A new patch for Doom and Doom 2 enables new control methods, some small quality of life improvements, and a new difficulty level that should test even the most skilled FPS fans.

Both Doom and Doom 2 were released for current gen consoles in advance of id Software's hotly anticipated FPS, Doom Eternal, in July 2019. The classic PC first-person shooters joined the likes of Doom 3 to celebrate the history of the recently rebooted series, which celebrated 25 years last year.

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The patch adds Gyro aiming to both games on PS4 and Nintendo Switch and will be enabled by default. The patch allows players to look left or right by tilting the controller in either direction allowing players to keep track of enemies as they move in and out of combat situations. Players who want to stick with traditional controls can simply turn off gyro aiming in the options menu.

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In addition, a new difficulty level called Ultra-Violence + is being added to both games that's sure to keep seasoned players on their toes. the new difficulty will present players with weapons found in Deathmatch more frequently but also through tougher enemies at the player that are faster and more lethal.

Meanwhile Doom Eternal's first DLC, The Ancient Gods, Part One, finally received a release date with a new trailer shown at Gamescom last week. The new DLC is the first of two, telling a story about the Doom Slayer confronting a new ancient evil. No release date has been announced for the second DLC as of yet.

Both DLC campaigns will be accompanied by a new soundtrack composed by indie rocker, Andrew Hulshult. Hulshult replaces composer Mick Gordon, who worked on the 2016 reboot and Doom Eternal's soundtrack. Doom Eternal's soundtrack was met with raving reviews but was hampered by odd sound mixing, which caused a riff between Gordon and id Software.

Both Doom and Doom 2 are available now on Nintendo Switch, PC, PS4, and Xbox One.

MORE: Doom Eternal: The Ancient Gods DLC Available as Standalone Purchase

Source: Bethesda.net