The Founja Jungle (Night) course is the fifth that players will get to explore in New Pokemon Snap and will become available once they have reached research level 2 in the daytime variant. The vast majority of Pokemon that players will encounter here are the same ones that show up during the daytime, although there are one or two new ones and many of the existing ones behave a little differently too.

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In total, there are 18 different types of Pokemon for players to photograph in the course, some of which won't show up until after players have reached research level 2. Like the Jungle (Day) course, it's possible to gain access to the swamp area and get behind the waterfall, although there's also a third alternate route down by the ancient ruins that's not available earlier on in the day.

Every Pokemon In Founja Jungle (Night)

A complete map of the Founja Jungle (Night) course in New Pokemon Snap

Research Level 1

  • Morelull - There are Morelull absolutely everywhere in the Jungle Night (Course), but the best place to snap a photograph of one is near the beginning as the NEO-ONE gets pretty close to them. Alternatively, they can be found behind the waterfall where players can feed them Fluffruit.
  • Liepard - Much like in the Jungle (Day) course, Liepard can be found virtually everywhere and in many of the same spots as before. There are a few sleeping ones that can be hard to find in the opening section, but scan and the Melody Player should bring them out.
  • Arbok - It's a little easier to get a decent photo of Arbok than it was earlier in the day, although obstructive foliage can still be a problem. It only shows up at research level 1 though and can be found sleeping in a tree near the start of the course and then down by the ruins if players wake it with Fluffruit.
  • Bounsweet - Bounsweet show up in quite a few different places, although the best spot to get a photo is in the Ariados' web when playing at higher research levels.
  • Ariados - Players will likely have noticed the web in the Jungle (Day) course and can now finally meet its occupant. At one point, some Bounsweet will land in the web and waking the Ariados with Fluffruit will allow players to get four-star photos of both Pokemon. There are also some near the swamp which can get into a fight with Yanmega if players lure the latter to the area with the Melody Player at research level 1.
  • Metapod - There are a few Metapod stuck on a tree on the left hand side of the track near the beginning of the course. Players can also find some down by the ruins if they get knocked off the branch by the angry Liepard.
  • Yanmega - Yanmega typically show up near bodies of water, so the swamp and waterfall areas are the best places to see one. If players lure a Yanmega into the swamp area at research level 1, it will fight with three Ariados. If it wins, illuminating the Crystabloom at the end of the course will summon a flock of Yanmega. If it loses, it shows up behind the waterfall. At research level 2, players can find another Yanmega near the ruins if they wake the 2 sleeping Yanmega near the start of the course with the Melody player.
  • Ledian - Ledian are stuck to many trees throughout the course, although players can use the music player to bring them out. If players hit the three Ledian before the ruins with Illumina Orbs, they will show up again at the end of the course for a four star photo. There are also some down by the ancient ruins, but they'll only come out if players illuminate the Crystabloom.
  • Toucannon - If players don't take the swamp route, there's a Toucannon up in a tree over on the right. There's also some on the left hand side as players pass over the ancient ruins and hitting the nearby Crystabloom with an Illumina Orb three times will create a great photo opportunity and cause them to show up at the end of the course.
  • Pikipek - There's a Pikipek sleeping in a tree hollow just before the ancient ruins, although it can be woken with a well-placed Fluffruit if players want a slightly better picture. Pikipek will also show up at the end of the course if players illuminate the Crytabloom by the ancient ruins three times.
  • Wooper - There's a Wooper down below players as they pass over the ancient ruins section and they also show up down by the waterfall as well as behind it.
  • Quagsire - Quagsire also likes to hang out down by the waterfall, although it's now a little less animated than it was earlier on in the day.
  • Magikarp - Magikarp can once again be found flapping around by the waterfall, although getting a decent picture will once again be difficult due to how far away they are. There's also one in a river near the ancient ruins.

Research Level 2

  • Leafeon - Leafeon will show up right at the start of the course and will walk in front of the NEO-ONE through to the very end. If players take the route behind the waterfall, they'll again be able to get some nice shots of it; this time kicking back with a pair of sleeping Swampert.
  • Swampert - There's a Swampert in the swamp which can be woken up with the help of Leafeon. Players will need to hit Leafeon with a Fluffruit near the entrance to the swamp route and then use the Melody Player to make some Ariados drop down and scare it.
  • Slaking - There are two Slaking near the start of the course; one in the bushes on the right just before the swamp and another in the swamp area. If players repeatedly use scan to make the second Slaking steal Pikipek's fruit, it will also show up on the right near the end of the course.
  • Vivillon - Players will be able to find both river and jungle pattern Vivillon towards the end of the course once they reach research level 2, although they'll have to do a little bit of work to draw them out. Upon arriving in the final area near the waterfall, performing a scan will reveal three question mark indicators over to the player's right. If they now use the Melody Player and then scan the area again, two jungle pattern and one river patter Vivillon will fly out.

End Game

  • Mew - In order to find Mew, players will first need to complete the game. After doing so, it will show up if players turn around and use the Melody Player immediately after beginning the course. They'll need to hit the Legendary Pokemon with Fluffruit twice near the beginning, once near the swamp and a final time right in front of the ancient ruins. Doing so will lead to Mew flying right up into the player's face as they approach the waterfall and also cause the Pokemon to show up in the Jungle (Day) course as well.

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