Highlights

  • Early Dawntrail expansion players face a Syrcus Tower raid glitch.
  • Amon fight in Crystal Tower alliance raids is nearly impossible to beat due to a bug.
  • The bug impacts players' progress in A Realm Reborn, but a fix is expected soon.

Early access players of the new Dawntrail expansion for Final Fantasy 14 have discovered a peculiar issue in the Syrcus Tower alliance raid which makes it nearly impossible to progress. With the early access period for Dawntrail starting today, many excited Final Fantasy 14 players have returned to the game and found their experience interrupted by this unusual glitch.

Fans of Final Fantasy 14 have been eagerly progressing through new content following the launch of the early access, which allows fans of the game to get a taste of Dawntrail four days before its official launch. The early access gives players full access to all Dawntrail features, including the new classes, Viper and Pictomancer. Some players have taken to getting their hands on these new classes right away, whilst others have prioritized the main story quests and exploring the vast land of Tuliyollal.

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Final Fantasy 14: Dawntrail Releases Update 7.0 Patch Notes

Ahead of Dawntrail's early access, Final Fantasy 14 gives players a glimpse of what to expect with the preliminary version of the 7.0 Patch Notes.

However, players of Final Fantasy 14 trying to level up their new classes may find their progress impeded should they be unfortunate enough to load into Syrcus Tower, the second of the Crystal Tower alliance raids from A Realm Reborn. During the fight against the penultimate boss, Amon, there is an attack in which certain players are frozen into ice blocks, and must be used as shields by the remaining players to not be killed by a blast originating from the boss called "Curtain Call." The issue is, for some reason, this mechanic currently doesn't execute correctly, and the ice blocks are never made, which makes the fight nearly impossible to beat.

New Bug Makes Amon in Syrcus Tower Nearly Impossible to Kill

Fans over on the Final Fantasy 14 subreddit have already taken to calling the fight "Amon: Savage," and have been devising ways in which the incredibly tight DPS check could be bested. The only winning strategy that players have been able to get to work so far is having one healer dead in each alliance, then raising them as Curtain Call is nearly finished casting and using the raise invulnerability to survive the blast, before quickly raising every other member of the raid to continue the fight. The bug is arguably in character for Amon, and the community appears to be taking it well, but the main issue with this bug is that, unlike every other raid in the game, the Crystal Tower raid series is a mandatory part of playing through Final Fantasy 14 — you can not complete A Realm Reborn without having done them.

The bug currently doesn't overly impact the players of early access besides being a nuisance, as the majority of these early access players are supposed to be past the point where Crystal Tower is stopping them from progressing the game. Despite this, there are naturally going to be some players who are stuck behind a wall because Amon is currently nearly unbeatable if any players were yet to finish the Crystal Tower raid series. This will also become a huge problem once Final Fantasy 14 opens back up to the public again, so players can expect a fix for this unusual bug to be swift, if not during the early access itself.