Fans of the Scooby-Doo franchise would be very aware of what and how capable Ms.Velma Dinkley is. The brunette in her iconic orange sweaters and miniskirt is the brains of Mystery Inc. and is well known for her ability to crack the case even before the final reveal.

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MultiVersus stays true to her cartoon traits and has her classified under the support class. Her character comes into the entire limelight in 2pv2p modes, and her array of perks provides buffs to her allies in desperate times of need.

Basic Attacks

Multiversus---Velma-Infinite-Comboing-Her-Opponent-With-Speech-Bubbles-With-Velma-PNG-Overlaid-On-Top-1
Move TypeMove NameDescription
Neutral GroundSupportive WordsA word bubble Projectile that seeks nearby characters - allies or foes on first contact. In such a case, the character in contact is set as a target for the entire duration, and additional bubbles are attracted to them automatically. In a scenario where the chosen character is an ally, they are provided with the "Hastened" ability for a brief period. This move is based upon the ammo number and can be repeated until the ammo is depleted.
Neutral AirSupportive WordsSame as ‘Neutral Ground’
Side GroundQuip MasterNot much to add here. Velma resorts to sledging, which deals damage to the opponents.
Side AirLight’Em UpA supercharged move where Velma equips a flashlight that has a chance to spawn evidence on contact with the foe.
Up GroundBright IdeaA supercharged move where Velma charges an idea bulb overhead that has a chance to spawn evidence on contact with the enemy foe.
Up AirBright Air-DeaThe move and its benefits remain the same as the "Bright Idea” but does not require a supercharge.
Down GroundCalculated VictoryA supercharged move where Velma fires out a calculation that deals damage to the foe while spawning evidence upon impact.
Down AirMy GlassesA ‘Jinkies, I lost my glasses” throwback to the old Scooby Doo cartoons. Velma drops her glasses and knocks down any foe in front of her while she tries to find them back.

Special Attacks

Multiversus - Velma Carrying Velma With Announcer Pack Icon Overlaid On Top
Move TypeMove NameDescription
Neutral Ground SpecialMotivational SpeakerVelma fires a long-range speech beam that has a super combo hit effect on the enemies while healing any and all nearby allies. In case of an ally being the final contact, the beam gets one last stand, growing into a more brawny beam from there on. On the other hand, with the final impact being an enemy, the impacted character would face a weakened debuff. The beam can be directed both up and down with the player's input. It is also to be noted that any foe hit by her beam is marked for the next word bubbles and has the chance to spawn evidence on hit.
Neutral Air SpecialSame as ‘Neutral Ground Special’
Side Ground SpecialFast ThinkerA supercharged move where Velma sprints forward in the direction faced. Allies in her path can spring into Velma's arms. This would increase the overall DPS of the movie while granting Velma and her ally in arms, a point of armor, and temporary health. On the other hand, any foes caught in the path would be thrown upwards at the end of the move.
Side Air SpecialHit The BooksVelma brings out and sends forward a textbook projectile that jolts back enemies upon contact.
Up Ground SpecialToxic ConcoctionVelma spills toxic goo and the ground and springs upwards away from it. Any or all enemies falling onto the goo will be battered by a slowed debuff and progress on to getting completely frozen.
Up Air SpecialShutterbugVelma clicks a picture facing downwards with a camera that acts as a projectile propelling her and nearby enemies upwards while breaking any or all enemy armor. It also hands out broken armor debuff on impact and opens up foes to deal significant damage and knock back.
Down Ground SpecialSpread The KnowledgeVelma fires out a book projectile that hooks onto her ally. This would provide Velma and ally with the projectile on and receive an educated buff. Provides benefits like a shorter cooldown.
Down Air SpecialSame as ‘Down Ground Special”

Perk List

Multiversus - Velma Using Her Cooldown Ability That Enlarges Her Head

Velma gets her first perk at Mastery Level 2 and her last one at Mastery Level 13.

DeadShot at Level 2

Pantied Target at Level 4

Slippery Customer at Level 7

Signature: Studied at Level 8

Signature: Knowledge Is Power at Level 10

Shirt Cannon Sniper at Level 11

Ice To Beat You at Level 12

Hit Me If You’re Able at Level 13

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Finding the right combo (Signature, Attack, Utility, and Defense) can make the character play differently in the arena. The best perk combo that tops at the moment for Velma is the: Studied (Signature) - Deadshot (Slot 1) - Shirt Cannon Slipper (Slot 2) - Ice To Beat You (Slot 3).

Unlockables

Velma Dinkley Alternate Costume Multiversus

Apart from the gameplay features, players can also access in-game collectibles for Velma.

Luau Velma: The only other outfit skin for the character can be purchased for 1500 Gleamium

Announcer Velma: Announcer Velma Pack, which has voice add ons and can be purchased for 100 Gleamium

Dance: An Emote taunt, can be purchased for 500 Gleamium

MutliVersus is a free-to-play multiplayer game available for PC, Xbox (Xbox One and Series X/S), and Playstation (PS4 & PS5).