Difficulty levels were certainly a thing before the PS3 generation, but it seemed like this was the era of accessibility. For example, one of the best games on the system is Fallout: New Vegas which is a post-apocalyptic shooter RPG. Players can go into it with several difficulty levels or they can even go an extreme route and turn on survival instincts.

This will turn the experience into an aggressive one wherein players have to be careful about resources. There are certainly more examples like that but then there are games that were just hard on their own even with difficulty adjustments. The number one answer won’t be surprising but the games along the way might be.

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8 Heavy Rain

GameFAQs Difficulty Level: 3/5

Ethan Mars in Heavy Rain
Heavy Rain

Platform(s)
PS4 , PS3 , PC
Released
February 23, 2010
Developer(s)
Quantic Dream
Genre(s)
Adventure

Heavy Rain technically isn’t that hard if players just go with the flow. It was a modernized adventure game that gave players multiple characters to play through. Whatever decisions they made during conversations or puzzle sections would affect the outcome of future events. Every character could also die, only at certain times though, but this still made it a difficult game to play for those that wanted the perfect true ending. It would be a miracle for players to get it on their first go unless they had a guide or something.

7 Bleach: Soul Resurrección

GameFAQs Difficulty Level: 3/5

Fighting enemies in Bleach Soul Resurreccion
Bleach: Soul Resurrección

Platform(s)
PlayStation 3
Released
June 23, 2011
Developer(s)
Sony , JapanStudio
Genre(s)
Beat 'Em Up

Bleach: Soul Resurrección was a collaborative effort between Sony and other companies to make their own Musou game like Dynasty Warriors. It was a hack and slash RPG based on the anime’s Hueco Mundo arc. Players could inhabit mainstays like Ichigo to battle through hundreds of Hollows in open levels. What made the game hard was the onslaught of enemies and the grind of leveling up to get through levels with ease. It also didn’t help that unlike most Musou games, Bleach: Soul Resurrección was a single-player affair.

6 Resistance: Fall Of Man

GameFAQs Difficulty Level: 3/5

Fighting enemies in Resistance Fall Of Man
Resistance: Fall of Man

Platform(s)
PS3
Released
November 17, 2006
Developer(s)
Insomniac Games

Resistance: Fall of Man was a launch game for the PS3 and a new franchise from Insomniac. Their previous big Sony exclusive franchise was Ratchet and Clank which was accessible to many platformer fans. Even fans of shooters would have trouble getting through Resistance: Fall of Man though.

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The aliens that ravaged Earth during World War 2 weren’t messing around with their invasion. It was easy to die after a few hits and even co-op didn’t exactly make this shooter easier.

5 LittleBigPlanet

GameFAQs Difficulty Level: 3/5

A group of Sackboys in LittleBigPlanet
LittleBigPlanet

Platform(s)
PS3
Released
October 27, 2008
Developer(s)
Media Molecule
Genre(s)
Platformer

LittleBigPlanet looks like a cute and accessible platformer exclusive for the PS3. While it is cute, it’s anything but accessible. Throughout levels, players could get to checkpoints. If a player got hit, they would go back to this checkpoint lickity split which was convenient. However, players could only die so many times at these checkpoints and once all saves were thrown, they had to restart from the beginning. It also didn’t help that the jumping controls were a little floaty, making it challenging to judge distances which resulted in a lot of deaths.

4 Dust 514

GameFAQs Difficulty Level: 4/5

Fighting enemies in Dust 514
DUST 514

Platform(s)
PS3
Released
May 14, 2013
Developer(s)
CCP Shanghai
Genre(s)
FPS

Dust 514 was a spinoff of Eve Online who assuredly not a lot of people have played. It’s still a huge MMO but it’s more of a technical MMO for fans of simulation games like Civilization except way more extreme. This spinoff was similar in that it was realistic with its shooting mechanics and death penalties. Players could easily spend tens of minutes trying to get into a match, dropping into a level, dying immediately, and then having to repeat the process all over again with little to no reward to show for it. It felt a little too ambitious and ahead of its time to succeed on PS3.

3 Helldivers

GameFAQs Difficulty Level: 4/5

Promo art featuring characters in Tokyo Jungle
Helldivers

Platform(s)
PC , PS3 , PS4 , PS Vita
Released
March 3, 2015
Developer(s)
Arrowhead Game Studios
Genre(s)
Shooter

Helldivers was a top-down, twin-stick shooter that looked like it was inspired by Starship Troopers. It had propaganda to join the cause against invading alien bugs and everything. It was a late PS3 game, but it went to other consoles as well. Alone or with teammates, players would drop onto planets and complete objectives while fighting off these alien bugs.

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The horde-like nature of the bug attacks wasn’t easy but neither were the limitations on players. No fluid dodge made it hard to get away, reloading and ammo consumption was a pain to keep track of, and the list goes on. Hopefully, some of these archaic mechanics will be smoothed over in the upcoming sequel.

2 Tokyo Jungle

GameFAQs Difficulty Level: 4/5

Promo art featuring characters in Tokyo Jungle
Tokyo Jungle

Platform(s)
PS3 , PS Vita
Released
September 25, 2012
Developer(s)
Crispy's!

Tokyo Jungle is a simulation game at its heart but there are also roguelike elements. The premise is that an apocalyptic event happened, causing all of humanity to die. All that was left were animals that players could inhabit from dogs to apes to try and repopulate their species. Players would go around ruins, searching for food, and fighting other animals for dominance which was not exactly a walk in the park especially with herbivores. Once dead, that was it. Progressing with one species would unlock costume items and other animals but there was no true end to the game.

1 Demon's Souls

GameFAQs Difficulty Level: 4/5

Fighting a boss in Demon's Souls (2009)
Demon's Souls

Platform(s)
PS3
Released
October 6, 2009
Developer(s)
From Software

There is no contest for what the hardest game on PS3 is because it is Demon's Souls by a wide margin. It helped birth the Soulslike genre which has overtaken the industry. In this early entry, players could create a character, choose and class, and then jump right into this action RPG with little to no instructions. Defeating enemies would gain players the equivalent of EXP which they could then use to upgrade stats at checkpoints. The tricky part was that these points would be left behind upon death and lost forever if players couldn’t retrieve them. Besides that ordeal, there were sneaky enemies, traps, and soul-crushing enemies abound to make this action RPG one hellish nightmare.

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