Highlights

  • Hogwarts Legacy Summer Update includes Photo Mode, bug fixes, and the Haunted Hogsmeade Shop mission for all players.
  • Fans eagerly awaiting the update since 2023 will be able to enjoy new features like cosmetic items and a talent point reset option.
  • Avalanche Software continues to improve the game with over 30 bug fixes.

Avalanche Software has finally unveiled the patch notes for Hogwarts Legacy’s eagerly awaited Summer Update, which will be available on June 6, 2024. Fans already knew that Hogwarts Legacy’s new update would bring a previously PlayStation-exclusive quest to all players, include a Photo Mode, and fix several bugs, but they can now discover exactly what is changing in the Summer Update.

Hogwarts Legacy was the most popular game released in 2023, selling over 24 million units. Due to its popularity, many Hogwarts Legacy fans have been pretty interested in the Summer Update since it was unveiled earlier this year. With the update’s release getting close, Hogwarts Legacy is climbing the sales charts again, appearing as the most-sold game in the United Kingdom this week.

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Now, the Hogwarts Legacy developers have unveiled the official patch notes for the Summer Update. The patch comes with three major additions: the previously PlayStation-exclusive Haunted Hogsmeade Shop mission becoming available on all platforms, the new Photo Mode, and the option to reset talent points. The Photo Mode is a major highlight of the patch, as it was among the most commonly asked features by fans. This new feature will give players a huge variety of tools to take pictures of the game, including removing characters, changing seasons, the time of day, and more. The patch will also bring new cosmetic items, including a broom.

Apart from these major additions, Hogwarts Legacy’s Summer Update will also fix over 30 bugs. Some of these fixes include translation issues, while others are related to gameplay elements, UI, and graphic glitches. Bugs fixed by the update include the removal of butterflies that misled players to previously opened treasure chests and a problem where a blinding light would appear as gamers left the castle. Also, some of these bug fixes are specific to some platforms, such as PS5, where the main character’s dialogue volume was increased during the final fight, or PC, where the update cleaned up glitched semi-translucent meshes in Raytracing.

Hogwarts Legacy fans will likely be wondering whether this will be the final major update for the game. While it’s possible that Avalanche Software will keep working on minor issues such as fixing bugs, it’s more likely that the team will focus on a potential Hogwarts Legacy sequel. At the moment, however, Hogwarts Legacy 2 is still not confirmed, and there’s no available information on possible settings or characters that the title may have.

Hogwarts Legacy Summer Update Patch Notes

Build Version – 1218405

Developer notes

This Patch unlocks the Haunted Shop mission previously available only to Sony platforms on all supported platforms, as well as all previously exclusive items and cosmetics, including:

  • The Onyx Hyppogriff mount.
  • The Felix Felicis Potion.
  • The Shopkeeper Cosmetic set.

It also includes new, never seen before cosmetic items, AND a new broom:

  • The Lavender Borealis.
  • The Azkaban Themed gear.
  • The Circular Taped Spectacles.

A Photo Mode has also been added to allow players to capture screenshots of their Hogwarts Legacy experience and all their newly unlocked cosmetics. *Photo mode will become available after completing the mission to gain access the field guide.

In addition, this patch also provides players with a talent point reset function, to re-build your ideal Witch/Wizard without having to start a new playthrough. Multiple bugs have also been addressed (Details below).

Localization

  • Implemented several updated localized Voice Over retakes for Japanese and Spanish.
  • Fixed the Brazilian Portuguese translation of “Silver Rim Spectacles”.
  • Fixed a Typo in the “Wingardium Leviosa” French spell description.
  • Fixed several Voice Over cut-offs throughout the game.

Audio

  • Fixed several Voice Over cut-offs throughout the game.
  • Fixed instance where the SFX/Dialogue Volume would become louder than the music Volume while using stereo devices and being set to 50%. HL-12010

UI

  • Fixed instance that made player unable to select field guide pages’ options when accessing the menu while holding down the basic spell cast button. HL-1052
  • Fixed instance where loading a Manual Save or Fast traveling to certain locations would cause alohamora prompts to disappear from magical beast cages. HL-6258
  • Fixed instance where Dark Arts spells would become not equippable after equipping regural spells in loadout 1. HL-643
  • Fixed instance where the mission icon for the last arc of the Broom race would linger on screen after completion.

Gameplay

  • Removed butterflies misleading players to previously opened treasure chests. HL-10269
  • Fixed Instance where using the Swift talent on the edge of the map would cause mission progression to linger on the “Seach for the Rune Symbol” step. HL-15794

Achievements

  • Fixed instance where the Fountain on Hogwarts grounds flying field guide page wouldn’t count towards the Map Counters or The Bell Tower Wing Sector. HL-2376

NPC

  • Fixed instance where Lodgok would occasionally remain stuck inside the Hogshead in Hogsmeade instead of traveling to the Witch’s Tomb, preventing player progression. HL-15831

Avatar

  • Fixed instance where it wouldn’t be possible for the avatar to climb and reach a treasure chest in the High Keep. HL-15709
  • Fixed instance where the Legendary Masquerade Masks would clip within the avatar’s face when equipped. HL-4453
  • Fixed instance where swimming to treasure vault near Keenbridge would cause the avatar to fly into the air. HL-47
  • Fixed instance where Professor Garlick and Professor Hecat could get stuck moving in the air after leaving the hospital.
  • Fixed instance where a loading screen would cause a cage door to lock up again without regenerating an alohamora lock on it in a bandit camp on the north end of the map. HL-16327
  • Fixed instance where loading a save and fast travelling to any location would make alohomora locks disappear from fixed cages. HL-6258
  • Fixed instance where bone clusters would lose collision and fall through the floor when interacted with.

Combat

  • Fixed Instance where Loyalist assassin enemies’ attacks would not damage the avatar. HL-16614

Lighting

  • Fixed instance where blinding lighting VFX would display when exiting the Hallway castle vault.
  • Fixed instance where light changes would be visible when the camera angle shifts while in conversation with Professor Garlick in the Greenhouse. HL-687

Accessibility

  • Fixed instance where setting left handed mode while in the vivarium caused the avatar to drink a potion or deploy combat plants while attempting to access the beasts’ menu. HL-8911

Miscellaneous

· Updated Credits

PS5

  • Audio
    • Increased avatar dialogue volume during final fight.
  • Localization
    • Fixed instance where localized keyboard w/special characters would not display when naming Avatar and captured magical beasts. HL-334
  • VFX
    • Added missing fire VFX to the fireplace located at Pitt-Upon-Ford.
  • Overland
    • Fixed instance where a moonstone node on the mountain side could not be reached or interacted with.
  • Gameplay
    • Fixed instance where choosing to try again after falling behind Professor Fig inside Gringotts Vault would cause the player to respawn OOW and block progression.

PC

  • SDK Updates/Platform support
    • Razer Chroma SDK support
    • Streamline 2.4
    • DLSS 3.7
    • FSR 2
    • XeSS 1.3
    • DualSense/DualShock Controller 1.5.0 for improved PC support
  • UI
    • Fixed instance where the Spell menu would become inaccessible after binding Spell Selection to the TAB key, preventing player progression. HL-16635
    • Fixed instance where game would freeze whenever two HUDS would overlap.
    • Fixed instance where the background of the menu would flash white when switching to a lower graphics preset.
  • Lighting
    • Fixed instance where moving the camera while on a specific Merlin Puzzle platform in Keenbridge would cause a strobe effect on the lighting.
    • Fixed instance where ambient hues would change abruptly when moving the camera in Hogsmeade.
  • Raytracing
    • Cleaned up rogue semi-translucent meshes in BVH.