Highlights

  • Modern Warfare Zombies in Modern Warfare 3 offers a bigger map with the opportunity to travel to different locations, providing a variety of perks and incentives for players.
  • The inclusion of multiple squads in MWZ prevents lobbies from being disbanded and allows players to join other squads in the map, improving the teamplay experience.
  • MWZ introduces the feature of weapon extraction/exfil, allowing players to extract weapons for use in Multiplayer modes, which adds a satisfying and rewarding element to the game.

While Sledgehammer is responsible for arguably the most important mode in Multiplayer for Call of Duty Modern Warfare 3, it is important to call attention to their efforts alongside Treyarch in creating Modern Warfare Zombies. For fans who are accustomed to Black Ops Cold War's Outbreak mode, they will be able to see many of the similarities between it and the current Zombies experience fans have at their disposal.

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The template of Outbreak appears to be a way into another style of Zombies alongside the classic modes fans are accustomed to. Despite criticisms of there being no round-based maps along with some technical issues, Modern Warfare Zombies manages to improve and enhance certain regions that were present in Treyarch's previous Zombies entry.

1 Bigger Map

Offers A Variety Of Perks And Incentives

Mercenaries in Urzikstan

Given the size and scale of Outbreak and the opportunity of traveling to different maps, while moving on to the next round, Urzikstan is a great start for Modern Warfare Zombies. Operating in the same manner as Outbreak in terms of each round pushing the difficulty higher, Urzikstan has a vast amount of space to find contracts, weapons, and resources. Moving further up in tiers in MWZ can be rewarding for players as it increases the chances of blueprints for perks or Wonder Weapons dropping.

In light of seasons later down the line, implementing new maps of the same scale, or perhaps even Outbreak maps themselves in conjunction with traveling to different maps while in-game would push it an extra step closer to topping Cold War's mode. Despite Treyarch being rumored to be working on a brand-new Black Ops entry for 2024, it would still be no surprise to see substantial updates as such come to MWZ.

2 Multiple Squads

Prevents Lobbies From Being Disbanded

Operator

For players who prefer to operate in teams rather than solo, MWZ addresses one of the issues present in Cold War's Outbreak. Many times, players who have different objectives or goals will join up randomly in lobbies and end up steering far away from allies and being eliminated. This could very easily result in lobbies disbanding since players among them can be hosts of each, leaving players having to start over.

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In MWZ, if players are left alone in the lobby, they still have other squads widespread in the Urzikstan map, and have the option of joining them at any given moment. This also allows players in the squad who are ready to exfil to do so, without needing everyone to follow suit. Issues of disbanding when unwanted are completely removed here, aside from any technical issues that end up pulling all players out for connection issues.

3 Weapon Extraction/Exfil

A Feature That Should Be Maintained

Operator

One of the best aspects of Zombies this time around, not only compared to Outbreak but all previous renditions, players can now extract weapons for use in Multiplayer modes. Previously, the only way to do so was via challenges to complete in-game. This is still present, which has made a controversial shift to daily and bonus challenges, but finding a locked weapon in Urzikstan and exfilling successfully is an incredibly pleasing addition to the franchise.

If round-based maps and modes make their way to Zombies in Modern Warfare 3, seeing this maintained within it and future Treyarch Zombies projects to come would please fans more than developers may expect. While this could be the reason for the mode's timer, as unlimited time would give players easy access to all locked weapons, a timer extension along with the maintenance of this feature would do the game plenty of good.

4 Faster Weapon Level XP

Offers A More Rewarding Player Experience

Mercenaries & zombies

In many previous Call of Duty entries, players have had issues with player progression without double XP tokens being activated. With Zombies classic and Outbreak in Cold War, leveling up weapons regardless of how many kills players get never really seemed to push XP higher than it goes, eliminating one of the elements of replay value. So far, in MWZ, weapon, player, and battle pass XP all seem to be increased to a satisfying level.

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While this can always be changed or adjusted to a less favorable side in upcoming seasons, if developers can maintain this, it would serve as a much more rewarding playing experience. It serves as an extra incentive for players to spend more time completing contracts, and move on to new acts.

5 Replay Value

Provides An Opportunity To Unlock Valuable Blueprints, Wonder Weapons, Etc.

Operators skydive

Sticking with the increased weapon XP adding to replay value, Modern Warfare 3's Zombies revolves around replaying the mode multiple times. For a variety of reasons, mainly to progress to the story mission, players will find themselves hopping right back into new sessions after exfilling. With the variety of blueprints for perks, weapon rarities, and Wonder Weapons, there is more than enough of a single reason to continuously play the mode. Since there are clear plans to update Zombies over a long period, players will want to complete the contracts, acts, and story missions as soon as possible.

A large fundamental of Zombies over all of their appearances in the Call of Duty franchise is the replay value. Not only are unlocks vital to player enjoyment, but the amount of fun each entry provides is pivotal to success, and Sledgehammer and Treyarch have made a good head start here.

modern warfare 3
Call Of Duty: Modern Warfare 3 (2023)

Platform(s)
PC , PS5 , Xbox Series X , Xbox Series S , PS4 , Xbox One
Released
November 10, 2023
Developer(s)
Sledgehammer Games
Genre(s)
First-Person Shooter