, players will need to head to the back of the building and then work their way around to the front.

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After gaining entry, players will be shown the location of a chest containing one of the items and the button that they have to press in order to reach it. Once this short cinematic ends, they'll need to keep following the path ahead of them, which leads back outside and up some stairs. There, on one of the exterior walkways, they'll find a SiRN chest containing the Connector. Soon after, they'll come to the button that they were shown earlier, and, after defeating the rampaging enemies, they can press it and then drop down to open the chest containing the Spring, which is being guarded by a few more drones.

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The last thing to do in Metro City is to head back to Leonardo the counterfeiter, who can once again be found on Skywalk Lane. As in Chapter 3 of World Tour mode when players first met with Leonardo, the best way to reach him is via the walkway across the street from the Hangout. Leonardo will take the Connector and hand over the Safety Pin, after which, players can make their way to the Ranger's Hut area of Brazil via the World Map screen.

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To get the Gold Medal, players will need to speak with Blanka-Chan multiple times and repeatedly choose the negative dialogue option. Eventually, Blanka-Chan will get fed up with being told that they're not cute, at which point, a fight will break out. Despite being against a Level 50 opponent, this skirmish is surprisingly easy, with Blanka-Chan far slower than even the most powerful of powerhouses and nowhere near as strong. Once players win the fight, they'll be given the Gold Medal as a reward.

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For the final two items, players will need to make their way over to Nayshall and then change the time of day to Night by visiting the Hangout. To get the Capacitors, they'll want to head to the Vashal Foothills via the Central Bazaar area. There, they'll find a Vagrant Fridge and will need to beat it in combat. It will counter pretty much every attack that hits it while its door is closed, so players should keep blocking until it begins to fire out individual food items and then hit it while the door is open. Drive Impacts and Master Assists can be useful here but are nowhere near as effective as a simple projectile Special such as Ryu's Hadouken or Dhalsim's Yoga Fire.

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Once the fridge has been taken care of, players should head down into the Lowlands, crossing the pipe and the wooden plank that leads toward the area where they found Bao in Chapter 11 of World Tour mode. There, behind a bunch of angry appliances, they'll find a small Roomba-type enemy labeled MS400V, which they'll need to beat in a fight. It zips around incredibly quickly, but players can beat it pretty easily just by spamming low kicks, as doing so will usually hit the enemy as it whizzes passed the playable character.

Chapter 14 - 2: The Transporter Walkthrough

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With all five parts in hand, players will need to speak with Rewancha, who can be found in the Central Bazaar area of Old Nayshall during daytime hours. Doing so will lead to Rewancha telling players that they need to climb Mount Vashal, after which, the mission will end and players will receive 10,000 Zenny and three Ultra Mighty Jawdecimators.

Chapter 14 - 3: Mountain of History Walkthrough

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Assuming they unlocked it earlier, players can fast travel to the "Vashal Foothills - Ruins" bus stop and then swing a right toward the dusty trail. As they approach it, they'll be asked if they want to go to Mount Vashal and should select the "Yes" option at this point. They can then follow the path up until they reach Kalima, who, after delivering an impromptu history lesson of sorts, will ask the player to return to the area during nighttime hours.

Chapter 14 - 4: The Mountain Hideout Walkthrough

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For this next part, players simply need to return to the Hangout to change the time of day to Night and then make their way straight back to the mountain. Now, they'll be able to head deeper into the cave system, where they should follow the path leading upward until they come to a ledge in front of a waterfall. Once at this spot, they should use the Spinning Bird Kick Master Action by holding R2 (PlayStation) or RT (Xbox) and then pressing the corresponding face button.

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Once on the other side of the waterfall, Kalima and Rewancha will explain their plan for bringing down JP, which doesn't sit well with the playable character at all. This results in another fight with Rewancha, which is not all that different from the one in Chapter 7 of World Tour Mode. The biggest difference here is that he will use the occasional Drive Impact, so players should be ready to counter these with Drive Impacts of their own as and when needed. Other than that, they can use the old block and punish strategy to end the fight with relative ease.

Chapter 14 - 5: The Clock is Ticking Walkthrough

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For the final mission of Chapter 14, players will need to follow the tunnels at the back of the mountain hideout until they reach the Surval'hal Arena basement. Once there, they simply need to follow the quest marker until they come to the room containing the championship belt, which will trigger a cutscene with JP. Once this cutscene ends, both the mission and the chapter will be marked as complete and players will receive 2,000 Miles as a reward.

Street Fighter 6 is available now on PS5, PS4, Xbox Series X|S, and PC.