Minecraft is an ever-expanding game with frequent updates and new mods being released that can drastically change the way players approach even the simplest tasks. From the many blocks available to the breathtaking views of the procedurally generated world, the game is packed with things for players to do and places for people to explore. However, one of the aspects of Minecraft that brings the world to life is the many mobs, both passive and hostile, that are especially useful for progression and make the overall objectives that the players have more challenging.

The hostile mobs of Minecraft are fairly complex even though most of them only have one thing in mind: kill the player by any means possible. Zombies, Skeletons, Creepers, Spiders, and others all have their own unique way of attacking and moving across the world, making them unpredictable for beginners and a nuisance for more advanced players. However, there is a general lack of interactions between these mobs, taking away from the complexity of them and making encounters with them grow stale.

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Current Hostile Mob Interactions

Aunt Bakes Minecraft Spider Cake for Her Niece's 6th Birthday (1)

Currently, Minecraft does have certain interactions between the mobs which include attacking, scaring, and even riding. The most common interaction is when a skeleton or zombie is accidentally hit by another mob, which causes the two hostile mobs to attack each other making it a bit easier for players to handle groups of mobs. Another common interaction happens when a wolf sees a skeleton, as it immediately attacks and tries to kill the skeleton, making them the best companions for players exploring the world.

Apart from these, there are a few more interactions, which include skeletons riding on spiders, baby zombies riding on chickens, and even baby zombies riding on other zombies. Certain hostile mobs like the Wither and the Warden are also hostile toward all living things and will attack any mob it encounters. While all these interactions give the mobs some personality, there are still certain mobs like the Enderman who do not have any interactions with other mobs, opening the possibility for including this in a future update.

What Mobs Should Interact With Each Other

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One interaction that should be added to the game is that witches should be able to add potion buffs to other hostile mobs. For example, if the player encounters a witch and a zombie, the witch should throw a potion of strength on the zombie, making it a bit trickier and more dangerous to deal with witches. Zombies should also have a mob that either directly attacks them, like wolves do with skeletons, or scare them away, like cats and creepers, as it would give players more incentive to keep those types of mobs at their base.

One of the most complex mobs in the game is the pillagers, who will systematically attack nearby villages and wandering players. Pillagers should be able to force other mobs to fight for them, including witches and creepers, making raids more challenging and rewarding. Finally, zombie villagers should always be paired with regular zombies, meaning that when a player finds a zombie villager, regular zombies are not far behind, making it a bit more realistic.

Interactions between mobs should be widespread throughout Minecraft, as it not only gives these mobs more of a personality, but it also incentivizes the player to use these interactions for their benefit. The many hostile mobs all have their own uses, but giving them specific interactions can make the game more interesting for players, and these interactions can also inspire many automatic farms. Mobs are the heartbeat of any Minecraft world, and giving them more complex interactions would go a long way to making Minecraft feel even more lively than it currently is.

Minecraft is available now for Mobile, PC, PS4, PS5, Switch, Xbox One, and Xbox Series X|S.

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