The gaming industry is one that is full of uncertainty. Audience opinions are always changing, and so too is the hardware used to play many of the newest video games. These changes can even occur during the development process of a new title. Therefore, it is a miracle that any new game finds success at all, especially since one wrong move or small change to an established franchise could see the series come to an abrupt end in a highly negative way.

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Then there are the franchises that have existed for decades. Not all the biggest gaming franchises have rested on their laurels, though. The gaming industry is full of stories where a franchise took a big risk, and it paid off for the better.

7 Moving On From Ezio

Assassin's Creed

Assassins Creed 3 Connor running in the middle of a battle
Assassin's Creed 3

Franchise
Assassin's Creed
Platform(s)
PS4 , PS3 , Xbox One , Xbox 360 , Switch , Nintendo Wii U , PC , Stadia
Released
October 30, 2012
Developer(s)
Ubisoft Montreal

By now, the Assassin's Creed franchise is known as a series that will change the protagonist and the environment with each new release. So far, the franchise has explored Ancient Egypt, and the French Revolution, and even taken players out to sea on a pirate adventure. However, there was a time in the series' history when it appeared that the games' had settled on a main protagonist.

Assassin’s Creed 2 was released in 2009, and it took players away from Altair and the Middle East region from the first game and introduced players to Ezio Auditore and his troubles in Renaissance Italy. Ezio was an instantly likable main character, and he appeared in two more spin-off games before Assassin's Creed 3 was released.

At the time, players grew familiar with Ezio, and it seemed that the franchise would continue to succeed if they stayed in this time period. However, Ubisoft released Assassin's Creed 3 with a new protagonist, called Connor, and the player had to fight during the American Civil War. It was a successful move, one that has resulted in the franchise being worth around $311 million.

6 Introducing Only New Pokemon

Pokemon: Black And White

Pokemon Black and White Remake Sequel Challenges
Pokemon Black and White

Franchise
Pokemon
Platform(s)
Nintendo DS
Released
March 6, 2011
Developer(s)
Game Freak

The Pokemon franchise was established in 1996, and it became known as a series of video games that would continue to expand by introducing players to a new region and new Pokemon in every sequel. The previous Pokemon could still be caught, but they understandably got less of a spotlight in the newer games. That was until Generation Five was introduced in 2010.

Pokemon: Black and White kept all the gameplay hallmarks of the previous games in the series, but only the new one-hundred and fifty-six Pokemon could be caught and battled in this new region. As a result, many fans could not play using their favorite Pokemon in a risky move that put all the attention on the new Pokedex.

It was an unpopular move, but one that still resulted in the series' continued success. Game Freak even capitalized on this decision by releasing Pokemon: Black 2 and White 2, which were remakes of the same generation that had all the previous Pokemon included.

5 Going 3D

The Legend of Zelda

Link looking at the mountain ahead in The Legend of Zelda: Breath of the Wild
The Legend of Zelda: Breath of the Wild

Platform(s)
Nintendo Wii U , Switch
Released
March 3, 2017
Developer(s)
Nintendo EPD
Genre(s)
Action , Adventure

The Legend of Zelda series has been around since 1986. As such, the series has endured through five different console generations. Making the Zelda games relatable to new gamers may seem like an easy task, but the developers have had to make a few big decisions in their time.

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The Legend of Zelda debuted as a top-down and 2D fantasy puzzle game. It may seem dated by today's standards, but it is this version of the series that fans fell in love with. Therefore, it was a big risk when the franchise was converted into 3D in Ocarina of Time for the Nintendo 64. The core gameplay remained largely the same, and this game is often regarded as one of the generation's best.

That is why the developers of the series were happy to make another risky change when the Nintendo Switch was released. The Legend of Zelda: Breath of the Wild turned the series into a fully open-world adventure with new combat mechanics, a risk that earned the company $31.5 million by 2023.

4 Ditching World War 2

Call of Duty

Call of Duty Modern Warfare
Call of Duty: Modern Warfare 2 (2009)

Platform(s)
PC , PS3 , Xbox 360 , macOS
Released
November 10, 2009
Developer(s)
Infinity Ward
Genre(s)
Shooter

One of the biggest online video game series in history is the Call of Duty franchise. However, this FPS with high-tech weaponry first existed as a very different series. In fact, the first three Call of Duty games were all single-player stories that were set in World War 2. This time period was synonymous with the games, which is why some fans were confused about why the franchise was jumping forward to modern times in Call of Duty: Modern Warfare.

The fourth game in the Call of Duty series played very much the same as the previous entries, but it was odd seeing some of the advanced weaponry available in this new title. However, the jump in time seemed to fit the franchise, mostly due to the high influx of online gamers at the time. Now, the franchise is still a huge hit, one that has strayed far from its WW2 roots but is far more successful.

3 Releasing The Xbox (& Halo)

Microsoft And Halo

Halo Ring
Halo: Combat Evolved

Franchise
Halo
Platform(s)
PC , Xbox (Original) , Xbox 360 , Xbox One
Released
November 15, 2001
Developer(s)
Bungie , Gearbox Software

At the end of the 90s, PC gaming had been taken over by home consoles, and it didn't seem like anyone could compete with the PlayStation. Sony's console was already in its second iteration and was selling like wildfire. Therefore, it was seen as an unnecessary risk for Microsoft to release a competing console, especially one that had an in-built hard drive.

However, the computer company persevered and released its first console with Halo: Combat Evolved as a new launch title. It is hard to imagine the gaming landscape today without the Xbox series, and Halo has gone on to be hugely successful in its own right, being one of the first video game series to adopt and influence online gaming.

2 Moving From RTS To MMO

Warcraft

world-of-warcraft-the-unwritten-rules-playing-paladin-explained-feb-2024
World of Warcraft

Franchise
Warcraft
Platform(s)
PC
Released
November 23, 2004
Developer(s)
Blizzard
Publisher(s)
Blizzard

The confusion surrounding the Warcraft series is one that the public struggles with. Whenever the name of this fantasy series is mentioned, most people assume that players are referring to the massively successful MMO, World of Warcraft, and not the series of RTS games that proceeded this juggernaut.

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While starting out as a series of RTS games, Warcraft has gone on to become a series of incredible franchise with games that appeal to anyone.

That may be a good thing, but when Blizzard first decided to shift the Warcraft series away from the RTS genre to do something new, it was perceived as a big risk. While the creation of World of Warcraft was fraught with problems, the end result was a big online game with over 130,000 subscribers. This wouldn't have happened if Blizzard hadn't decided to expand their fantasy world into something new.

1 Creating A Third Game

The Elder Scrolls

Elder Scrolls 3 Morrowind 3D gameplay
The Elder Scrolls III: Morrowind

Platform(s)
PC , Xbox (Original)
Released
May 1, 2002
Developer(s)
Bethesda Game Studios
Publisher(s)
Bethesda Softworks

The Elder Scrolls 5: Skyrim is one of the most well-known and high-selling console games of all time. To date, Bethesda has sold over $60 million copies of the game, but there was a time when it was unlikely that the series would get past its second installment.

The first two games in The Elder Scrolls series were niche, dungeon explorer PC games that were set in a fantasy world. These games did well, but they were hardly a success worthy of making the franchise a household name. As a result, Bethesda found themselves nearing bankruptcy.

Instead of rolling over and conceding defeat, though, the company put all their remaining assets at the risk of developing a third game. The Elder Scrolls 3: Morrowind was beloved by fans and new gamers alike, and its existence ensured that Bethesda would continue as a company.

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