Highlights

  • Dragon's Dogma 2 sets a high standard for varied interior design in open worlds, something GreedFall 2 should aim to replicate.
  • GreedFall's copy-and-paste interiors were a major flaw, a mistake GreedFall 2: The Dying World cannot repeat.
  • Exploration in Dragon's Dogma 2 is enhanced by its diverse interior designs, setting a benchmark GreedFall 2 should strive for.

Dragon's Dogma 2 has a sprawling open world for players to explore, and while its enemy encounters tend to lack diversity, its world accomplishes quite the opposite. As players traverse Dragon's Dogma 2's open world in search of new discoveries, they will occasionally come across cities or small settlements in which plenty of buildings await their curious endeavors. Arguably, one of the best characteristics of Dragon's Dogma 2's infrastructure is its interior design, which varies from building to building. This is something that Spiders’ GreedFall severely lacked, and something its successor, GreedFall 2: The Dying World, should take note of.

GreedFall 2: The Dying World is currently slated for an early access release this summer, where Spiders fully intends to utilize the feedback of its fans to develop the game alongside them. As such, there is plenty that could be accomplished during this period, and that includes ensuring GreedFall 2's interior design is on par with standards such as that which Dragon's Dogma 2 has now set. At the very least, perhaps GreedFall 2 could use Dragon's Dogma 2's interiors as a blueprint for its, if not just to give its open world more variety than the first game possessed.

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GreedFall 2 Would Be Wise to Stick to its Guns

Despite the allure of the competition that surrounds it, GreedFall 2: The Dying World should stick to its guns and continue embracing its uniqueness.

GreedFall 2 Should Look to Dragon's Dogma 2 for Interior Design Inspiration

GreedFall Was Infamous for Its Copy-and-Paste Interiors

GreedFall had a lot going for it. Intentionally designed to reflect the golden age of BioWare games, it appealed to fans of classic RPGs such as Star Wars: Knight of the Old Republic and Dragon Age: Origins. Exploration of its semi-open world was satisfying enough, but its characters and storytelling were one of its best features. Unfortunately, one feature GreedFall fell drastically short in was its interiors, which were noticeably copy-and-paste designs, even after the game's first few hours.

It doesn't take long in GreedFall to notice how alike its interiors are. As soon as players enter a building, they may notice the same wallpaper they've seen before, or they may even have the layout of a building memorized, simply because it is no different from what they've experienced previously. Even those who appreciated the classic RPG experience of GreedFall noticed how often it recycled resources for its interiors, and this is a mistake that GreedFall 2: The Dying World can't afford to repeat. Capcom's Dragon's Dogma 2 would be a great place to start when it comes to scouring for inspiration.

Dragon's Dogma 2's Varied Interiors Add to Its Open World Immersion

Dragon's Dogma 2 has experienced its share of controversy, with its microtransaction model taking the brunt of it. However, its open world consistently proves itself worth exploring for those who dare to venture out into territory they've yet to set foot in. One way it proves itself worthy of exploring is in its interior design.

Almost every single building in Dragon's Dogma 2 has its own design. Its smaller buildings are, of course, quite similar, but that is largely due to the limited amount of space they have to work with. Everything else, on the other hand, is highly diverse — even Dragon's Dogma 2's Inns, which, although they serve the same purpose, are still uniquely designed. GreedFall 2 would do well to take note of this and pattern its interiors after Dragon's Dogma 2's to increase player immersion.

Dragon's Dogma 2 may have had a much bigger budget for development, but that shouldn't stop GreedFall 2: The Dying World from going the extra mile with its interiors. If it hopes to offer an open world worthy of competing with those currently on the market, GreedFall 2 should consider upping the ante on its interiors and making its world more immersive and believable as a result.