Diablo Immortal Barbarian Guides | |||
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Barbarians have a plethora of weapons and options in Diablo Immortal. They can grab and throw enemies, chain them, slow them, or stun them. Alternatively, they can invest in their own movement, leaping and sprinting around the map like no other class can.
Given many great choices of skills in Diablo Immortal, it's a tall order to find the very best skills. Hopping from server to server and seeing what the highest-rated Barbarians are doing in PvP, this guide details exactly what the best of the best use to top the charts.
Due to several factors, like gear, skills, reforging, and upgrades, it is impossible to list the exact quantities for many of the numbers detailed here. Any variable number has been replaced with an 'X' to signify its potential to change.
*Article updated 1/17/2023 to reflect appropriate related guides
Skill Selection
Slot | Skill | Description |
Primary Skill | Lacerate | Launch a series of attacks that deal X to X damage with each hit. Every third hit heals you for X% of damage done. |
Skill | Undying Rage | Enter a rage for X seconds that prevents you from dying and causes all your attacks to heal you for X% of damage done. |
Skill | Wrath of the Berserker | Enter a berserker rage that increases your attack speed by X% and movement speed by X% for X seconds. |
Skill | Hammer of the Ancients | Call forth a massive hammer that smashes enemies in front of you for X damage and shakes the earth itself, dealing X additional damage over X seconds. |
Skill | Whirlwind | Become a whirlwind of steel, continually striking all nearby enemies for X damage while moving at X% reduced speed. Using Whirlwind slowly consumes its energy, which recovers while Whirlwind is not in use. |
This build likely looks like a blend between the Frenzy build and Whirlwind build, which is not entirely inaccurate. The Barbarian has an opportunity to thrive against opponents when they group up or when they are caught alone, taking the best of each world allows them the freedom to be aggressive regardless of the situation.
Gear
The bulk of gamers will be hunting down their ideal pieces of legendary gear after taking the time to beat the game. But don't forget to track down the set bonus pieces after choosing them from the list. A complete set gives three additional effects, on par with the legendary bonuses from the regular gear.
Primary Gear
Slot | Piece | Legendary Effect |
Head | Lasting Hate | Wrath of the Berserker duration increased by X%. |
Chest | The Gathering | Whirlwind pulls in all enemies it damages. |
Shoulders | Ydama's Cyclone | Whirlwind damage increased by X%. |
Legs | N/A | No legendary gear yet exists in this slot that boosts this build's skills. |
Main Hand | Stonefall | Hammer of the Ancients damage increased by X%. |
Off Hand | The Remembered | Hammer of the Ancients now summons a Spirit of the Ancients who stuns all nearby enemies and then fights beside you for a while. |
Players are free to take the best statistical gear available in the legs slot. All other pieces are relevant to the build. Adding a stun effect to Hammer of the Ancients and a trap effect to Whirlwind further enhances the deadliness of the class in PvP.
Set Items
Set Bonus | 2/6 Effect | 4/6 Effect | 6/6 Effect |
Grace Of The Flagellant | All continual damage, Channeled damage, and persistent ground damage increased by X%. | Each time you damage an individual enemy X times, you will do X additional damage to that enemy. | Each time you deal damage, you have a X% chance to unleash a lightning strike, dealing X damage to all nearby enemies and Stunning them for X seconds. Cannot occur more often than once every X seconds. |
Grace Of The Flagellant has an obvious bonus to Whirlwind with the channeling boost. The next two effects also work with Whirlwind, but equally benefit the rest of the attacks against individual targets.
Reforge Bonuses
Even for paid players, reforge attribute bonuses can be guided, but are not guaranteed completely. With enough rerolls, any player can eventually get the exact attribute they want, but this will take time and luck, even for those who have the money. Therefore, several different attributes have been listed within the same family, in order of preference.
Family Bonus
Family | Family Attribute |
Wildfire | You have a X% chance when you defeat an enemy to summon a fireball-spitting Hydra. |
The family bonus for Wildfire has very little application, as it's unlikely to ever occur in a PvP fight. However, the individual attribute bonuses within the family make this benefit way too tough to pass up on.
Attributes
Preference | Attribute |
First | All skill damage increased by X%. |
Second | Primary attack damage increased by X%. |
Third | Critical Hit damage increased by X%. |
The most successful Barbarians in PvP have gone all-in on damage and left the crowd control to others. With this in mind, it's best to take skills that enhance the Barbarian's damage, embracing that role completely and letting teammates cover the other tasks.
Gems
There are two kinds of gems to consider for this build: the legendary gems and the regular gems. Players of all income levels will be using this guide, so there are three charts for legendary gems to choose from. Probability demands that even paying for an advantage will still make it tough to get the right gems, so feel free to mix and match from the charts based on the character's most valuable stats.
Legendary Gems
5-Star Gem | Effect |
Blessing of the Worthy | When you take damage, you have X% chance to unleash retribution on all nearby enemies, dealing damage equal to X% of your maximum Life. Cannot occur more often than once every X seconds. |
Blood-Soaked Jade | Increases all damage you deal by up to X% and your Movement Speed by X%, with less damage bonus the lower your Life, to a minimum of X%. |
Echoing Shade | Your attacks have a X% chance to summon a shadow clone for X seconds that gains some of your abilities. |
Phoenix Ashes | Prevents fatal damage, and then grants a shield for X seconds that absorbs damage equal to X% of your base damage. Cannot occur more often than once every X seconds. |
Seeping Bile | Your attacks have a X% chance to poison enemies, inflicting X% base damage +X every second for X seconds. This poison spreads to nearby enemies if the victim dies. Cannot affect the same target more often than once every X seconds. |
Howler's Call | Your Primary Attack has a X% chance to summon a charging spirit wolf that inflicts X% base damage +X to all enemies in its path. Cannot occur more often than once every X seconds. |
The Barbarian, by virtue of being on the frontline, does not have the luxury of avoiding damage for an entire Battleground. The gems might seem a little too tanky, but between the 5-Star Resonance Bonus and the rest of the gems, there is plenty of offensive output here.
2-Star Gem | Effect |
Battleguard | Decreases all melee damage you take by X% from enemies within X yards. |
Fervent Fang | Each time you deal damage to an enemy, that enemy now takes X% increased from your attacks, up to a maximum increase of X% at X stacks. |
Lightning Core | Your Primary Attacks and movement slowly charge you up with electricity. When fully charged, your next Primary Attack will release chain lightning, dealing X% base damage +X to nearby enemies. Cannot occur more often than once every X seconds. |
Power And Command | Power and Command alternate states every X seconds. Power increases your Primary Attack damage by X%. Command increases all other skill damage by X%. |
The Hunger | Heal X% base damage +X Life each time you defeat an enemy. Cannot occur more often than once every X seconds |
Cutthroat's Grin | Gain X% increase Critical Hit Chance when attacking from behind. |
Fervent Fang is occasionally selected over other 5-Star gems. That may sound stunning to believe, but the additional stacking damage truly does eliminate enemies much more quickly. Catch a team off-guard or with some allies and it's lights out.
1-Star Gem | Effect |
Chained Death | Increases damage done by your attacks by X% per target hit, up to a maximum of X% with X targets. |
Everlasting Torment | Your critical hits inflict agony, dealing X% Base damage +X every second for X seconds. Each enemy can only be affected by this once every X seconds. |
Berserker's Eye | Increases all damage you deal by X%, but increases all damage you take by X%. |
Respite Stone | Decreases all damage you take by X% for every X% your Life is below maximum, up to maximum damage decrease of X%. |
The Black Rose | Each time you are attacked, you have a X% chance to summon vines that Immobilize the attacker for X seconds. Each enemy cannot be affected by this more than once every X seconds. |
Trickshot Gem | Your Channeled skills consume energy X% slower. |
Both Berserker's Eye and the Trickshot Gem make appearances among top-tier players, even some who have every 5-Star gem at their disposal. More Whirlwind time and additional damage (even if the tradeoff is taking more damage) swing skirmishes in the Barbarian's favor.
Regular Gem Preference
Color | Gem | Effect |
Red | Tourmaline | +Damage |
Yellow | Citrine | +Potency |
Blue | Sapphire | +Armor Penetration |
Given the choice between tanking and damage, elect for extra damage every time, allowing the best defense to be a good offense. Some players have one or two tanking variety gems instead, but this should only be done on a case-by-case basis if survivability is proving to be an issue.
Diablo Immortal is available now for mobile and PC.