Highlights

  • Fans of NetherRealm's Mortal Kombat 1 are expressing disappointment with the amount of Omni-Man content in the game.
  • Omni-Man, the game's first DLC character, lacks alternate skins and has 15 fewer Mastery Tiers compared to other characters in Mortal Kombat 1. He also comes with 4 Brutalities instead of 5.
  • Some fans are concerned this lackluster addition to the game spells bad news for its other DLC characters, while others are still hopeful the developers will introduce more Omni-Man content at a later date.

A vocal segment of NetherRealm's fandom has recently taken to social media to voice their unhappiness about the amount of Omni-Man content that the developer added to Mortal Kombat 1. Their complaints add to the list of Mortal Kombat 1 criticism that the players have levied against the game since its mid-September market debut.

Omni-Man is the first Mortal Kombat 1 DLC character that NetherRealm added to its latest fighting title as part of its $39.99 Kombat Pack. The expansion also promises to add Ermac, Homelander, Peacemaker, Takahashi Takeda, and Quan Chi to the game, as well as five additional Kameo Fighters.

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Omni-Man Has No Alternate Skins and 15 Fewer Mastery Tiers Than Other Mortal Kombat 1 Combatants

That notwithstanding, some fans haven't been too impressed with the arrival of Omni-Man to Mortal Kombat 1, not least because of what they perceive is an overall lack of content accompanying the character. The front page of the game's largest subreddit has recently featured several heavily upvoted posts criticizing the fact that Omni-Man comes with no alternate skins, one fewer Brutality compared to the characters from the base game, and no place in the game's seasonal content roadmap. Many players have also taken issue with the fact that Omni-Man only has 20 Mastery Tiers, thus being more in line with the supporting Kameo Fighters than playable combatants who boast 15 and 35 proficiency levels, respectively.

Given that state of affairs, some of the game's fans have expressed concerns about how NetherRealm will handle the ten DLC characters whom it has yet to release. Others adopted a more optimistic outlook, arguing that there's still a chance that the developer will treat Omni-Man to additional costumes and other types of content in the future. Although game director Ed Boon habitually teases new Mortal Kombat 1 features on social media, there have so far been no indications that NetherRealm was holding back on Omni-Man content and plans to release more of it at a later date.

This polarizing introduction to the Kombat Pack shouldn't take away from the fact that the base game has been widely lauded as nothing short of an amazing experience. Many fans and critics alike have already praised Mortal Kombat 1 for its immense character variety, elaborate combos, and an addictive gameplay loop, among other things. The glowing critical reception only circumvented the Switch version of the game, which was panned for blurry visuals and terrible performance underlined by its extremely long loading times.