The Legend of Zelda has been known for its items since its very first incarnation in 1986. That game featured a raft, candle, compass, boomerang, and the list goes on. These items helped Link in exploring the world and dungeons. They also helped out with bosses although that feature wouldn’t be as excessive yet.

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The Legend of Zelda: A Link to the Past, is when the true formula for the series started to form. Of the many items across the main games and spinoffs, there have been some that haven’t made a lot of sense. There are many things about the series that are hard to believe but these eight items are especially bizarre if thought about for too long.

8 Fishing Pole

Fishing in Ocarina of Time

The Fishing Pole from Ocarina of Time was never meant to be used as a weapon. However, some speedrunners discovered there is a way for Link to never let go of the Fishing Pole. It then takes the place of his sword and works in battle.

Even though this is a glitch, it’s still something funny enough that it deserves to be mentioned. Fishing poles aren’t that weird as weapons in Japanese culture it seems. Plenty of anime characters use them or something like them like Gon from Hunter X Hunter. Where is the Master Fishing Pole for future Links?

7 Bug-Catching Net

Using the net in A Link to the Past

Similarly, the Bug-Catching Net can be used as a weapon in A Link to the Past. This is not a glitch though. It’s more like an oversight by the programmers that made the game. Unlike the Fishing Pole, the Bug-Catching Net is only good for one segment of the game.

In the fight with Aghanim, he will launch balls of energy at Link. These can be deflected with the Master Sword back at him. However, for some reason, the Bug-Catching Net can deflect these energy balls as well. Whoever made that item must have been good at their job.

6 Soup Ladle

Your house in Breath of the Wild

Breath of the Wild has too many impractical weapons to name. The very notion of using a weapon in the game is odd because things break so easily. Why would a stick and an iron sword break about the same span of time?

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It doesn’t make sense and is one of the only things fans didn’t care for. One of the funniest things players can use as a weapon is the Soup Ladle. That seems like a weapon fit for a farmer’s wife who is trying to chase away foxes from her chickens. Bones are also a weird weapon in the game.

5 Boomerang

Getting the boomerang in Link's Awakening

Boomerangs are a classic item in the series. They appeared in the first game and have made it into almost every entry after that. They’re great for stunning enemies or retrieving items from a distance like arrows. They’re useful to be sure but they also don’t make a lot of sense. Boomerang are known to return when a user throws them in reality. It takes a lot of skill and practice.

If someone were to get hit by one in real life, that boomerang would stop. Boomerangs keep coming back no matter what in the Zelda games though. They are supposed to be magic which would explain things. It’s still funny to think about.

4 Sticks

Exploring a dungeon in Ocarina of Time

Sticks, of any size, can hurt. It depends on how someone wields them. A tiny twig no bigger than a pointer finger could do some real damage to an eye, for example. Even though that’s all true, Link using sticks throughout the series is comical. These aren’t ordinary humans he is fighting. Monsters presumably have thicker skin than humans.

It’s easy to understand how some things could go down by a stick though. A bat, for example, can’t be that well-defended in any of these games. Lighting a stick on fire could create a deadly weapon admittedly as well. So, sticks do have their uses even though they are bizarre weapons for the Hero of Time to use.

3 King Daphnes

King Daphnes from Hyrule Warriors

King Daphnes originated from The Wind Waker. He is not seen in his human form until a later portion of the game when it is revealed he has been Link’s ship this whole time. He is not a playable character in that game nor does he offer Link any weird weapons.

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He is, however, a playable character in the spinoff game, Hyrule Warriors. He uses a sail for his weapon. He can also use it to transform into his boat form during combos. A sail is a weird enough weapon on its own but a boat takes the cake. The King himself is a weapon. That whole game is filled with heroes using oddball weapons.

2 Gust Jar

Exploring a dungeon in The Minish Cap

The Gust Jar is a literal jar in The Minish Cap that shoots out pockets of air at enemies. It’s a useful sub-weapon in the game that can knock enemies back. However, the idea that Link is carrying around a jar is comical.

This thing is not tiny either. The notion that Link can carry half of the items and weapons he uses is bizarre enough. That’s a whole other argument though. How he carries the Gust Jar doesn’t matter. Whipping something out like that in battle is funny on its own.

1 Spinner

Fighting a boss in Twilight Princess

The Spinner is both a weapon and a vehicle in Twilight Princess. It looks like a spinning top toy except it is armed to the teeth with deadly blades. Players can use it to get across sandy dunes in the game. It’s also good in a fight. Like the Gust Jar, taking this thing out makes little sense. The size is one thing. Setting it up is another. In the game, it is almost automatic.

If Link tried to do this in battle realistically, he would have to take more time setting it up along with learning how to balance himself without puking. By that time his enemies will have killed him.

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