Highlights

  • WB Games Montreal may be helping Monolith Productions with its Wonder Woman game based on a recent job listing.
  • Recent games from WB Montreal like Gotham Knights and Arkham Origins have received mixed reviews, but show DC expertise.
  • Monolith's upcoming Wonder Woman game will not be live-service, and it could benefit from WB Montreal's experience with comic book titles.

WB Games Montreal, the studio behind Gotham Knights, could be assisting Monolith Productions with its upcoming Wonder Woman game - at least according to a newly discovered job listing. WB Montreal is already well familiar with the DC Universe, having helped Rocksteady with Batman: Arkham City Armored Edition for the Wii U in 2012 before releasing Batman: Arkham Origins the following year. Its next gaming venture took it outside of the Arkhamverse with Gotham Knights, a spiritual successor that shifted the focus toward the other members of the Bat Family as they carried out the mission of defending Gotham City after Batman’s death.

Both Batman: Arkham Origins and Gotham Knights were met with mixed reviews at launch after being inevitably compared to Rocksteady’s DC-based offerings. However, recent rumors suggested that the studio wasn’t quite ready to abandon DC yet, as WB Montreal is reportedly hiring for a new project based on one of parent company Warner Bros. Discovery’s many licensed properties. At the beginning of this month, a job listing called for a Creative Director to spearhead this project, one that would ideally have experience producing AAA action titles like Arkham Origins and Gotham Knights.

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Now it has been revealed that WB Montreal is helping with the development of another major DC-based video game. The studio recently posted a job listing for an External Development Artist, as first found by Tech4Gamers, with the job description explicitly naming Monolith’s Wonder Woman game as the project they will be working on. Whoever is chosen for the job will specialize in providing support between WB Montreal’s internal Level Art team and its external network of global developers to help create in-game props, architecture, and natural assets. They will also assist in feedback cycles and ensure that the game’s assets are being built on time and to the best level of quality possible.

WB Montreal Is Helping With Monolith’s Wonder Woman Game

A screenshot of a job listing for an External Development Artist to help WB Montreal with the upcoming Wonder Woman game.

Monolith Productions, previously known for its work on Middle-earth: Shadow of Mordor and its 2017 follow-up Middle-earth: Shadow of War, announced that it was developing a Wonder Woman game during The Game Awards 2021. Since then, details have been scarce, aside from this Wonder Woman title being an open-world title and retaining the popular Nemesis System from Monolith’s Middle-earth offerings. Warner Bros. has also stated that Wonder Woman won’t be a live-service game, much to the relief of players put off by recent live-service titles like Suicide Squad: Kill the Justice League.

Now it looks like Monolith will be getting some help with developing its upcoming Wonder Woman game, as WB Montreal is reportedly looking for an External Development Artist to assist with the title’s in-game assets. It isn’t yet clear when the Wonder Woman game will be released, but WB Montreal’s experience with comic book titles like Batman: Arkham Origins and Gotham Knights will surely come in handy during the development cycle.