Highlights

  • Rumors suggest that a God of War Ragnarok half-sequel is coming soon, with leaks claiming the game is almost completed and could be revealed at The Game Awards.
  • Atreus could be the protagonist in this half-sequel, and the game may borrow a gameplay element from Assassin's Creed Syndicate, allowing players to control Faye and experience her memories.
  • This addition would add variety and excitement to the game, providing unique gameplay sequences and allowing players to learn more about Faye's past and abilities.

As always, there are some big rumors floating around the gaming ecosphere right now, and one of the biggest seems to suggest that some kind of God of War Ragnarok half-sequel is right around the corner. While rumors about a potential God of War Ragnarok DLC have persisted for almost a year now, they've really started picking up in recent months, with a leak back in August reporting that a half-sequel in a similar vein to Uncharted: Lost Legacy and Spider-Man: Miles Morales was around 60% finished.

Well, these leaks have only grown more prominent in the last few weeks, with the most recent doubling down on that August report and now claiming that the game is mere weeks away from completion, and weeks away from an apparent reveal at The Game Awards. Though all rumors should be taken with a hefty pinch of salt, it would make sense for God of War to get a half-sequel, with Ragnarok leaving the door open on just about every side and main character in the series. Of course, Atreus would be the natural pick as the protagonist for a God of War half-sequel, and if that's the case, then the game might want to borrow an old Assassin's Creed Syndicate gimmick.

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An Atreus God of War Game Could Borrow Assassin's Creed Syndicate's Best Moment

Explaining Assassin's Creed Syndicate's Best Section

The vast majority of Assassin's Creed Syndicate follows the same general formula as all the previous AC games that came before it. In Assassin's Creed Syndicate, players take on the role of Evie and Jacob Frye, two Assassin siblings attempting to rid the Victorian London streets of Templar rule. And though Assassin's Creed Syndicate largely sticks to the same classic formula many fans now miss, it also wasn't without its few big surprises, one of which saw players time-shift to World War 1.

Available as part of a "Helix Glitch" side quest, Assassin's Creed Syndicate transports players to WW1-era London for a handful of missions. Putting players in the boots of Lydia Frye, one of the twins' descendants, these World War 1 missions have players free-running around Tower Bridge in the midst of a full-scale aerial assault on London. Though it only lasts around an hour, this little excursion is one of Assassin's Creed Syndicate's best moments, feeling like a small snippet of an entirely different game, and thus adding a great deal of variety and excitement to the novel experience.

How the Next God of War Game Could Use AC Syndicate's Best Section

Though it might seem like a strange addition at first, it would actually make complete sense for a God of War Atreus-led sequel, half-sequel, or DLC to borrow this feature from Assassin's Creed Syndicate. It's already well-established in God of War Ragnarok that Faye is capable of putting Kratos into a strange, dream-like memory via some kind of unknown magic, and it would make sense that she could do that with Atreus as well. Though, this time, rather than just play as Atreus going through one of his mother's memories, the player should be able to control Faye directly.

This would make complete sense if Atreus used his own magic to relive his mother's memories, maybe in an attempt to learn more about her past or her own abilities. This could lead to some pretty exciting gameplay sequences where players take control of Faye, maybe even putting players in her shoes during her battle with Thor, which causes the sinkholes that players can find in God of War Ragnarok. These sequences could be short and sweet, giving players just a burst of unique gameplay to keep the experience feeling varied and engaging throughout.