With Marvel Snap’s ever-changing metagame, building an effective counter deck is a challenge. You need to enhance your reads and responses with cards that synergize against the most popular archetypes. This alone requires an extensive knowledge of the metagame and current deck trends, which is a hurdle.
To help with the task, this guide teaches you how to assemble the most effective counter deck. It also explores extra counterplay options that could protect players against META attackers of the latest season.
Marvel Snap: The Best Darkhawk Counters
The Darkhawk era in Marvel Snap is almost over, thanks to cards like Blob and some other budget-friendly counters you may not know.
The Best Deck for Countering the META
Since the metagame is On-Reveal-heavy, a consistent counter deck is a Sera-Shadow King lineup. You can assemble this setup by combining these two cards (Sera and Shadow King) with the rest of the cards listed in the table below:
Card | Cost | Power |
---|---|---|
Sera | 5 | 4 |
Shadow King | 2 | 2 |
Scarlet Witch | 2 | 3 |
Luke Cage | 2 | 3 |
Killmonger | 3 | 3 |
Enchantress | 4 | 5 |
Shang-Chi | 4 | 3 |
Kitty Pryde | 1 | 1 |
Angela | 2 | 2 |
Nova | 1 | 1 |
Sentinel | 2 | 3 |
Bishop | 3 | 1 |
The prime counterplays of the deck are as follows:
- Scarlet Witch creates location control. Use her to take away lane advantages of the opponent.
- Shadow King drops buffed cards’ Power. For instance, he neutralizes a 30-Power Blob, restoring it to its 4-Power base stat.
- Luke Cage protects friendly cards’ Power. When he’s on the board, your cards won’t lose stats.
- Shang-Chi destroys the enemy’s big cards. Anything beyond 10 Power is gone when he’s revealed.
- Enchantress nullifies Ongoing effects. Her lane is protected against any Ongoing text.
- Killmonger destroys all 1-Cost cards. He removes most of the enemy’s early-game drops. Be sure to have destruction-benefiting 1-Cost cards like Nova on the board before playing Killmonger, because he will fire friendly cards as well.
The Best Alternative Counter Cards
In the current metagame, late-game win conditions like Blob are dominant. Therefore, you can squeeze extra powerful counterplays into the deck. The ideal options are Storm,Goose, Echo, and Negasonic Teenage Warhead.
- Storm blocks a lane. She leaves the player out, giving you location control.
- Goose limits a lane. She’s the optimal protection against big drops, as she prevents all 4, 5, and 6-Cost cards from entering her lane.
- Echo nullifies Ongoing attacks. She removes the text of Ongoing enemy cards played in her lane.
- Negasonic Teenage Warhead. She’s a cheap Alioth: After an enemy card is played here, she destroys it.