Going Medieval, the 14th-century colony simulation title developed by Foxy Voxel takes place in the aftermath of a widespread plague. The game allows players to assist the survivors of the epidemic as they work towards rebuilding their society from the ground up. With Going Medieval finally in Early Acess, players can now help their villagers construct a new settlement, defend against enemies, and ensure the survival of their food supplies.

During the summer months, food items are susceptible to rot and decay from the intense heat. And as the title takes place during the Dark Ages, the villagers are a few hundred years away from the invention of the refrigerator. However, there is another way for keeping perishables safe: cellars. Rooms that are built underground will have a much lower temperature than those on the surface. Therefore, these cellars would be better equipped to protect food items from spoiling.

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How to Build Underground Storage in Going Medieval

The first step towards constructing an underground storage room is for the player to decide where they want their room to be. Scout out a good location. These cellars function similarly to building underground bunkers or basements when playing other simulation games like Minecraft. Once a player has found the best spot, they will need to use the Pickaxe Tool to dig out the hole. The room should be at least one level deep, but players can choose to craft multi-layered storage rooms. The progress for crafting in Going Medieval is not instant, so players will need to wait for their villagers to arrive and begin working on the project.

Once the hole is finished, players will need to place stairs down to allow villagers to enter the room. This is the basis for the storage room. Players can add flooring to the room to help prevent the food from succumbing to dirt rot. Similar to building in The Sims 4, floors can also be placed above the room so that villagers will be able to walk overhead. After this, players will need to construct walls as well as a roof to fully seal it away from the outside temperatures and elements. Don't forget to add a door to allow villagers to enter and exit the storage room.

Players should also be aware of other factors that can affect the temperature of their underground storage rooms. The materials used in the construction of the rooms, including the walls and floor, can add to the insulation of the room itself.

Rooms that are not separated from the outside environment by doors will fail to retain their cool temperatures. Players should also consider the stability of their rooms as failure to do so may lead to unfortunate cave-ins.

Going Medieval Early Acess is now available for PC.

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