In the horror escape room-style game, Inscryption, players will have to get up from the table on occasion and look around the room. There are several items that players can interact with, one of them being the safe that is located on the back wall.

Updated February 24, 2022, by Mina Smith: Inscryption has enough hidden content and secrets to fill a novel, and even several months after its release, players keep discovering new things in the smash hit from 2021. With this in mind, it's important to keep guides up-to-date as new information is learned, to ensure that players have everything they need to make their way in this game. Considering this, along with some updates and changes that came with the Kaycee's Mod beta DLC in the past few months, players can be sure that there is almost always something new going on in the world of Daniel Mullins. This guide has been updated to include more information on Inscryption's safe.

How to Stand Up In Inscryption

In order to stand up, players need to wait until the map is rolled out, then hit the back directional button. This will make their character in the game stand up. Turn to the right, then look past Inscryption's clock puzzle, and look for the safe. The safe will have three dials on it, and the three-digit number is hidden somewhere in the room. In order to open it, players will have to keep an eye out for any three-digit numbers.

RELATED: Horror Game Vampyr Gets Surprise Next-Gen Update

Where to Get the Safe Code in Inscryption

Inscryption-8

When players stand up from the table, they can also look to the left. There will be a small table with a book underneath the hammer that is nailed to the wall. Click on the book; inside these pages are descriptions of all the sigils that creatures can have printed on their Inscryption cards and what each of them means. On the very first page, players will find the explanation for Mighty Leap, the ability that allows creatures to block Airborne enemies. In red ink on the right side of the page is a three-digit number. That number is 273. If it takes players long enough to figure it out, the talking card the Stout will give them a few clues.

Inscryption-6

Opening the Safe in Inscryption

Once on their feet, players will be able to move freely around the creepy room where they are locked in with the crazy Lechy, the main antagonist in the creepy horror deck builder. Head over to the safe location, and click on the top dial until it reads 2. The second needs to move to 7, and the third to 3. Once all these are on the right number, the safe should open automatically. Inside, players will find both a key and a new talking card called the Stink Bug.

RELATED: Inscryption: What Does The Static Card Do?

Note that these items will only appear as long as the player has died at least once. If they have not died to the game yet, players will not find the Bug or the key inside, but instead will find Lechy's disgusting snack. Turns out death can open new doors in Inscryption.

Inscryption-7

The key is important for unlocking the drawers, which are located to the left of the safe. These drawers will hold even more clues that will eventually allow players to escape the clutches of game master Lechy. But don't worry, there's still plenty more spooky twists and turns in this horror indie game.

The Stink Bug in Inscryption

Once retrieved from inside the safe, players can use the Stink Bug, which is one of the three talking cards available in Act 1. Each one of these characters will become even more important in later acts of the game, but for now, they can help a player to get out of Leshy's claws and back into the "real" game of Inscryption. The Stoat begins the game in the player's hand, but the other two need to be found in the room. Both are needed in order to complete Act 1, but the third talking card in Inscryption can't be gained until the Stink Bug has been obtained.

Both the Stink Bug and the Third Card will be added to the player's base decks once they are obtained. The Stink Bug is a rather good card; it is a Bone card, costing only 2 bones. It is a 1/2 that has Stink, a keyword that shrinks the attack number of the card across the table from it. It may not be one of the best cards in Act 1 of Inscryption, but it's a great card to start out with.

Inscryption is available now for PC.

MORE: Best Indie Horror Games To Play If You Loved PT