Table of contents

During combat scenarios in FF7 Rebirth, Cloud and the gang will need to keep an eye on their stats and attributes, as well as any status effects (Detrimental and Beneficial). By heading into the party member menu screen, you'll be able to check out the different stats for each party member, but for those that are new to FF7 or just a series newbies in general, this guide will explain each stat and status effect. There's a lot to go over, but hopefully, this guide will help players out.

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All Attributes and Stats in FF7 Rebirth Explained

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FF7 Rebirth Attributes

Explanation

Attack Power

Value that determines physical damage dealt with blades, guns, fists, and claws. Modified by weapon and strength values.

Magic Attack Power

Value that determines magic damage health with spells and abilities. Modified by weapon and magic values.

Defense

Value that determines physical damage resisted. Modified by armor and vitality values.

Magic Defense

Value that determines magic damage resisted. Modified by armor and spirit values.

Strength

The higher the value, the stronger your attack power.

Magic

The higher the value, the stronger your magic attack power.

Vitality

The higher the value, the stronger your defense.

Spirit

The higher the value, the stronger your magic defense.

Luck

The higher the value, the better your chances of dealing a critical hit or successfully stealing from enemies.

Speed

The higher the value, the faster your ATB gauge charges.

Crit Hit Rate

The chance of dealing a critical hit.

Crit Hit Damage

The damage increases when dealing a critical hit.

ATB Charge Bonus

Increases ATB gauge accumulation when performing basic attacks and other actions.

Max Limit Level

The highest available limit break level.

All Status Effects in FF7 Rebirth Explained

A screenshot from Final Fantasy 7 Rebirth showing Cloud running outside Midgar.

Beneficial Status Effects and Explanations

Bravery

Increases attack power.

Faith

Increases magic attack power.

Protect

Increases defense.

Shell

Increases magic defense.

Barrier

Reduces physical damage taken.

Manaward

Reduces magic damage taken.

Shield

Nullifies physical damage taken.

Reflect

Reflects magic spells.

Haste

Quickens the rate at which the ATB gauge fills.

Resist

Prevents detrimental status effects.

Regen

Gradually restore health.

Auto-Life

Revives target from incapacitation once during battle

Detrimental Status Effects and Explanations

Poison

Slowly saps your HP away.

Silence

Unable to cast spells.

Sleep

Unable to act.

Slow

Decreases the rate at which the ATB gauge fills.

Stop

Unable to act *remove with Esuna.

Stun

Unable to act *remove with Esuna spell.

Toad

It greatly lowers battle capabilities.

Debrave

Reduces attack power.

Defaith

Reduces magic attack power.

Petrify

Slowly turn to stone *KO'd when fully petrified.

Berserk

Increases damage health and received.

Fury

Quickens limit break gauge charge, but become more vulnerable to damage.

Sedate

Become less vulnerable to damage, but slows limit break gauge charge.

Detrimental status effects in FF7 Rebirth will eventually go away during battle or when the battle comes to an end.

FF7RebirthTag
Final Fantasy 7 Rebirth

Franchise
Final Fantasy
Platform(s)
PlayStation 5
Released
February 29, 2024
Developer(s)
Square Enix
Publisher(s)
Square Enix