There are lots of things to do in Fallout 76. The game offers lots of main missions, hours of side missions, expeditions, events, daily ops, daily quests, and more. Sometimes, players can get a little overwhelmed when choosing what to do in a given gaming session.

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When it comes to daily quests, not all of them are worth doing. Daily quests like Someone To Talk To and Thrill Of The Grill can take a while to complete, and they don't offer good rewards. Thankfully, there are a handful of daily quests that are worth completing on a regular basis. Whether it is down to the scrip, XP, how quick they are, or the change for rare items, there are many different reasons why a daily quest is worth doing.

7 Cop A Squatter

Clear Out Some Enemies For Some Goodies

Cop A Squatter

Cop A Squatter is an easy daily quest that has the potential to give out some good rewards. It can be started by speaking to Chief in the Watoga Emergency Services building. Once there, Chief will talk about a location where some squatters need to be removed. It is then just a question of dealing with the squatters.

This daily quest usually takes only a couple of minutes to complete, making it good for those gamers who don't have much time to play. It also offers some pretty decent rewards for those who do it.

  • 600 XP
  • 70 Caps
  • 8 Scrip
  • Ammo, Aid, Random Plan, A Mod
  • A Chance To Receive A Legendary Item

It is worth noting that the mod is potentially the best reward. There are some very valuable mods in the world of Fallout 76. The Enclave Flamer Mod and Enclave Reflex Sight are two mods that are hard to come by. If a player is lucky enough to get one of the rare mods, then it can be traded with another player for some nice items.

6 Play Time

Listen To The Murderous Nanny

Play Time

Chloe is a Miss Nanny robot. She can be found in Berkeley Springs. She mistakes the player for the child she is supposed to be looking after. This may not sound too bad, but she is actually trying to have the child killed.

In order to do this, she sends the player 'the child' out on a dangerous mission in the hopes that the player won't return. Whether it is picking flowers, collecting creature innards, or attending a 'play date,' they all end in the same way. They end with the player having to fend off some enemies. The rewards for completing this event are as follows.

  • 300 XP
  • 20 Caps
  • 7 Scrip
  • Random Junk
  • A Chance At Rare Apparel
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The reason why this is one of the best daily quests to complete is that it gives players a chance at getting a rare apparel item. Players typically do this quest in the hopes of getting a Tattered Field Jacket. This item is the most valuable piece of clothing in the whole game.

5 Queen Of The Hunt

Kill A Cryptid And Process Its DNA

Queen Of The Hunt

Queen Of The Hunt is a daily quest that can be activated when a player enters the Mire region after reading Shelby O'Rourke terminal entries. The player is tasked with hunting a cryptid and taking some of its DNA to be analyzed at the Hunter's Shack.

There are 3 locations that the player can check out to find the cryptid. The cryptid will only spawn at one of the 3 locations, so there's a 33% chance of finding the cryptid in the very first location. Once found, it needs to be killed, and its DNA needs to be taken to the Hunter's Shack. The rewards for this daily quest are pretty good.

  • 900 XP
  • 125 Caps
  • 7 Scrip
  • Random Aid, Ammo
  • A Chance For Rare Apparel

Much like the previous entry, there's a small chance for the player to receive a piece of rare apparel for completing this daily quest.

4 Trick Or Treat

Collect Pumpkins For An Unstable Robot

Trick Or Treat

Trick Or Treat is a very easy daily quest to complete. It involves speaking to Jack O'Lantern over at the Pumpkin House. He will ask the player to bring him 10 pumpkins.

The quest marker usually tries to take players to a fissure site. Instead, just head behind the Pumpkin House, as there are 10 pumpkins dotted around the back garden. The rewards aren't the best, and it doesn't offer many Caps, but this quest can be completed in less than a minute.

  • 200 XP
  • 20 Caps
  • 4 Scrip
  • Pumpkin Grenades
  • Radioactive Pumpkins

3 Waste Not

Take Out Some Robots And Take Their Red Rocket Cores

Waste Not

Another quick and easy daily quest, Waste Not, is best completed just after completing Trick Or Treat. This is because the quest locations are very close to each other. Players will need to take out three enemy robots located just north of Freddy Fear's House Of Scares. Once they are downed, loot their Red Rocket Cores and deposit them at the nearby Red Rocket Station.

This daily quest doesn't offer anything special in terms of rewards, but it is a very quick mission, making it a pretty good one to do regularly. Its rewards are as follows.

  • 300 XP
  • 20 Caps
  • 7 Scrip
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2 Idle Explosives

Collect Some Explosives For An Injured Robot

Idle Explosives

This daily quest is a must for players who want to try their luck at getting their hands on the Tattered Field Jacket. This mission can be started by heading to the Southern Belle Motel. The player will see Boomer, an injured officer robot who will ask the player to retrieve some explosives.

It's worth noting that the player doesn't need to return to Boomer with the explosives after collecting them. Upon picking up the last explosive item, the quest will be completed. It is worth mentioning that some of the possible quest locations can be difficult for lower levels. As for rewards, they are as follows.

  • 700 XP
  • 90 Caps
  • 7 Scrip
  • Junk And Aid Items
  • A Chance For A Plan/Weapon/Mod/Armor Piece
  • A Chance For Rare Apparel

1 Vital Equipment

Return Stolen Equipment To Ward

Vital Equipment

Vital Equipment is a daily quest that was introduced in the Wastelanders update. It involves the player speaking to Ward over at Foundation. He will explain how raiders have stolen a piece of equipment. He then tasks the player with retrieving it.

Completing this mission offers players one reward that the other entries on this list don't: Treasury Notes. This isn't the only daily quest that offers Treasury Notes. The daily quests Photo Opportunity, Retirement Plan, and The Importance Of Communication also offer Treasury Notes. However, those missions typically take longer to complete.

As for rewards, players will receive the following.

  • XP Varies
  • 60 Caps
  • 8-11 Scrip
  • 3 Treasury Notes.
  • Random Junk/Aid Items
fallout 76
Fallout 76

Platform(s)
PC , PS4 , Xbox One
Genre(s)
Action , RPG
Released
November 14, 2018
Developer(s)
Bethesda