Highlights

  • BioWare has revealed the names of the Dragon Age: The Veilguard Mage specializations: Evoker, Death Caller, and Spellblade.
  • Evoker will be an elemental magic-focused specialization, whereas Death Caller and Spellblade will be oriented toward necromancy and combat, respectively.
  • The entirety of the RPG's class specializations has now been confirmed.

BioWare has revealed the Mage specializations in Dragon Age: The Veilguard, in addition to showcasing some of the game's skill trees. Following this move, all of Dragon Age: The Veilguard's class specializations have now been confirmed.

As was the case with the first three entries in the Dragon Age franchise, The Veilguard will allow players to choose between three classes for their character: Mage, Rogue, and Warrior. While Rook won't be able to change classes after the character creation process, they will be able to further specialize in their archetype of choice.

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BioWare has now revealed the last three of those class specializations that have been unconfirmed up until now. Specifically, an interview with game director Corinne Busche featured in the latest issue of Game Informer includes a screenshot that reveals the RPG's Mage specializations: Evoker, Death Caller, and Spellblade. Based on BioWare's recent description of Dragon Age: The Veilguard's Mage specializations, Spellblade will be combat-oriented, while Evoker and Death Caller will focus on elemental magic and necromancy spells, respectively.

All Dragon Age: The Veilguard Class Specializations

  • Mage (newly confirmed): Evoker, Death Caller, Spellblade
  • Rogue: Duelist, Saboteur, Veil Jumper
  • Warrior: Slayer, Reaper, Champion

Game Informer also shared a new look at some of the RPG's skill trees. Much like BioWare previously suggested, Rook will have access to a much wider array of skills than their Dragon Age: The Veilguard companions. Even so, Busche insists that no character will be deprived of meaningful leveling choices each time they level up, not least because of the game's complex combo system that allows companions to synergize their abilities and pull off devastating attacks. While Rook's allies will each have five abilities, players will have to decide on up to three of them to take into combat. Switching up the ability loadout will be possible in between battles from the game's pause menu.

The character sheet containing all of these options is shaped like a hexagon, full of diamonds that represent abilities and small circles that denote ability upgrades and major passive abilities. Even smaller circles are used for stat boosts and minor passive abilities, while small hexagons represent traits. The interface is functionally similar to that of Dragon Age: The Inquisition, but appears to do a better job at providing a rough character build overview from a single screen, without the need to scroll through fairly zoomed-in ability trees.

Dragon Age: The Veilguard is currently targeting a late 2024 release on the PS5, Xbox Series X/S, and PC. Two of the first three entries in the series launched in November, so that's as good of a guess as any for when the upcoming RPG may hit the store shelves. Historical precedent also suggests that additional class specializations delivered in the form of DLC may not be out of the question.