During the recent Nintendo Direct, Nintendo suddenly dropped Metroid Prime Remastered on the Nintendo Switch eShop, but one of the original developers of the game is unhappy about the doors in the game. Metroid Prime was first released back in 2002, and despite rumors that a Metroid Prime Remastered collection was being worked on, Nintendo has immediately dropped part one of the GameCube trilogy.

While many other Nintendo fans celebrate Metroid Prime Remastered's abrupt addition to the Nintendo Switch eShop, one of the original developers has voiced their displeasure with it. When a game gets remastered from an initial version, many things are changed to work on modern hardware, with some changes being better than others. Although this developer has highlighted an issue with the doors of Metroid Prime, there are many more aspects of the remaster that they may find praiseworthy by comparison to the GameCube title.

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Zoid Kirsch has garnered over 7,000 likes on a Twitter post in which he criticizes the remastering work done on Metroid Prime, specifically pertaining to the many doors in the game. Kirsch compared the doors from the original Metroid Prime to how they appear in the remastered version. Both images show the hexagonal doors that Metroid Prime's Samus will come across as she accesses different parts of the map, but the older style seems to offer more detail than the remaster despite how incredible the Switch version looks in many other ways.

The screenshot of the original Metroid Prime for GameCube shows a hexagonal door with intricate locking mechanisms that fittingly move around once Samus interacts with the barrier. The doors in the remastered version of the Metroid Prime are mostly missing the internal locking mechanisms. According to Zoid Kirsch, the door shields are using the "wrong alpha level" and he confirmed that he "spent months" adjusting the doors to look just right in time for Metroid Prime's release.

Though Metroid Prime Remastered looks significantly improved from the GameCube original with the Nintendo Switch port, Zoid Kirsch raises a critical difference that new players may not have noticed. Given that Kirsch had already improved the Metroid Prime doors and their central shields, fixing the objects may be simpler than creating them from scratch if the original assets still exist.

Metroid Prime Remastered is available now for Nintendo Switch.

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Source: Twitter