Highlights

  • Remakes and reboots of iconic games are trendy, with titles like Resident Evil 4 Remake setting new standards in gaming technology. A Fable reboot is on the way too.
  • Fable 4 could focus on reimplementing dropped mechanics like Armour Rating in an updated manner.
  • Fable 4 should learn from the successes of games like Diablo 4 and Baldur's Gate 3 by implementing expansive character customization and meaningful choice and consequence dynamics.

Remakes and reboots of iconic games are in vogue, with franchises revisiting some of their most successful installments to wow fans with the latest updates in gaming technology. There are already quite a number of success stories in this regard, with Resident Evil 4 Remake making a big splash in the horror category and setting another standard for subsequent remasters to follow. The Fable mainline has been dormant for over a decade, and with Fable 4 in development as a reboot of the original trilogy, Playground Games has a vast scope of titles to take inspiration from in its quest to deliver a thrilling experience. Since fans expect Fable 4 to feature significant improvements across the board, the developer needs to look at receptions to previous editions to determine what elements to borrow or leave in the past.

Announced at the 2020 Xbox Games Showcase, the development of another Fable game after a long absence generated tangible excitement in fans of the RPG genre. News of Fable 4's features has been scarce in the years since, with many disappointed at the lack of information, but Playground Games broke its radio silence with a trailer at the 2023 Summer Games Fest -- although there's still no confirmed release date. The traditional humorous elements that made the original Fable trilogy so beloved were on full display, and there are more dynamics for the developer to adopt in the reboot to increase its chances of success.

RELATED: Fable: The Case to Bring Back Jack of Blades

A Glance at the Original Fable Trilogy's Performances Could Elevate Fable 4

fable-4-dislikes-1

The Fable franchise has an uphill battle to fight, as the latest trailer, despite its humorous focus, wasn't received favorably. The recent Xbox Games Showcase was the first viewing of in-game Fable 4 footage, but that didn't stop the barrage of dislikes from rolling in on YouTube, with fans citing the protagonist's appearance as an area of contention. It's not the first time the franchise has upset its fan base, as the decision to remove the Fable 1 Armour Rating from subsequent titles had players up in arms.

Customization plays an instrumental role in gameplay enjoyment, and games like Diablo 4 and Baldur's Gate 3 owe much of their success to their expansive character customization elements. The Armour Rating may have been ahead of its time at Fable 1's launch, but to keep up with present times, Fable 4 should reinstate the mechanism and let players tweak individual parts of their gear to customize their builds. In the same vein, Fable 1 didn't let gamers modify the player-character's appearance, and concerns about a similar strategy gave birth to the stream of negative reactions to Fable 4's trailer.

Fable 4 can't get away with a uniform appearance for its protagonist like Fable 1, and Playground Games has to make room for the feature. Fable 2 is the highest-rated in the mainline series, and its introduction of revolutionary mechanics like Fable World Morphing and weapon augments were big contributors to the title's positive reception. However, the conversational elements were sorely lacking, as crucial parts of Fable 2's story employed a dreary monologue, limiting player interactions with NPCs to a few expressions. With some of the best RPGs featuring full-blown conversations between players and NPCs, Fable 4 has to step up its game to find any footing.

Similarly, Diablo 4's record-breaking performance has given Playground Games plenty to think about with its weapon augment system. Fable 3 surprisingly dropped the mechanism, and special buffs and abilities should be a no-brainer for Fable 4 to implement in the current RPG landscape. Additionally, the Fable franchise prided itself on its choice system in the first game, and Fable 3 uncharacteristically veered away from anticipated consequences. Players' choices, whether decidedly evil or good, did not affect the main questline. Given the importance of choice highlighted by recent hit Baldur's Gate 3, Fable 4 must fully outfit its choice and consequence dynamics to do the original trilogy justice.

Fable is in development for PC and Xbox Series X/S.

MORE: Fable 4 Seems to Stay True to Its Roots