Highlights

  • Games should prioritize different elements depending on the genre, such as horror games focusing on creating a scary atmosphere through sound and visuals.
  • Some indie horror games, like Flicker of Hope, may not measure up to larger, higher-budgeted games, but still offer a unique experience for players.
  • Innovative gameplay mechanics, like sight-jacking in Siren: Blood Curse or using a camera to exorcise ghosts in Fatal Frame, can make a game stand out and inspire other games in the genre.

Games always need to balance every element perfectly to become a masterpiece. This includes the visuals, audio, plot, and characters, as well as the gameplay. Though not every game needs to check everything off the list to be considered good, there are some that should be prioritized above others depending on what kind of game the developers are looking to create.

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In terms of horror, developers need to make sure that their games pack a punch in the scare department, which can be achieved through a variety of methods. Making clever use of sound and visuals can help to create an unsettling atmosphere, though there are games that prioritize other aspects, such as original and innovative gameplay mechanics.

6 Flicker of Hope

Use Of Light

The little candle standing amidst debris of the cathedral in Flicker of Hope
Flicker Of Hope

Platform(s)
Microsoft Windows , macOS
Released
August 2, 2020
Developer
Studio Whip

Flicker of Hope is a short indie horror game that puts players in the waxy shoes of Jean Wick, a sentient candle who is tasked with lighting up the cathedral to mark it as the last bastion of hope for any who have survived the deadly plague that has ravaged the world. As one might expect from playing as a candle, light plays an integral part of the game and makes for an interesting and engaging mechanic that hasn't been used in the same way before.

Players can extinguish the light on their head to sneak around enemies to reach their goal safely. Sadly, this little indie game is too similar to games such as Little Nightmares and fails to measure up with these larger and higher-budgeted games. For those looking for a smaller, lighter journey, however, Flicker of Hope might offer the ideal horror experience for gamers to dive into.

5 Five Nights at Freddy's

Defend The Castle

FNAF Five Nights At Freddys
Five Nights at Freddy's

Platform(s)
Android , iOS , PC , PS4 , Switch , Xbox One
Released
August 8, 2014
Developer(s)
Scott Cawthon
Genre(s)
Survival Horror

Five Nights at Freddy's has become a worldwide sensation, inspiring countless YouTube letsplays, game theories surrounding its lore, and now a major motion picture. The craze can be traced back to its humble beginnings in the first game, where players controlled a nameless protagonist who starts a new job as a night-shift security guard at a local pizzeria that homes multiple animatronics.

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The animatronics become active and outright hostile during the night, and players must protect themselves from inside the security office by using the security measures at their disposal. It was totally new to the world of horror to have a 'defend the castle' type of gameplay, but the game relies far too heavily on jumpscares to really feature a genuine type of horror. That said, these innovative mechanics went on to inspire many similar horror games and is still a long since lauded element of the Five Nights series.

4 Haunting Ground

Panic Meter

Giona knelt next to her trust dog Hewey, looking towards the camera with worry in Haunting Ground
Haunting Ground

Platform(s)
PS2 , PS3
Released
May 10, 2005
Developer(s)
Capcom
Genre(s)
Survival Horror

Sanity/fear mechanics are by no means unique to one game, but there are games that tackle them in different ways, with the classic PS2 horror gameHaunting Ground doing just that. In this title, protagonist Fiona Belli awakens in a mysterious castle after a car accident involving her and her parents. Her memories of the accident are hazy at best, and, left with no other choice, she sets out to explore the castle and discover the reason she was imprisoned.

Of course, Fiona isn't the only one in the castle, and its other inhabitants pose a threat to her well-being. When in danger for long enough, Fiona will begin to panic, and should she panic too much, players will lose complete control of her, and she will begin running in randomly determined directions. Though this mechanic sounds annoying in theory, it is still innovative and effectively raises the player's own panic, as they might go running into the arms of danger themselves.

3 Siren: Blood Curse

Sight-Jacking

Siren Blood Curse
Siren: Blood Curse
Platform(s)
PS3
Released
July 24, 2008
Developer(s)
JapanStudio
Genre(s)
Survival Horror

Set in the remote Japanese village of Hanuda that reportedly vanished off the face of the earth in the 70s, Siren seems like a game ripe with horror and mystery. And though the premise does sound interesting, with the island suffering a curse that has turned most of its residents into corpse-like homicidal individuals, it misses the mark with its lackluster graphics, repetitive enemies, and failure to deliver a compelling amount of scares.

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Hamstrung by clunky combat that makes games like Silent Hill 2 handle like a dream, the game is saved by boasting a unique gameplay mechanic that is still praised to this day: sight-jacking. This feature allows players to see through the eyes of their enemies to allow them to stealthily sneak past them or to creep up and get the jump on them. Players have long since been begging that a mechanic like sight-jacking returns to horror games and can only hope Siren or a different game series reimplements the mechanic to the same extent.

2 Fatal Frame

Camera Obscura

Fatal Frame Miku Hinasaki
Fatal Frame

Released
December 13, 2001
Developer(s)
Koei Tecmo
Genre(s)
Survival Horror

Games all about hunting ghosts are in need of unique mechanics, as how does one even begin to defend themselves from that which is already dead? The Fatal Frame series answers this question by giving their players a camera to defend themselves with rather than a conventional weapon, dubbed the Camera Obscura, which players can use to exorcise ghosts, snap pictures of passing spirits, and find clues on how to progress or solve puzzles.

Making use of a camera and shifting the players into a first-person perspective during combat is inspired, even if the rest of the first Fatal Frame game struggles to deliver a truly frightening experience. But still, the terrifying gameplay is enough of a bonus to draw in devout fans of the ghost-snapping series.

1 Perception

Blind Protagonist

Perception echolocation room of dolls
Perception

Platform(s)
PC , PS4 , Switch , Xbox One
Released
May 30, 2017
Developer
The Deep End Games
Genre(s)
Survival Horror

Perception is a game that is bravely unique, limiting the player's sight by having them play a blind protagonist. Cassie has been seeing a mansion repeatedly in her dreams and decides to seek it out in person to find out why. But she is not the only one exploring its decrepit halls, and an eerie entity known as the Presence is stalking her every step along the way.

Being blind, players see in an unconventional fashion using echolocation. Cassie can use her cane to produce waves of sound that will aid her and the player in visualizing their surroundings. But each time it is used, the Presence draws nearer, meaning that players need to carefully consider when it is best to give themselves 'sight' and prioritize remaining quiet enough to avoid detection. This mechanic is definitely Perception's strongest aspect, which has inspired other games to try similar things. The rest of the game doesn't hold a candle to how innovative this mechanic is, however.

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