Highlights

  • Square Enix games prioritize immersive worlds to help players escape reality and feel engrossed in their adventures.
  • Dragon Quest 3 introduced an innovative day and night cycle, while Nier: Automata offers varied environments for exploration.
  • The Quiet Man 's unique use of sound and visuals, along with Shadow of the Tomb Raider' s jungle setting, enhances immersion in gaming.

Immersion as an element of game design has only really started becoming more emphasized in the last decade or two. Thanks to how much more technically advanced games have become in their presentation, it means developers are able to engross players into their worlds by making them feel as believable and realistic as possible, and one developer who's made full use of this on more than a few occasions is Square Enix.

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Because Square Enix often prefers to base their games on the fantasy genre, it's not always easy to make these worlds feel immersive, considering how outlandish and over the top they can be. Considering how long they've been in the industry though, it makes sense Square Enix would by now have a good grasp of how to make an immersive game that sinks its hooks into the player and allows them to escape from the stresses of the real world for a little while. Here are the Square Enix games that fans consider to be most immersive in how they play, look, and sound.

This list will primarily feature games that were developed and published by Square Enix, along with titles that were made during their time being separate from Square and Enix.

6 Dragon Quest 3

Dragon Quest 3's Ambitious Day And Night Cycle Added An Extra Layer Of Realism To The Gameplay

dragon-quest-3_hd-2d-remake
Dragon Quest 3: The Seeds of Salvation

Platform(s)
Nintendo Switch , Super Nintendo Entertainment System , PlayStation 4 , Nintendo 3DS , Android
Released
February 10, 1988
Developer(s)
Chunsoft
Publisher(s)
Enix , Square Enix

Dragon Quest 3 was considered to be an extremely innovative and ambitious game when it was released in 1988, not only because it was the first entry to dip into being open-world, but also because of its unique day and night cycle. Depending on the time of the day, players will be able to find specific items, weapons, and characters scattered across the mysterious medieval world which will help them in their grand epic adventure.

These sorts of cycles have actually been seen in more modern RPGs such as Octopath Traveler 2, but the fact Dragon Quest 3 featured it so early on made it a truly ambitious addition which added an extra layer of immersion to the whole experience. The fact that the map itself is so varied in its environments also helps to make this gigantic fantasy world feel alive and believable.

5 Nier: Automata

It's Hard Not To Become Engrossed In Nier Automata's Expertly Crafted World

Wide shot of 2B and 9S overlooking dilapidated buildings of Earth which nature is slowly overtaking.
NieR: Automata

Platform(s)
PS4 , Xbox One , PC , Switch
Released
March 7, 2017
Developer(s)
Platinum Games
Genre(s)
Action RPG
Publisher(s)
Square Enix

Once players are dropped onto the desolate surface of Earth in Nier Automata, they'll be free to explore a stunning world packed full of visual storytelling, which makes it hard not to want to explore every inch of what the map has to offer. Giant crumbling castles, rusty machines stuck in place, and long stretches of greenery all come together to create a world that feels empty and desolate, but also eerily believable.

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Another reason why the game is often considered to be so immersive is due to how much variety it contains within its environment. One moment, players will be exploring a dimly lit amusement park, while the next, they'll be scavenging resources in a torn-down dusty skyscraper. This attention to detail makes the world feel believable as opposed to simply being another video game sandbox, and when paired with the gorgeous graphics and intense combat system, it ensures the players' eyes will never need to leave the screen during a playthrough.

4 The Quiet Man

The Quiet Man's Limited Use Of Sound Keeps Players Engaged In A Unique Way

Dane from The Quiet Man
The Quiet Man

Platform(s)
PC , PS4
Released
November 1, 2018
Developer
Square Enix, Human Head Studios
Publisher(s)
Square Enix

Though The Quiet Man received mixed reviews upon its release in 2018, one thing many reviewers commended was how much it committed to the deaf gimmick which is at the center of the story and gameplay. Because the main character, Dane, is almost completely deaf, players are forced to pay extra-close attention to the enemy's movements in combat, which provides a unique twist that puts players in the shoes of the main character.

The Quiet Man is also a game that constantly switches between live-action and in-game segments, but because the visuals are respectable, it's not always easy to deduce what's real or not, making the world feel authentic. Even though the game largely went under the radar of many people or was just straight-up disliked, how it demands players' attention results in a unique, immersive, albeit flawed, game overall.

3 Shadow Of The Tomb Raider

Shadow Of The Tomb Raider Uses Top-Notch Visuals And Sound Design To Bring The World To Life

Image from Shadow of the Tomb Raider showing Lara Croft facing off against a leopard/cheetah.
Shadow of the Tomb Raider

Platform(s)
PS4 , Xbox One , PC
Released
September 14, 2018
Developer(s)
Eidos Montreal
Publisher(s)
Square Enix

Rise of the Tomb Raider already received a lot of praise for how well it managed to suck players into its open world, but the sequel, Shadow of the Tomb Raider, takes this to a whole new level, mostly because of its setting. Being primarily based in the jungles of Peru meant Crystal Dynamics could get pretty creative with their sound design, as it allows the animals to remind players that they are trespassing across some dangerous territory just from their roars and howls alone.

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The game also feels realistic due to its core gameplay mechanics, not only in terms of the stealth which is designed to be slow and methodical, but also in the amount of hunting Lara will need to do in order to acquire resources. This allows the game to feel like more of an immersive fight for survival where careful planning and strategy are required to make it through in one piece, rather than a game that is always giving players everything they need, which would easily take them out of the experience.

2 Final Fantasy 15

Final Fantasy 15's Slower Gameplay Makes It Feel Incredibly Realistic And Immersive

Final Fantasy 15
Final Fantasy 15

Platform(s)
PS4 , Xbox One , PC , Stadia
Released
November 9, 2016
Developer(s)
Square Enix
Genre(s)
Action RPG

Final Fantasy 15 is a game that's dedicated to being as immersive as possible, and while this proved to be a little irritating for some players, there are many others who felt it enhanced the whole experience and helped to make up for the game's shortcomings. For much of the story, Noctis and his friends will be cruising through the open world in the Regalia, stopping at towns, chilling in cafes, and resting up at campfires as they go. The game is therefore much slower than what longtime fans were used to, but it also does an exceptional job at building the world and making the party feel like a genuine group of friends who can always enjoy one another's company.

It's also staggering how much detail went into the environment of Final Fantasy 15's world, not just in terms of visuals, but also with the many creatures and animals who can all be seen going about their own business when not being interacted with. The dynamic day and night cycle also contributes to the realism, along with the constant banter that the group is always having with one another. From the moment players start pushing the broken-down Regalia at the start of the game, they are instantly thrust into an enormous world that really stands out for how well-crafted it is, and how gorgeous it is to look at.

1 Final Fantasy 7 Rebirth

It's Hard To Put Down The Controller After Being Thrust Into The Wonderful World Of Final Fantasy 7 Rebirth

Cloud and the team exploring the open world in Final Fantasy 7 Rebirth
Final Fantasy 7 Rebirth

Platform(s)
PlayStation 5
Released
February 29, 2024
Developer(s)
Square Enix
Genre(s)
RPG

When creating the open world of Final Fantasy 7 Rebirth, it feels like Square Enix took everything people liked about Final Fantasy 15's, and improved upon it to make what some consider to be the most rich and immersive map to date. One such improvement was filling in the world with more towns and villages, while also leaving more than enough landscape for players to wander through when traveling from A to B.

Thankfully, there are still plenty of ways to get around which negate the need for Fast Travel, keeping players fully immersed in the world at all times. Of course, there's also the deeply personal story, which in turn makes the whole world of Final Fantasy 7 and its characters feel realistic and relatable. It does also need to be mentioned that the game benefits from the PlayStation 5's DualSense controller functions like the haptic feedback and adaptive triggers, in case players didn't already feel like they were right there with Cloud and the party on their hunt for Sephiroth.

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