Highlights

  • Helldivers 2 remains popular due to regular updates and active fan engagement, but may need fresh content to prevent staleness.
  • Recent updates introduced new weapons, armor, victory poses, and boosters, enhancing gameplay and strategic options for players.
  • New enemy types like Factory Strider and Shriekers challenge players, encouraging experimentation with different loadouts and strategies.

Helldivers 2 continues to be overwhelmingly popular with new players and seasoned veterans. With its constant updates and the development team's active communication with the fans, it's no surprise that Helldivers 2 has become a staple in the cooperative third-person shooter genre.

However, with how consistently Helldivers 2 players have completed major orders and achieved seemingly impossible feats, there may be a slight worry that the game could grow stale. Although its chaotic nature ensures hours of enjoyment, there is only so much that groups can experience repeatedly before wondering when significant changes will occur. As yet, the game does not need to make any drastic modifications to the current player experience, but it can do with a few additions that will help retain and grow fan interest.

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Helldivers 2 Updates That Improve Gameplay

April 11, 2024, saw the Democratic Detonation Warbond released to the public, which is the perfect example of compelling inclusions that can boost the game's overall experience. Here are a few of the things included in the recent update:

  • 5 different types of weapons
  • 3 new pieces of armor
  • 3 highly amusing victory poses
  • 1 game-changing booster

Although obtaining each one may require more effort at the player's end, with some requiring as much as 80 medals to unlock, what they offer creates more opportunities for enjoyable gameplay. These inclusions allow players to test out different means of tackling enemies and cooperating towards finishing objectives.

More Types of Automations and Terminids

As Helldivers continue the fight for democracy, it would seem plausible that there are more enemy types that players have yet to discover. This allows the developers to create more foes with engaging mechanics. A perfect example of this would be the two recent additions to the Automaton and Terminid threats. First, there is the immensely dangerous Factory Strider, an Automaton behemoth that is extremely sturdy and has the ability to create and deploy Devastators. Then there are the Shriekers, flying Terminids that are slightly fragile but can come in overwhelming numbers and are highly mobile.

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Newer threats force players to determine what the best loadouts against Automatons and Terminids are, ensuring that every player experiments with different weapons and stratagems. Although the previous Helldivers game had an enemy faction that could possibly be introduced, such an inclusion can be withheld for a period as there is more potential for what Arrowhead can do with the Automatons and Terminids.

Improve Lengthy Missions for More Democracy

While Helldivers2 has some of the best missions and isn't lacking in variety, there are some that are preferable to the rest. Numerous players would rather take on a 15-minute Terminid eradication over a 40-minute emergency evacuation operation as it is easier to grind experience and has less room for error. Therefore, an update that provides these longer missions with more engaging objectives and better incentives, such as a greater experience boost, could captivate any Helldiver. Having them contain visually appealing live cutscenes, such as that found in the ICBM launch assignment, can help generate player interest.

There are still many possibilities that Helldivers 2 can tackle to draw in new players and retain its existing fan base. While some people desire major changes, such as the speculated introduction of vehicles and stratagems, the game could be further refined without them. Regardless of when any major alterations will occur, the developers have a seemingly endless number of creative opportunities with the resources that are currently available.

Releasing minor gameplay updates can be incredibly beneficial for all parties as it will help determine what modifications can work and how well players will adjust to them. Numerous Helldivers 2 bugs and other issues still need to be fixed, and any major game inclusions will most likely increase them. So, before anything big takes place, Arrowhead should work on polishing what is currently available while slowly doling out gameplay improvements.