Highlights

  • Remedy plans to release sequels to Alan Wake and Control more frequently to meet fans' demands for more content in the connected universe.
  • With successful sales of Alan Wake 2 and full ownership of Control IP, Remedy aims for high brand recognition and revenue in future games.
  • The intertwined stories of Alan Wake 2 and Control pave the way for Remedy to expand these popular franchises and evolve their fascinating lore.

Remedy has good news for fans of Alan Wake and Control, hinting that the time between games won't be as long as the wait between Alan Wake 2 and its predecessor. As the Remedy universe continues to grow, the studio behind Alan Wake and Control has ambitious goals for both series.

The games within the Remedy universe are known for their unique stories. From Max Payne to Quantum Break, Remedy has brought to life some fascinating games, but Alan Wake and Control have grown to be some of the most popular projects headed by the studio. Control was one of the best games of 2019, and the release of Alan Wake 2 last year proved another big win for Remedy. When it comes to both franchises, Control is the first installment in its series, but Alan Wake 2 was a long-awaited sequel. The first Alan Wake game was released 13 years ago, and Remedy has good news for fans who are concerned about another long wait for future games.

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Recent comments from Remedy's CEO, Tero Virtala, have hinted that the developer is looking to expand both franchises consistently in order to grow a vast, connected universe. With Alan Wake 2 being Remedy's fastest-selling game and the studio recently gaining full ownership of the Control IP, the future of both games are high priorities for Remedy.

The Future of Alan Wake And Control

Virtala made it clear in recent statements that Remedy is aiming for more frequent sequels, promising shorter wait times between games. "With Alan Wake and Control we now have two established franchises, and our ambition is to grow them into franchises that have high brand recognition, steadily growing user base, more regular cadence of sequels and an ability to generate revenues and profits at a high level," Virtala said in Remedy's recent financial reports. Control's in-development sequel and multiplayer spin-off, in addition to Alan Wake 2's upcoming DLCs, is a clear example of Remedy wishing to expand both franchises as much as possible. As further proof of Remedy wanting to grow its connected in-game universe, Virtala also revealed that sales for Alan Wake 2 have been great, meaning that the demand for more Alan Wake games is definitely there.

With Alan Wake and Control we now have two established franchises, and our ambition is to grow them into franchises that have high brand recognition, steadily growing user base, more regular cadence of sequels and an ability to generate revenues and profits at a high level.

After 13 years since its first chapter, it's impressive that Alan Wake 2 was able to achieve such a successful comeback for the series. With the stories of Alan Wake 2 and Control being intertwined, it makes sense that Remedy would want to focus on growing these franchises further. The Alan Wake games and Control hold some of the most compelling stories in modern gaming, and it will be exciting to see how Remedy chooses to evolve the game's fascinating lore as the studio dives deeper into these worlds.