Fast travel in Octopath Traveler 2 is quick and easy, but it only works to reach locations you've already visited. Every map region you haven't visited yet appears as a brown blob, and you'll need to explore to uncover everything.

Fortunately, you can still spot locations you need to reach for character chapters by looking around for green towns. However, this indicator doesn't let you know where all the important shrines and guilds are. To find them, you'll either need to explore every corner of every region, or rely on a map guide for Octopath Traveler 2 that can point you in the right direction.

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Exploration Tips

Octopath Traveler 2 On the Sea
  • The fast travel system in Octopath Traveler 2 is very generous. So long as you aren't progressing through a chapter, you can teleport to any town or ferry anchorage you've visited at least once before. Fast travel works in the middle of fields, towns, and dungeons.
  • Even if your party isn't strong enough to handle a higher-tier field or dungeon, you should at least step into the entrance of every area you find. Doing so makes them appear on your map, and they'll be easier to find later.
  • Keep in mind that not every part of a Land connects to the rest of the Land. For instance, Oresrush is isolated from the rest of the Wildlands, and the tier three region of the Harborlands is on an island.
  • Every guild for the basic jobs and every altar is in a tier-two region. The jobs correspond to the starting Land of each character: this means the Apothecary guild and altar are in the Harborlands, the Hunter guild and altar are in Toto'haha, and so on.
  • The tier-one and tier-two fields start out at low levels, but they increase in Danger Level as you level up, gather more party members, and complete more chapters. However, tier-three fields and every dungeon (story and optional) have a static Danger Level.
  • Story dungeons always branch off from towns. Optional dungeons always branch off from field regions.
  • Many optional dungeons have a Side Story associated with them. However, even those that don't are worth exploring thanks to the rare and unique items they hide inside.
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Winterlands

Octopath Traveler 2 Winterlands

Tier 1 (Levels 1 to 14)

Location

Area Type

Important Features

Exits

Southern Cape Cold Snows

Field

  • Cape Cold (North)
  • New Delsta Flats (South)
  • Eastern Cape Cold Snows (East)

Eastern Cape Cold Snows

Field

  • Southern Cape Cold Snows (West)
  • Eastern Flamechurch Pass (South)
  • Ruffians' Hideout (East)
  • Western Winterbloom Snows (North)

Cape Cold

Town

  • Southern Cape Cold Snows (South)

Ruffians' Hideout

Optional Dungeon

  • Eastern Cape Cold Snows (West)

Frigit Isle

Town

Can only access during Osvald's intro or by ship

  • Frigit Isle: Entrance (South)

Frigit Isle: Entrance

Field

  • Frigit Isle (North)
  • Prison: Underground Passage (East)
  • Frigit Isle: Anchorage (South)

Frigit Isle: Anchorage

Field

  • Frigit Isle: Entrance (North)

Prison: Underground Passage

Story Dungeon

  • Frigit Isle: Entrance (West)

Tier 2 (Levels 14 to 35)

Location

Area Type

Important Features

Exits

Western Winterbloom Snows

Field

Scholars Guild

  • Eastern Cape Cold Snows (South)
  • Winterbloom (East)
  • Altar of the Scholarking (North)

Winterbloom

Town

  • Western Winterbloom Snows (West)
  • Snowhares' Den (East)

Snowhares' Den

Story Dungeon

  • Winterbloom (West)

Altar of the Scholarking

Altar

Unlocks Osvald's Teach skill

  • Western Winterbloom Snows (South)

Tier 3 (Levels 36+)

Location

Area Type

Important Features

Exits

Southern Stormhail Snows

Field

Doesn't connect to other Winterlands regions

  • Beneath the Wall (West)
  • Stormhail (North)
  • Northern Montwise Pass (South)

Stormhail

Town

  • Southern Stormhail Snows (South)
  • Sacred Peak Altahe (North)
  • Stormhail: Castle Mei (East)
  • Forbidden Shrine (Sacred Guard HQ)

Forbidden Shrine

Story Dungeon

  • Stormhail (Sacred Guard HQ)

Sacred Peak Altahe

Story Dungeon

  • Stormhail (South)

Stormhail: Castle Mei

Town

  • Stormhail (West)
  • Castle Mei: East Tower (East)

Castle Mei: East Tower

Story Dungeon

  • Stormhail: Castle Mei (West)

Beneath the Wall

Optional Dungeon

Must bring 7 characters (including followers) to enter

  • Southern Stormhail Snows (East)
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Crestlands

Octopath Traveler 2 Crestlands

Tier 1 (Levels 1 to 14)

Location

Area Type

Important Features

Exits

Eastern Flamechurch Pass

Field

  • Flamechurch (West)
  • Eastern Cape Cold Snows (North)
  • Borderfall (East)
  • Western Clockbank Highroad (South)

Flamechurch

Town

  • Flamechurch Pilgrims' Way (North)
  • Eastern Flamechurch Pass (East)

Flamechurch Pilgrims' Way

Field

  • Flamechurch: Cathedral (North)
  • Flamechurch (South)

Flamechurch: Cathedral

Town

  • Flamechurch Pilgrims' Way (South)
  • Cathedral Cellars (Northeast)

Cathedral Cellars

Story Dungeon

  • Flamechurch: Cathedral (West)

Tier 2 (Levels 14 to 35)

Location

Area Type

Important Features

Exits

Borderfall

Field

Clerics Guild

  • Eastern Flamechurch Pass (West)
  • Altar of the Flamebringer (Guild)
  • Seat of the Water Sprite (Waterfall)
  • Western Montwise Pass (East)

Western Montwise Pass

Field

  • Borderfall (West)
  • Northern Montwise Pass (North)
  • Montwise (East)
  • Western Merry Hills Pass (South)

Montwise

Town

  • Western Montwise Pass (West)
  • Underground Laboratory (Library)
  • Abandoned Traverse (East)
  • Forsaken Graveyard (Down)

Underground Laboratory

Story Dungeon

  • Montwise (Library)

Abandoned Traverse

Field

  • Montwise (West)
  • Abandoned Church (East)

Abandoned Church

Story Dungeon

  • Abandoned Traverse (West)

Seat of the Water Sprite

Optional Dungeon

  • Borderfall (Waterfall)

Forsaken Graveyard

Optional Dungeon

  • Montwise (Up)

Altar of the Flamebringer

Altar

Unlocks Temenos' Prayer for Plenty skill

  • Borderfall (Clerics Guild)

Tier 3 (Levels 36+)

Location

Area Type

Important Features

Exits

Northern Montwise Pass

Field

  • Southern Stormhail Snows (North)
  • Western Montwise Pass (South)

Western Merry Hills Pass

Field

  • Western Montwise Pass (North)
  • Merry Hills (Southeast)

Merry Hills

Town

  • Western Merry Hills Pass (West)
  • Shrine of Ul'sterra (North)

Shrine of Ul'sterra

Story Dungeon

  • Merry Hills (South)
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Brightlands

Octopath Traveler 2 Brightlands

Tier 1 (Levels 1 to 14)

Location

Area Type

Important Features

Exits

New Delsta Harbor: Anchorage

Field

Ferry to Beasting Bay: Anchorage and Crackridge Harbor: Anchorage

  • Ferry (West)
  • New Delsta Flats (East)

New Delsta Flats

Field

Black Market (nights only)

  • New Delsta Harbor: Anchorage (West)
  • Abandoned Waterway (Northwest)
  • Southern Cape Cold Snows (North)
  • Abandoned Village (East)
  • Eastern New Delsta Highroad (South)

Eastern New Delsta Highroad

Field

Inventor "Guild"

  • New Delsta (West)
  • New Delsta Flats (North)
  • Western Clockbank Highroad (East)

Western Clockbank Highroad

Field

  • Eastern New Delsta Highroad (West)
  • Eastern Flamechurch Pass (North)
  • Southern Clockbank Highroad (East)
  • Sunken Maw (South, on water)

New Delsta

Town

  • Underground Waterway (Southwest)
  • Theater: Backstage (Theater)
  • Diamante's Estate (Northeast)
  • Eastern New Delsta Highroad (East)

Abandoned Village

Town

  • New Delsta Flats (West)
  • Path to Mount Liphia (East)

Underground Waterway

Story Dungeon

Route to Deserted Highroad unlocks later

  • New Delsta (Up)
  • Deserted Highroad (East)

Theater: Backstage

Story Dungeon

  • New Delsta (East)

Diamante's Estate

Story Dungeon

  • New Delsta (South)

Abandoned Waterway

Optional Dungeon

  • New Delsta Flats (East)

Tier 2 (Levels 14 to 35)

Location

Area Type

Important Features

Exits

Southern Clockbank Highroad

Field

  • Western Clockbank Highroad (West)
  • Clockbank (North)
  • Altar of the Prince of Thieves (East, on water)

Clockbank

Town

Thieves Guild

  • The Roque Company: Factory (North)
  • Old Clock Tower (Central)
  • Southern Clockbank Highroad (South)

The Roque Company: Factory

Story Dungeon

  • Clockbank (South)

Path to Mount Liphia

Field

  • Abandoned Village (West)
  • Mount Liphia (East)

Mount Liphia

Story Dungeon

  • Path to Mount Liphia (West)

Sunken Maw

Optional Dungeon

  • Western Clockbank Highroad (North)

Old Clock Tower

Optional Dungeon

  • Clockbank (South)

Altar of the Prince of Thieves

Altar

Unlocks Throné's Veil of Darkness skill

  • Southern Clockbank Highroad (North)

Tier 3 (Levels 36+)

Location

Area Type

Important Features

Exits

Deserted Highroad

Field

  • Underground Waterway (East)

Lostseed

Town

  • Lostseed Castle (West)
  • Deserted Highroad (East)

Lostseed Castle

Story Dungeon

  • Lostseed (East)
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Toto'haha

Octopath Traveler 2 Toto'haha

Tier 1 (Levels 1 to 14)

Location

Area Type

Important Features

Exits

Beasting Bay: Anchorage

Field

Ferry to Canalbrine and New Delsta Harbor: Anchorage

  • Ferry (Northwest)
  • Western Tropu'hopu Traverse (East)
  • North Beasting Traverse (South)
  • Cavern of Waves (North, on island)

North Beasting Traverse

Field

  • Beasting Bay: Anchorage (North)
  • Beasting Village (South)

Beasting Village

Town

  • North Beasting Traverse (North)
  • Path to the Tombs of the Wardenbeasts (South)

Path to the Tombs of the Wardenbeasts

Field

  • Beasting Village (North)
  • Tombs of the Wardenbeasts (East)
  • Summit of Strife (West)

Tombs of the Wardenbeasts

Story Dungeon

  • Path to the Tombs of the Wardenbeasts (West)

Tier 2 (Levels 14 to 35)

Location

Area Type

Important Features

Exits

Western Tropu'hopu Traverse

Field

Hunters Guild

  • Beasting Bay: Anchorage (West)
  • Southern Nameless Village Traverse (North)
  • Tropu'hopu (East)
  • Altar of the Huntress (South)

Tropu'hopu

Town

Can get ship from Shipyard

  • Western Tropu'hopu Traverse (West)

Altar of the Huntress

Altar

Unlocks Ochette's Indomitable Beast skill

  • Western Tropu'hopu Traverse (North)

Tier 3 (Levels 36+)

Location

Area Type

Important Features

Exits

Southern Nameless Village Traverse

Field

  • Sinking Ruins (West)
  • Nameless Village (North)
  • Western Tropu'hopu Traverse (South)

Nameless Village

Town

  • Wandering Wood (North)
  • Southern Nameless Village Traverse (South)

Wandering Wood

Story Dungeon

  • Nameless Village (South)

Summit of Strife

Story Dungeon

  • Path to the Tombs of the Wardenbeasts (East)

Cavern of Waves

Optional Dungeon

  • Beasting Bay: Anchorage (South)

Sinking Ruins

Optional Dungeon

  • Southern Nameless Village Traverse (South)
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Harborlands

Octopath Traveler 2 Harborlands

Tier 1 (Levels 1 to 14)

Location

Area Type

Important Features

Exits

Western Canalbrine Coast

Field

  • Canalbrine Bridge (West)
  • Canalbrine (East)

Canalbrine Bridge

Field

  • Northern Ryu Sands (West)
  • Lair of the Usurper (North, on island)
  • Western Canalbrine Coast (East)
  • Northern Conning Creek Coast (South)

Canalbrine

Town

Ferry to Beasting Bay: Anchorage

  • Western Canalbrine Coast (West)
  • Canalbrine: Path to the Water Source (South)
  • Sacred Guard Ship (Northeast, only during story)

Canalbrine: Path to the Water Source

Field

  • Canalbrine (North)
  • Canalbrine: Water Source (South)

Canalbrine: Water Source

Story Dungeon

  • Canalbrine: Path to the Water Source (North)

Sacred Guard Ship

Story Dungeon

Only available during story chapter

  • Canalbrine (South)

Lair of the Usurper

Optional Dungeon

  • Canalbrine Bridge (South)

Tier 2 (Levels 14 to 35)

Location

Area Type

Important Features

Exits

Northern Conning Creek Coast

Field

  • Canalbrine Bridge (North)
  • Altar of the Charitable (East)
  • Western Conning Creek Coast (South)

Western Conning Creek Coast

Field

  • Eastern Sai Sands (West)
  • Northern Conning Creek Coast (North)
  • Cavern of the Moon and Sun (Secret Cave on Beach)
  • Conning Creek (East)

Conning Creek

Town

Apothecaries Guild

  • Western Conning Creek Coast (West)
  • Guard Outpost (Central)
  • Cavern of the Sea God (Northeast of Harbor)

Guard Outpost

Story Dungeon

  • Conning Creek (South)

Cavern of the Sea God

Story Dungeon

  • Conning Creek (South)

Cavern of the Moon and Sun

Optional Dungeon

  • Western Conning Creek Coast (South)

Altar of the Charitable

Altar

Unlocks Castti's Drastic Measures skill

  • Northern Conning Creek Coast (West)

Tier 3 (Levels 36+)

Location

Area Type

Important Features

Exits

Roque Island: Anchorage

Field

Only reachable with private ship

  • Ship anchorage (South)
  • Roque Island (North)

Roque Island

Town

  • Roque Island: Anchorage (South)
  • The Roque Company (North)

The Roque Company

Story Dungeon

  • Roque Island (South)
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Hinoeuma

Octopath Traveler 2 Hinoeuma

Tier 1 (Levels 1 to 14)

Location

Area Type

Important Features

Exits

Northern Ryu Sands

Field

Doesn't connect to other Hinoeuma regions

  • Southern Oresrush Wilds (North)
  • Canalbrine Bridge (East)
  • Ryu (South)

Ryu

Town

  • Northern Ryu Sands (North)

Tier 2 (Levels 14 to 35)

Location

Area Type

Important Features

Exits

Eastern Sai Sands

Field

  • Southern Sai Sands (West)
  • Decaying Temple (North)
  • Western Conning Creek Coast (East)
  • Altar of the Thunderblade (South)

Southern Sai Sands

Field

  • Western Sai Sands (West)
  • Sai (North)
  • Eastern Sai Sands (East)

Western Sai Sands

Field

  • Quicksand Gaol (West)
  • Eastern Wellgrove Trail (North)
  • Southern Sai Sands (East)
  • Eastern Ku Sands (South)

Sai

Town

Warriors Guild

  • Sandflow Pass (West)
  • Dragonridge (East)
  • Southern Sai Sands (South)

Sandflow Pass

Field

  • Old Campsite (North)
  • Sai (East)

Old Campsite

Field

  • Sand Lion's Den (North)
  • Sandflow Pass (South)

Sand Lion's Den

Story Dungeon

  • Old Campsite (South)

Dragonridge

Story Dungeon

  • Sai (West)

Decaying Temple

Optional Dungeon

Can only enter with a single party member

  • Eastern Sai Sands (South)

Quicksand Gaol

Optional Dungeon

  • Western Sai Sands (East)

Altar of the Thunderblade

Altar

Unlocks Hikari's Ultimate Stance skill

  • Eastern Sai Sands (North)

Tier 3 (Levels 36+)

Location

Area Type

Important Features

Exits

Eastern Ku Sands

Field

  • Southern Ku Sands (West)
  • Western Sai Sands (North)
  • Tranquil Grotto (East)

Southern Ku Sands

Field

Is a tier 1 region during Hikari's intro

  • Ku (North)
  • Eastern Ku Sands (East)

Ku

Town

  • Five-Tiered Tower (Castle Ku: Entrance)
  • Southern Ku Sands (South)

Five-Tiered Tower

Optional Dungeon

Reach top to unlock Conjurer job

  • Ku (South)

Tranquil Grotto

Optional Dungeon

  • Eastern Ku Sands (West)
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Leaflands

Octopath Traveler 2 Leaflands

Tier 1 (Levels 1 to 14)

Location

Area Type

Important Features

Exits

Southern Cropdale Trail

Field

Start the Final Chapter and Epilogue from here

  • Northern Wellgrove Trail (West)
  • Eastern Cropdale Trail (North)
  • Southern Oresrush Wilds (East)
  • Starfall Spring (South, on water)

Eastern Cropdale Trail

Field

  • Cropdale (West)
  • Crackridge Harbor: Anchorage (East)
  • Southern Cropdale Trail (South)

Cropdale

Town

  • Forest Path (North)
  • Eastern Cropdale Trail (East)

Forest Path

Field

  • Veil of Trees (West)
  • Festival Grounds (North)
  • Animal Trail (East)
  • Cropdale (South)

Festival Grounds

Field

  • Forest Path (South)

Veil of Trees

Story Dungeon

  • Forest Path (East)

Animal Trail

Story Dungeon

  • Forest Path (West)

Starfall Spring

Optional Dungeon

  • Southern Cropdale Trail (North)

Tier 2 (Levels 14 to 35)

Location

Area Type

Important Features

Exits

Eastern Wellgrove Trail

Field

  • Wellgrove (West)
  • Northern Wellgrove Trail (North)
  • Western Sai Sands (South)

Northern Wellgrove Trail

Field

  • Southern Timberain Trail (West)
  • Altar of the Lady of Grace (North)
  • Southern Cropdale Trail (East)
  • Eastern Wellgrove Trail (South)

Wellgrove

Town

Dancers Guild

  • Secret Forest (West)
  • Eastern Wellgrove Trail (East)
  • Road to Mother's Garden (South)

Road to Mother's Garden

Field

  • Wellgrove (North)
  • Mother's Garden: Orphanage (West)

Mother's Garden: Orphanage

Field

  • Road to Mother's Garden (East)
  • Mother's Garden (North)

Mother's Garden

Story Dungeon

  • Mother's Garden: Orphanage (South)

Secret Forest

Story Dungeon

  • Wellgrove (East)

Altar of the Lady of Grace

Altar

Unlocks Agnea's Windy Refrain skill

  • Northern Wellgrove Trail (South)

Tier 3 (Levels 36+)

Location

Area Type

Important Features

Exits

Southern Timberain Trail

Field

  • House Wellows Manor (West)
  • Timberain (North)
  • Northern Wellgrove Trail (East)

Timberain

Town

  • Timberain Castle (North)
  • Southern Timberain Trail (South)

Timberain Castle

Story Dungeon

  • Timberain (South)

House Wellows Manor

Optional Dungeon

  • Southern Timberain Trail (East)
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Wildlands

Octopath Traveler 2 Wildlands

Tier 1 (Levels 1 to 14)

Location

Area Type

Important Features

Exits

Southern Oresrush Wilds

Field

Doesn't connect to other Wildlands areas

  • Southern Cropdale Trail (West)
  • Oresrush (North)
  • Northern Ryu Sands (South)

Crackridge Harbor: Anchorage

Field

Ferry to New Delsta Harbor: Anchorage

  • Ferry (East)
  • Eastern Cropdale Trail (West)
  • Southern Crackridge Wilds (North)

Oresrush

Town

  • Abandoned Silver Mine (East)
  • Southern Oresrush Wilds (South)

Abandoned Silver Mine

Field

  • Oresrush (West)
  • Giff's Manse (Northeast)

Giff's Manse

Story Dungeon

  • Abandoned Silver Mine (South)

Tier 2 (Levels 14 to 35)

Location

Area Type

Important Features

Exits

Southern Crackridge Wilds

Field

  • Unfinished Tunnel (West)
  • Western Crackridge Wilds (North)
  • Altar of the Trader (East)
  • Crackridge Harbor: Anchorage (South)

Western Crackridge Wilds

Field

Merchants Guild

  • Western Gravell Wilds (North)
  • Crackridge (East)
  • Southern Crackridge Wilds (South)

Crackridge

Town

  • Western Crackridge Wilds (West)
  • Abandoned Road (East)
  • Bed of the Titan (Down)

Abandoned Road

Field

  • Crackridge (West)
  • Fellsun Ruins (East)

Fellsun Ruins

Story Dungeon

  • Abandoned Road (West)

Bed of the Titan

Story Dungeon

  • Crackridge (Up)

Unfinished Tunnel

Optional Dungeon

  • Southern Crackridge Wilds (East)

Altar of the Trader

Altar

Unlocks Partitio's Negotiate Schedule skill

  • Southern Crackridge Wilds (West)

Tier 3 (Levels 36+)

Location

Area Type

Important Features

Exits

Western Gravell Wilds

Field

  • Gravell (East)
  • Ivory Ravine (Down)
  • Western Crackridge Wilds (South)

Gravell

Town

Bring rusty weapons to blacksmith to unlock Armsmaster job

  • Western Gravell Wilds (West)
  • Path to the Duskruin Shrine (East)

Path to the Duskruin Shrine

Field

  • Gravell (West)
  • Duskruin Shrine (East)

Duskruin Shrine

Story Dungeon

  • Path to the Duskruin Shrine (West)

Ivory Ravine

Optional Dungeon

  • Western Gravell Wilds (Up)
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Sundering Sea

Octopath Traveler 2 Sundering Sea

Unlike the regular regions of Octopath Traveler 2, the Sundering Sea has a static Danger Level of 34. This number doesn't go up or down based on the area you're in. Also, you can't explore any part of the Sundering Sea until you've completed the Scent of Commerce story that begins in Tropu'hopu. To do so, bring Partitio to the Shipyard east of the main village (and start saving up 100,000 leaves).

Location

Area Type

Important Features

Directions

Lighthouse Island

Field

West of Frigit Isle

Shipwreck of the Empress

Optional Dungeon

North of the Wildlands-Brightlands ferry line

Vidania

Final Dungeon

Spoilers galore

In a ring of stones at the center of the map

Nameless Isle

Optional Dungeon

North of Beasting Bay: Anchorage

Curious Nest

Optional Dungeon

In the Harborlands bay

???/Gate of Finis

Optional Superboss

East of Tropu'hopu

The Lost Isle

Field

Solve the riddle to unlock Arcanist job

Southeast of Clockbank

OctopathTraveler2TagCover
Octopath Traveler 2

Franchise
Octopath Traveler
Platform(s)
Switch , PS4 , PS5 , PC
Developer(s)
Square Enix , Acquire
Genre(s)
RPG
How Long To Beat
60 Hours