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The Invincible - Game ZXC Advance

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The Invincible

The Invincible is a story-driven adventure game, adapted from the hard sci-fi works of Stanislaw Lem. Players will explore Regis III as Yasna, use tools to search for her missing crew, and face unforeseen threats.

Platform(s)
PC , PS5 , Xbox Series X , Xbox Series S
Released
November 6, 2023
Developer
Starward Industries
Publisher(s)
11 Bit Studios

latest

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How The Invincible's Atompunk Sci-Fi Approach Differs From Starfield's Nasapunk Aesthetic

As The Invincible aims to adapt the world of science fiction author Stanislaw Lem, it has an atompunk aesthetic that could rival Starfield's Nasapunk.

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How The Invincible Embraces the Irony of Its Title

Game ZXC speaks with one writer working on The Invincible about the title's inherent irony, in associated with Stanislaw Lem's writings.

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The Invincible Dev Explains That It Isn't a Walking Simulator

In a Game ZXC interview, one Starward Industries developer explains why The Invincible isn't a 'walking simulator' and what type of game it is.

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The Invincible Devs Talk Development, Adapting Stanislaw Lem's Work, and More

Developers at Starward Industries discuss the development of The Invincible, as well as adapting the title from Stanislaw Lem's namesake novel.

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Why The Invincible Created New Characters Instead of Using Rohan

Game ZXC speaks with Starward Industries' art director, Wojciech Ostrycharz, about Yasna, modernization, and leveraging video games as a medium.

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The Invincible: How Player Choice Impacts the Story

A Game ZXC interview reveals more about how player choice impacts the overarching story and more in Starward Industries' sci-fi game The Invincible.

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The Invincible: How Starward Industries' CD Projekt Red, Techland Experience Informed the Game

In a GR interview, Starward Industries CEO details how the studio's CD Projekt Red and Techland experience helped in The Invincible's development.

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How The Invincible's 11 Endings Will Differ

Game ZXC speaks with a handful of The Invincible's developers about changes made within the novel adaptation, as well as its various endings.

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The Invincible Devs Discuss Environmental Design, 1950s Aethestic, and More

In a Game ZXC interview, several devs for The Invincible talk more about the environment design of Regis III, the game's planetary setting in space.

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The Invincible: How Evolution Factors into the Game World

Game ZXC speaks to The Invincible studio Starward Industries about adapting Stanislaw's Lems namesake novel, including the theme of evolution.