In Last Epoch, there are five Base Classes that players can choose from when beginning a new playthrough. Each of these Classes has unique abilities, proficiencies, and general playstyle that sets them apart from the others.

Each Base Class is further customizable through Mastery Class selection, which will enable you to make a secondary choice to further equip your character with a specific set of skills and abilities within the wider Base Class option. However, to gain access to Mastery Classes, players will first need to unlock this by working their way through the game.

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How to Unlock Mastery in Last Epoch, Explained

elder pannion fight last epoch

To unlock Class Mastery in Last Epoch, players will first need to progress through to the end of Chapter 2. During Chapter 2, you will go up against the Husk of Elder Pannion in a boss fight, who you must defeat in battle before being able to progress forward and unlock Mastey. After defeating Elder Pannion, you will be led toward the End of Time, where you can accept a quest titled "The Power of Mastery". from the Forgotten Knight.

After speaking to this character, she will redirect you to an individual known as Elder Gaspar. To speak to him, you will need to walk the the left, past the merchants, and follow the floating rock staircase up to the second floor. Here, you will come across Elder Gaspar, who will be indicated with a gold marker over his head. Upon talking to him, you will be presented with the choice to select a Mastery Class, setting you up for the rest of your playthrough.

unlock mastery last epoch

However, it's important to note that in order to select a Mastery Class at this point, you must have invested 20 Passive Points into your Last Epoch Base Class, which are gained through completing quests and leveling up. There are plenty of opportunities to gain these during the first two chapters of the game, so you shouldn't have any significant struggles, but if you find yourself coming up short, you'll need to head out and grind a few more levels to meet this requirement.

Mastery Classes are also a one-time choice that is finalized for the rest of the game, so be sure you read each one through carefully before making your choice. You will not be able to change this at any point going forward, so if you wish to try out a different Mastery Class, you'll, unfortunately, have to begin another separate playthrough and repeat everything required to reach the end of Chapter 2 and Mastery selection.

However, if you wish to change things around after making your Mastery Class selection, you will be able to fine-tune and customize your build through the Skill Trees and Nodes function, which enables you to tweak your abilities to your liking or playstyle through various 'Node' add-ons, or even respec Skill Points or Passive Points to slightly alter the core strengths of your character.

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All Mastery Classes in Last Epoch

classes last epoch

There are a total of 15 Mastery Classes available in Last Epoch, with each Base Class having three designated Mastery Classes to choose from. These three Classes amplify certain skills or playstyle for each Base Class, and can be further customized through Skill selection and Nodes to progress your build in a certain direction. For the official description of each Mastery Class, feel free to refer to the information below.

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Rogue Mastery Classes

Unrivaled in bow and blade, the Rogue strikes out from the shadows to find a higher purpose for her deadly talents.

  • Falconer – Never fight alone. Never fight fair. A master tactician who employs deceptive traps and the aid of a fearsome bird of prey. She survives due to her wits, ingenuity, and most of all, due to her falcon's loyalty.
  • Bladedancer – An artisan of shadows, she dashes out of the reach of her enemies, each movement another deadly cut. Her blade finds its target, and the next, again and again, they fall. She dodges their strikes and makes them pay dearly for it. She dances and kills.
  • Marksman – One arrow pierces through a heart and shatters a skull behind it – the next arrow jolts from her bow, sparks crackling in its path. The arrows break one body, then another, and another, a dozen dead – still, more come. She has enough arrows for them all.

Acolyte Mastery Classes

A rebellious scion who disobeyed her masters and sought out forbidden magic, the Acolyte will let nothing stop her from becoming more powerful.

  • Lich – An acolyte who has embraced the corruptive nature of her power and uses the magic of blood and death at the expense of her own health. Stealing life, consuming the essence of the dead and the damned for strength. This power will make her invincible.
  • Necromancer – Flesh, bone, blood, and the lingering essence left in life’s wake; these are her tools, her weapons. She is the master of a forsaken army, her dark creations swarming her foes with the hunger of the dead. A hunger borne from her power and fed at her command.
  • Warlock – A master of the forbidden arts, she tears into the essence of her foes, twisting and corrupting their spirits. Curses that dim the mind and break the body, the faintest word from her lips bear vile enough magic to snuff the life of her enemies entirely.

Mage Mastery Classes

An Elder cresting his prime, the Mage wields the power of the arcane to make up for his past wrongs and to give the world a new future.

  • Sorcerer – A master of the arcane who wields unprecedented power to devastate his foes from a distance. Unearthly lightning erupts from his fingertips, flaming meteors rain from the heavens by his will, the very fabric of reality reshapes itself in his presence.
  • Spellblade – A mage who has mixed martial prowess with their mastery of spells to face enemies in close range. A sword coated in ice and flame, a shield gleaming with wards. The Spellblade is as brilliant as he is deadly.
  • Runemaster – A savant who tamed the power of raw arcane, weaving its chaos with the art of runes. The Runemaster infuses magic into offensive and protective wards that devastate those who trespass them, ensnaring his foes, raising walls at his whim.

Sentinel Mastery Classes

Strong in honor and fearsome in combat, the Sentinel stands stalwart against what is unjust even at the end of the world.

  • Forge Guard – Skill, strength, steel, and the knowledge his training will prevail. His strikes are surer than hope, and his armor is stronger than despair a bulwark of steel whose mastery of weapons, armor, and molten metal dominates the battlefield.
  • Void Knight – A sentinel who has taken part of the Void inside himself and uses it to devastate his foes. His swings leave trails of Void that eagerly consume the essence of his enemies, darkness eating them away from the inside out.
  • Paladin – Where a blow would strike him down, the light within rises; when his allies would cower, this light gives him the ability to lead. A righteous warrior focused on empowering and healing his allies who can take down swaths of enemies with holy fire.

Primalist Mastery Classes

A warrior from the north who has seen the horrors of war first hand, the Primalist seeks communion with the power of Eterra, the power of nature itself.

  • Druid – A conduit for the long-dormant power of Eterra, he bends the fury of nature to his will even as he takes the form of ferocious creatures. He is an avatar of the earth's latent power, Eterra's bastion against all that would threaten her.
  • Beastmaster – A warrior who takes command with the might of beasts, leading by example with strength and power. He charges forward, the ferocity of his companions infusing his body – the heart of the wild beats within him. Fury leading his way.
  • Shaman – The world remembers winds that rage and tear down forests, avalanches that shatter mountainsides, lightning that cracks the sky open and demands awe. A living storm that uses nature's fury to destroy his enemies with the aid of sacred totems
last epoch
Last Epoch

Platform(s)
PC
Released
February 21, 2024
Developer(s)
Eleventh Hour Games
Genre(s)
Action RPG