Ubisoft has announced that some cheaters in Rainbow Six Siege will soon have a harder time, thanks to a new anti-cheat system coming in the game’s next update. As with most competitive online multiplayer games, the tactical shooter has experienced a constant problem with cheaters since it first launched in 2015. Over the years, Ubisoft has implemented various anti-cheat measures in Rainbow Six Siege and other titles in its catalog, with varying amounts of success.Game companies have come up with numerous ways to defeat cheaters, usually involving ban waves of flagged accounts. However, it’s not really effective to simply ban cheaters because many people will simply create a new account and continue on their way. Some anti-cheat tactics have been more creative, such as Call of Duty: Vanguard making other players invisible to cheaters or EA patenting a system that would ignore 20% of cheaters’ button presses.RELATED: Escape from Tarkov Seems to Have Serious Cheating ProblemNow, Ubisoft has unveiled another inventive anti-cheat system called Mousetrap, which will be officially implemented in Rainbow Six Siege with Update Y8S1.2. Specifically, Mousetrap detects cheaters on console who spoof inputs or, in other words, use a third-party widget or device that allows them to play with a mouse and keyboard instead of a controller. Obviously, against people using controllers, these peripherals provide an unfair advantage, including more precise aiming, improved reaction time, and increased sensitivity. Some of these devices also add other perks like aim assist and auto-reload.

The new tech was explained in an official YouTube video detailing what players can expect in Y8S1. Once sniffed out by the Mousetrap anti-cheat system, Rainbow Six Siege console players who make use of third-party cheat widgets will experience growing amounts of lag. The response time for inputs will gradually increase in an attempt to counter any benefits gained from cheat devices. According to Ubisoft, Mousetrap is already live and has been for a while in order to fine tune and build out the system’s cheat database.

In the video, developer Jan Stahlhacke clarifies that, in its current iteration, Mousetrap is still considered experimental. Ubisoft is aware that some players use third-party devices legitimately for accessibility purposes. Mousetrap has been designed to recognize when a person is using an adaptive gaming controller and not penalize them, and there will be a contact QR code in the game for disabled players who feel they’ve been unjustly targeted by the anti-cheat system. Their feedback will be taken into account and used to hopefully improve Mousetrap in the long term.

Rainbow Six Siege is currently available on PC, PS4, PS5, Xbox One, and Xbox Series X/S.

MORE: 10 Games That Had Controversial Anti-Cheat Systems

Source: Engadget