Highlights

  • Palworld on Xbox gets a new update, fixing crashes, AI bugs, and more for a better gameplay experience.
  • The Xbox version of Palworld is catching up to the Steam version with recent updates and fixes, but is still missing features like dedicated servers.
  • Future plans for Palworld include PvP, raid bosses, new areas, and crossplay, despite current Xbox limitations.

Palworld on Xbox received its second update of the week. Developer Pocket Pair recently dropped Patch 0.1.5.0 for Palworld, which addressed a wide range of issues from Pal AI to cheating and other various bugs. Now, the team is back with a slew of fixes and balance tweaks to improve gameplay and reduce crashes.

This latest Palworld update arrived for Steam users a couple of days prior, but the Xbox version was slated for release at a previously unknown time. The Xbox version of Palworld has historically lagged behind the Steam version in terms of performance and available features since its early access launch. However, Microsoft has since teamed up with Pocket Pair to aid development, presumably ensuring Palworld's Xbox iteration remains up to par. Still, Xbox fans didn't have to wait too long for the latest update, as the new patch is officially available for console and PC Game Pass players.

2:00
Related
Palworld Update Adds Xbox Feature That PC Players Have Had Since Launch

A recent update for the wildly popular open world survival game Palworld adds a feature Xbox players have been waiting for since launch.

Palworld update 0.1.5.1 reduces various game crashes, fixes server issues, balances gameplay, and even addresses a bug in which players were unable to give Pals nicknames. Additionally, Pocket Pair has addressed some issues in Palworld's dungeons that have been plaguing players. Of course, Palworld is still in early access, so players should expect more patches before this already massive hit reaches 1.0.

In addition to bug fixes and stabilization patches, Palworld revealed its future content roadmap, which will feature PvP, raid bosses, new Pals, new areas, and crossplay. For now, however, Pocket Pair is understandably focused on polishing Palworld in its current form, so no timeline was given as to when players can expect these new features.

Even with the latest update, the Xbox version of Palworld still falls a bit short of its Steam counterpart in several different areas. For example, Palworld on Xbox lacks dedicated servers. While that's arguably the console's most glaring omission in terms of features, the Xbox version is also limited in terms of its multiplayer capacity in comparison to the Steam iteration. Still, many Xbox gamers have been enjoying Palworld, as it has become the largest third-party launch in Game Pass history. As a day one launch for the subscription service, Palworld has been a massive success for the platform.

Despite various controversies, Palworld has garnered record-setting player counts and become easily the biggest surprise hit of the year so far. With all the success, it's sometimes easy to forget that Palworld is still in early access. Between regular updates and an exciting roadmap ahead, fans have plenty to be excited about moving forward.

Palworld Update 0.1.5.1 Patch Notes

Major Fixes

  • Fixed various game crashes

Balance Adjustment

  • Fixed a bug where breeding Pals always had fixed passives
  • Fixed an issue where the increase in condensation progress was incorrect when using Pal of rank 2 or higher as a condensation material (it will increase by the number of Pals used in previous condensation)

Dungeon Issues

  • Fixed an issue where the innermost door would not open after defeating the boss of a random dungeon

Pals

  • Fixed an issue where the name of a Pal would not change even after renaming them

Server Issues

  • Fixed an issue where it was not possible to search for spaces or Japanese/Chinese characters in the server list
  • Fixed so that if the server is no longer registered on the server list, it will be re-registered without needing to restart the server
  • Fixed an issue where the settings to enable RCON were not loaded from the configuration file