While Divinity: Original Sin 2 has been on the market for almost five years, the game has an enduring legacy of being one of the best role-playing games of all time. In fact, the Divinity: Original Sin franchise is well known for its depth of storytelling and combat, inviting players to explore the consequences of source magic and its impact on the divine and mortal begins of Rivellon. Although developer Larian Studios has confirmed a Divinity: Original Sin 2 sequel, the release of Baldur's Gate 3 has taken priority for the foreseeable future.

Very little is known about the Divinity: Original Sin 2 sequel Divinity: Fallen Heroes outside its announcement trailer, but it is certain to expand upon the groundbreaking narrative and game design elements presented throughout the franchise. Given the depth and breadth of lore featured in the game, there is ample opportunity for Larian Studios to create a distinct sequel that explains the missing lore in plot holes left over from Divinity: Original Sin 2. From Malady's long-lost favor to the future of magic without source, there's certainly quite a few post-game narrative threads to follow.

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What Does Malady Want From The Godwoken In Exchange For Her Help?

Divinity Original Sin 2 Malady Posed with her Bifork In an Attack Stance

In Divinity: Original Sin 2, the player steps into the shoes of a "Sourcerer" who has been captured due to their ability to manipulate source energy. Early in the game, players rely on a mysterious half-demon elf figure named Malady, who is extremely interested in the Godwoken's claim to divinity. Curiously enough, while Malady offers numerous "wrong" choices through the entire game, there are quite a few unresolved plot threads concerning her origin story, the dangerous deal she made with the demon Adramahlihk, and the "source" of her expansive abilities.

According to the Divinity: Fallen Heroes trailer, Malady seems to have a vital presence in the upcoming game, leading the six godwoken protagonists from Divinity: Original Sin 2 into a battle to save a war-torn, apocalyptic Rivellon. This "covenant of the godwoken" could be the favor that Malady repeatedly alludes to in the previous game, but it might also connect to the strange illness that afflicts Malady when she uses her powers. At the end of Divinity: Original Sin 2, Malady is still searching for a powerful being to aid her, at the very least hinting at her dubious morality and morality.

How Will Divinity: Original Sin 2 Represent A World Without Source?

Divinity Original Sin 2 Shackles of Pain

Divinity: Original Sin 2 relies on player choice - especially at the end. As the godwoken, the player has the choice to determine the fate of the world, whether that means becoming the next divine or purging all source from the world. Surprisingly enough, the canonical ending of the game involves the purging of source, turning sourcerers into silent monks but apparently bringing about an era of peace. Given that Divinity: Fallen Heroes shows Rivellon at its worst, there's a disconnect between current and future canon.

The trailer for Divinity: Fallen Heroes shows the godwoken fighting against a new type of threat called the "bloodless" who have appeared in the wake of the events of the previous game. It's not known if this new enemy are connected to the source, or if magic will be powered by a different element. The upcoming game also features guns and other martial weapons, possibly hinting at a world where source is scarce, requiring alternative combat methods. Either way, it will be interesting to see how Baldur's Gate 3 developer Larian Studios deals with source magic.

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Are The Eternals and the Bloodless One And The Same?

Fane in Divinity: Original Sin 2

One of the most interesting narrative threads in Divinity: Original Sin 2 belonged to the Eternals, a long-lost race of beings who existed before the creation of the seven races of Rivellon. Playable character Fane is one of a few Eternals who have survived, and offers interesting insight into the history of the race and their aftermath. While very little is actually discovered about the fate of the Eternals - specifically, the fate of Fane's family - the appearance of the "bloodless" in Divinity: Fallen Heroes draws a curious possible connection.

In the trailer for the unreleased game, the "bloodless" appear to be skeletal creatures who emerge out of the ground, but it might be years before players are able to learn why. Given the similarities between the Eternals and the "bloodless," there's a chance that the Eternal race has been corrupted or resurrected against their will by a powerful entity that fans haven't met yet. The appearance of the skeletal enemies could also hint at uncovered lore that could detail more about the interactions between the seven gods and the undead Eternals.

What Is The Fate of Damian and The Black Ring?

Damian From Larian Studio's Divinity Franchise

Among many of the mysterious groups encountered in Divinity: Original Sin 2, the Black Ring are among the most interesting and dangerous. The group consists of dark mages who use their necromantic powers to aid Damian, the adoptive son of Lucian the Divine who has been infused with the demonic power and evil of the Lord of Chaos. While Damian is only mentioned in Divinity: Original Sin 2, the franchise's flair for twisting morality could see the character being prominently featured in the upcoming game.

In fact, key art released for Divinity: Fallen Heroes features Malady and another figure resembling Damien, hinting at the idea that Malady has been working for him all along. While it's unclear as to what Damien and the Black Ring would want in a sourceless Rivellon, there is always a chance that Lucian and the Seven Gods are engaged in illicit business that only Damien, Malady, and playable main characters like Lohse and Ifan can fix. It would be awesome to have the upcoming game feature demons more prominently given their narrative importance but underdevelopment in Divinity: Original Sin 2.

Divinity: Original Sin 2 is available now on PC, PS4, Switch, and Xbox One.

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