Highlights

  • LEGO Star Wars: The Skywalker Saga introduced more complex combat mechanics, particularly in its shooting gameplay.
  • The success of The Skywalker Saga's shooting mechanics opens the door for a potential LEGO game centered around first-person shooter gameplay.
  • The inherent charm and style of LEGO games, combined with the immersive perspective of a first-person shooter, has the potential to create a unique and engaging experience for players, offering a close and personal look at the beloved LEGO-made world.

Though it certainly wasn't perfect, LEGO Star Wars: The Skywalker Saga was a major leap forward for the LEGO game franchise, marking the most feature-complete, content-rich game in Traveler Tales' long history. With nine movies' worth of story content, almost 30 explorable open-world planets, just under 400 playable characters, a ton of vehicles, and more collectibles than the average trophy hunter can shake a stick at, LEGO Star Wars: The Skywalker Saga was truly impressive, and it's no surprise that TT Games is apparently sticking with this new formula going forward.

With a LEGO Harry Potter remake allegedly in the works right now, bringing the Wizarding World to the same scale as the Skywalker Saga, it seems as though TT Games is finding its new rhythm, though that doesn't mean that every LEGO title needs to stick to the same large-scale formula. Instead, LEGO should take individual elements that made the Skywalker Saga so great and really expand on them, and its shooter sections alone have the potential to pave the way for a whole new genre of LEGO games.

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LEGO Star Wars: The Skywalker Saga May Have Paved the Way for a LEGO FPS

LEGO Star Wars: The Skywalker Saga's Shooting Mechanics Were a Good Start

Though combat has always played a role in LEGO's video games, it often takes a bit of a backseat to the games' puzzle and platforming gameplay. In the vast majority of licensed LEGO games, combat boils down to just one button press, with players either blasting their opponents away with spammed shots or smacking them into oblivion with simplistic melee combos.

LEGO Star Wars: The Skywalker Saga added some much-needed complexity to the wider LEGO series' combat. While it still doesn't come near other modern-day action/adventure titles, The Skywalker Saga's combat is a marked improvement over all of its predecessors, with its third-person shooting being a real highlight. A rudimentary cover system and some intuitive over-the-shoulder aiming controls make Skywalker Saga's shooting mechanics feel suitably fun, offering a nice alternative to the game's often melee-focused combat. It's nothing to really write home about for adult gamers, but LEGO Star Wars: The Skywalker Saga's shooting mechanics do leave the door open for a whole LEGO game centered around those mechanics, maybe even from a first-person perspective.

A LEGO FPS Has a Lot of Potential

One of the best features of any and every LEGO game, regardless of its genre, is its monumental sense of charm and style. Whether it's a traditional LEGO action/adventure game, a racing title, a sports game, or even a park management game, every LEGO title manages to evoke that same nostalgic feeling simply through its visuals and animations. Simply put, it's fun to see beloved characters, settings, and vehicles portrayed as construction toys, and it's even more fun to see how those toys interact within an otherwise realistic setting.

This inherent LEGO game charm has the potential to be even great in a first-person shooter. A first-person camera perspective allows players to get up close and personal with their surrounding environment, letting them see each individual brick in a structure, the printing on a character's torso, and the mold lines on a weapon. One of the only LEGO games to adopt a first-person perspective was LEGO Island, a rough-around-the-edges open-world action/adventure, and one that's remained in the hearts of many LEGO fans purely because it gave them a close and personal look at this joyous LEGO-made world.